By turn two have Cartel Aristocrat or Lotleth Troll out.
Turn Three, swing with your two drops, sacking/discarding all smiters, two-drops, and one-drops, maybe scavenging a slitherhead. If you are swinging with the aristocat, you may want to keep a one-drop in hand. After combat cast Varolz.
Turn four you can now scavenge the smiters and one-drops, maybe casting a creature to sacrifice to the aristocrat.
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