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I think it's a powerful deck. I was always the one who preferred the crazy combos, but I think this would win more games than any of my combo decks. By the way, nice price tag!
May 25, 2014 11:09 p.m.
Like everything but Sorin, Lord of Innistrad . Maybe cut for removal?
May 26, 2014 9:07 a.m.
I like Ajani Vengeant in this deck instead of Sorin, Lord of Innistrad . He has so much more late-game power stopping manlands or even going to the face for the last points of damage. I also really like Scavenging Ooze with your ability to kill creatrures.
Check out my build of Souls Jund if you would like:
May 26, 2014 9:10 a.m.
I really like the explosiveness of Sorin's emblem and Lingering Souls tokens. As we all know from playing aggro, going from 1 power to 2 makes a world of difference. I'm using him over something like Intangible Virtue because I wanted some maindeck lifegain.
As far as removal, there's currently 10 kill spells, 5 targeted discards, and Liliana of the Veil . It's not as jundy as a pure Jund, but that's significant enough, especially with additional removal on the sideboard.
May 26, 2014 10:15 a.m.
I really like it! Two of my favourite kinds of decks. Jund and Dega :D. Makes me want to check If there is a standard viable option of this kind.
May 26, 2014 10:49 a.m.
May 26, 2014 10:55 a.m.
Affinity usually has a rough match-up against decks that have Dark Confidant and Lingering Souls . The first couple turns are intimidating but if you can manage the Cranial Plating and Arcbound Ravager with disruption, they have trouble fighting through the card advantage and board state with cards like Memnite and Vault Skirge .
May 26, 2014 4:18 p.m.
Basically Affinity will always be scary to face down but it's actually a good match-up here.
May 26, 2014 4:22 p.m.
I really like this deck. Very solid cards and just like original Jund, you're gonna win nearly every top deck war :) Great deck. +1 of course.
May 28, 2014 9:07 p.m.
You really understand what Jund is. It's great to see someone who builds the best 75 he can!
I have to wonder, do you have enough win conditions? Regular Jund will have a few more weapons than you, I think. That said, I think you've got a solid deck here.
Now, I play Standard, but if you'd like to see another Dega/Jund hybrid, here's mine: Xenagos Corrupted
May 28, 2014 11:51 p.m.
Since you've embraced the "White Jund" thing, why not add pure value creatures like Wild Nacatl ? A Zoo staple, but if you play this sort of deck, might as well run a bluff, too, right? If your opponent suspects Zoo, you would have a distinct advantage (more of one?) because it doesn't have as broad a control suite as this does, so for the first vital turn or two they might run out some value cards at the wrong time, and have them die to your cards before they know it's really Jund.
May 29, 2014 11:47 a.m.
4x Nacatl on the sideboard to transform into could be something actually. I'm going to give that a test. Some of these 1-of silver bullets can go if the Nacatl pushes through wins against other decks.
May 29, 2014 11:59 a.m.
You'd have to change your landbase slightly, though, to accommodate them better. At least one Stomping Ground would have to go in.
May 29, 2014 12:08 p.m.
i really like seeing new takes on staples, like this version of jund. I really want to get into modern, but i dont want to cookie cutter Merinda pod and jund decks. +1 from me! gives me hope that my take on a birthing pod deck will work!
May 29, 2014 9:23 p.m.
I think adding Verdant Catacombs would help you out a lot. Maybe swap for a Mesa or two or a Flats. You should probably have at least 3. White or no, it is still Jund, after all. And reliable green is one of your most valuable resources. Also, Vivid Meadow is a tad slow for Jund, isn't it? You should probably take out Gemstone Mine , as well. It has no real late-game value, and you can't fetch it. Maybe one or two, but a playset seems a bit much to me.
I also think you should have at least one Flame Slash somewhere in this 75. It's so good right now, as far as the overall meta goes. Stony Silence also should be in, since it hoses Affinity and Pod and several other things like random one-ofs from sideboards like Batterskull and Swords and such (eheh).
By the way, I never mentioned I liked the deck. Just noticed. I like it a lot. It seems pretty solid. Aaaand I gave you a +1 a while ago, so :P
May 31, 2014 11:33 p.m.
yea the actual cards and card numbers are still in flux but the general strategy is performing very well. Good call again with the Wild Nacatl on the sideboard. That's surprising a lot of people after playing a grindy Jund match game 1.
June 1, 2014 1:12 a.m.
Something fun I've noticed: While you need a plains and mountain to empower the nacatl, you don't actually need a forest to cast him, just green mana. Gemstone Mine into Wild Nacatl into turn 2 Sacred Foundry is super confusing for the opponent.
June 1, 2014 11:03 a.m.
One problem I have with the deck is that Dark Confidant can do a lot of inopportune wrecking your own face. You have a bunch of threes (Brimaz, King of Oreskos , Liliana of the Veil , etc.), and a couple of fours that could really hurt your life total, especially with no life gain. That hurts in every matchup, not just burn/aggro.
June 1, 2014 6:13 p.m.
There's a little life gain in Vault of the Archangel and Sorin, Lord of Innistrad , but yes the life loss off Dark Confidant is a real concern for the deck. I do try to keep the curve down as much as possible, recently added a land, looking for low cost cards on the sideboard, etc.
Greatness at any cost, right?
June 1, 2014 9:50 p.m.
Vault of the Archangel is a really late game lifegain card, and only a 1-of, so I wouldn't call it much of a lifegain card. Similarly, Sorin, Lord of Innistrad makes 1/1 lifelinkers which are a complete pittance compared to the advantage that something like Ajani Vengeant could be creating (maybe play Ajani instead?). I think that some Kitchen Finks would really do you some good.
Speaking of the greatness at any cost thing, Bob Maher (the man who is pictured on Dark Confidant from Ravnica and who's invitational card it is) once flipped two straight Force of Will s to his Dark Confidant in a game of Vintage against Owen Turtenwald to kill himself. Don't let that happen to you. :)
June 1, 2014 9:55 p.m.
If I get 1 card draw of Bob and blow a removal spell, I feel he's done his job. In practice that's what happens half the time.
June 1, 2014 11:03 p.m.
I feel as though Sorin, Lord of Innistrad is better in multiples.
I've played some Dega Midrange in Modern (locally but somewhat competitively with them) and Lingering Souls into Sorin for Emblem into Sorin (because he typically dies quickly) for Emblem or Token with Souls flashback coming soon makes him pretty good.
I love him and think he works well here, but in my opinion he's better with more than one. If you're only running 1, Vengeant might be better. I honestly don't know, however.
June 1, 2014 11:59 p.m.
Interesting deck idea...I'm running a similar deck but just black/white D.E.D. GUY.. How's it been working out? Might be good to drop sorin and throw in another Vault of the Archangel .. this deck is midrange and vault really comes through in the late game with the life link, especially after bob.. Death touch doesn't hurt either
June 2, 2014 1:28 a.m.
If you can afford it, jamming the Tarmogoyf is the way to go. They could never ban him because he's just a guy, not like Deathrite Shaman who makes something happen with other cards. But still, a 5/6 for 1G. How do you beat that?
June 2, 2014 12:37 p.m.
Hey, I absolutely love the deck and mantra! This is more of an in game comment. Dark Confidant is actually quite a liability vs affinity and in my experience, i usually side him out. Affinity likes watching you damage yourself, because it generally speeds them up. That being said, Dark Confidant is an absolutely fantastic card overall. I tend to agree with the overall assessment on Sorin, but I also agree that a single emblem can make your goyfs stronger than and opponent's Tarmogoyf . What are your thoughts on Elspeth, Knight-Errant ?
June 2, 2014 3:11 p.m.
she actually seems a bit better than Sorin. I'm really struggling with which 4 drop walker to use here.
June 2, 2014 3:45 p.m.
You could take Sarkhan Vol for a spin. He's certainly more "Jund-y" than the others. Plus, if he lasts that long, he's got a pretty snazzy ultimate. And even if he's just distracting the opponent from you for a turn or two, he's still doing a fine job as a 'walker, yeah?
June 2, 2014 3:52 p.m.
I could see Vol leading to surprise wins for sure. Take the enemies Tarmy, make Bob and the manlands more of a threat, take advantage of Hero of the Bladehold or Brimaz, ect. I think he could be very solid.
June 2, 2014 4:33 p.m.
I like how his +1 gives the entire team haste. Could be good with Lingering Souls . Must test! Back to the laboratory.
June 2, 2014 4:52 p.m.
1x Sorin, Lord of Innistrad [DKA]
4x Lingering Souls [DKA]
That should fix that whole thing for you, I think that tappedout is looking for the duel deck pictures, which aren't in the database therefore resulting in this horrendous black space holder.
June 3, 2014 10:26 p.m.
Thanks Dude, they were actually not even showing up at all when I was doing test draws, which was getting super annoying.
June 3, 2014 10:31 p.m.
just to be a nit-pick, this is Junk splashing red for Lightning Bolt
June 3, 2014 11:16 p.m.
June 4, 2014 11:16 a.m.
Jund describes the colors, not how the deck feels. And splashing means a small amount of that color, not half the deck which is what you have with white. This is Junk splashing red for Lightning Bolt . I probably sound like I'm coming off as a terminology snob but terminology is there for a reason. It is a nice deck though so +1
June 4, 2014 2:03 p.m.
+1 but is having red in here realy worth it jusr for Lightning Bolt ?
June 4, 2014 8:50 p.m.
Check out the sideboard. That has a decent amount of red in it, if I do say so myself.
June 6, 2014 4:17 p.m.
so if I make an Esper control deck and splash red for Lightning Bolt and then put some red in the sideboard it becomes American?
June 6, 2014 4:20 p.m.
No. You can't change whether a deck is American, Canadian, or anywhere else by adding Lightning Bolt to it. This thing plays like any other Modern Jund deck around. It smashes face with brutal, efficient cards. Vice versa on what you said. If you build a Jund deck, but splash White, it doesn't become Junk. When you add more white, it still doesn't change. The basis on the ground of the deck is of how it was meant to play. This was supposed to be Jund, ruthless while resourceful, and has the colors to prove it.
June 6, 2014 4:27 p.m.
well the primary colors are Junk colors sooo yeah. The labels are to describes the colors used, not how the deck feels. That is literally like making a black deck that deals direct damage with hastey creatures and calling it Red Deck Wins
June 6, 2014 4:29 p.m.
No it isn't. The colors have a feel to them. Now, there are decks that are of that color and decks that are of that feel and the colors. You can have a Jund tokens deck, a token deck just Jund colors, or a Jund deck that smashes face, using creatures to their fullest potential. In this case, it is a Jund deck that smashes face, but uses white to it's advantage.
June 6, 2014 4:33 p.m.
As Spazik008 said before,
Playing this deck very much feels like being in the shoes on an expert gladiator or professional swordsman. Jund is a plug-and-play robot, more accurately a cyborg of death and destruction. The "answers" need to change according to threats.
That is the ground this deck is built on. The white follows the motto.
June 6, 2014 4:35 p.m.
"Jund is one of five shards of Alara. It is primarily red-aligned, with black and green as secondary colors."
That is the definition of Jund from the MTG Salvation wiki...this deck is not primarily red. I rest my case.
June 6, 2014 4:43 p.m.
clarified a bit in description. Jund is one of the 5 original shards of Alara, Red and it's allies, green and black. This color combination over the years has given rise to the popular strategy/archetype of heavy hitting creatures (green) and a healthy dose of disruption (red and black).
Many people use the term "Jund" to describe a deck which plays similarly. Although synergy is important, the focus is clearly on power.
June 6, 2014 6:43 p.m.
I don't know anyone who calls a deck Jund just because it "feels" like Jund. I've only ever seen Jund referenced when it is G/R/B...I have seen white in Jund decks, but it was splashed, much like you have with Lightning Bolt .
June 6, 2014 6:58 p.m.
Well, it's like Spazik008 said - Jund is a philosophy. Now, as far as the strategy goes, that's sound. Everything about this looks very much like a deck meant to grind out a tasty game and peck off everything that poses a threat. It has the competitive nature (such to say, "survival of the fittest" nature) of a typical Jund deck. If you look just at the colours and cards themselves, it certainly seems every bit a Junk goodstuff deck with Lightning Bolt - but it's more focused on the interaction of the cards. Everything is very efficient, like Jund. This deck will most likely win a top-deck war, like Jund. And so on, and so forth.
Typically, yes, the term "Jund" refers to the colour identity of the deck. But Spazik008 was referring to the feel. Much like how Eggs or Second Breakfast is a deck that is U/W (sometimes greeen, too, for Noxious Revival ), but every second feels like playing a crazy Izzet combo deck, not Azorius/Bant. Suicide Black and friends feel like Red Deck Wins, depending on how they're built.
Besides, can you really say with a straight face that Modern tri-colour decks with B/G in them don't all feel like Jund? Except MAYBE some B/U/G decks, since they have access to counters and other proactive control methods, as opposed to reactive. Black and green are just grindy-deck enablers, and the last colour splash is really more a question of personal preference.
June 7, 2014 1:25 a.m.
Also, Spazik, I think you should have at least one Scooze in the 75 - it's just so efficient and Jund-y. Besides, recouping life from Bob is useful in a deck with 4-drops. I would've recommended Courser of Kruphix , but if there's one thing you don't need it's more 3-drops, and the lifegain from it is limited to one instance per turn. And you get a little card advantage, but no utility, other than its big booty.
June 7, 2014 1:35 a.m.
I just made a huge update. The general sentiment regarding the pushing of 4 color seems right. This list is more "Jund-y" in some ways but less so in others, particularly the Rancor. I want to call this a jund deck because that's what it feels most like but it really is a midrange brew.
June 8, 2014 12:36 a.m.
Honestly, it seems stronger to me now than before. Good call cutting red.
Was Sorin not cutting it for you?
Also, do you think you'll want the 4th Abrupt Decay in the 75? I think it's a fantastic card, but my experience is in standard more than modern.
June 8, 2014 2:59 a.m.
I actually do want to add a 4th Abrupt Decay
into the 75 but where to cut for it would be hard. The only possible slot I could think of would be one of the "silver bullets" on the SB, like Thalia, Guardian of Thraben
, or Choke
I honestly don't know because that sort of minutiae seems feels like it could only be discerned through extensive testing. Thanks for the encouraging response regarding the update though. I feel like this is more "streamlined", and also going deeper into hybridization will catch people off guard at a large tournament.
June 8, 2014 3:13 a.m.
cool new list. I like the feel, and i think it fits pretty well. sublime with souls seems amazing, although i'm not sure how good rancor will be. I think maybe adding a Maelstrom Pulse would be beneficial, along with maybe Bitterblossom or Elspeth, Knight-Errant
June 8, 2014 12:19 p.m.
I like your take on it. The Modern Event Deck is pretty sweet. Here's what I did with it: Pain Has An Element Of Blank.
June 8, 2014 8:46 p.m.
After reading some of the comments I have to say I agree with HarbingerJK. This is junk. Not jund. There's a reason there is a b/g/r in the hub label of jund.
June 9, 2014 1:47 a.m.
sure i realize color-wise this is not "Jund". Jund comes from Alara. Jund means black green and red.
When I say "Jund" here I'm referring to the "jund" decks in the eternal formats. There's a style to "Jund" that has developed to incorporate a meaning beyond the color shard.
The way this list has morphed is currently more like "Jund" than anything else. Feel free to call it what you want. I'm actually enjoying throwing my opponents off and having them sideboard wrong.
June 9, 2014 4:18 a.m.
"When I say "Jund" here I'm referring to the "jund" decks in the eternal formats. There's a style to "Jund" that has developed to incorporate a meaning beyond the color shard."
That style is Rock. It's an archetype that started off as G/B, and as R came to offer cards that complimented the style, like Bloodbraid Elf , Sprouting Thrinax , Blightning , and Boggart Ram-Gang , and Jund (being R/G/B) took over the mantle of the Rock archetype.
If you're calling this Jund because of the spirit of the deck, you're using the wrong term. It's a Rock deck. You think of it as Jund because you're playing the same style as they are, with different colors.
That said, I dig the deck. Other than being mislabeled, it seems solid. SB needs an answer for Twin decks, though.
June 9, 2014 3:51 p.m.
I've said what I'm about to say on a couple different decks of yours, so I think it's getting to be a habit.
No Gemstone Mine in your BG midrange deck. If you're having trouble casting Voice of Resurgence , play some Razorverge Thicket . If black is an issue, cut the stupid Vault of the Archangel for an extra Swamp . Your mana issues likely come from the fact that you insist on playing things like Reflecting Pool and Treetop Village , which I would cut for Twilight Mire , Fetid Heath or Wooded Bastion , which can all be options depending on some testing.
I recommend going up to four Stirring Wildwood , as just like a Jund deck you need your manland to do lategame work. I also think your 2-of shockland should be Overgrown Tomb , as you have more green two-drops than white two-drops.
A revised manabase might look like this:
4x Marsh Flats
This version doesn't even have Murmuring Bosk , which you could run in some numbers. Hope this helps!
June 9, 2014 4:57 p.m.
June 10, 2014 5:08 p.m.
Blood Moon is good against most 3-color+ decks, so you have to accept that it might beat you. If he has an Abrupt Decay in hand and untapped lands, he can tap in response and decay it. I was going to suggest adding more basics though. It would help against blood moon, plus help vs Path to Exile and Ghost Quarter . Sometimes you want to just search for a basic to avoid taking 2 from a shock as well.
You could also consider adding two or so Courser of Kruphix . I think it would be good to add another 3 drop as currently all your creatures are 2s. The courser adds some card advantage plus a little more lifegain helps get back all the life you lose from shocks, thoughtseizes, fetches, and bobs.
Some changes you could consider:
1-2x Voice of Resurgence
1-2x Courser of Kruphix
One other note, why Thalia in the side? You only have 14 creatures, so I think she'd hurt you as much as opponents most times. If its against storm, there are likely better options.
June 10, 2014 6:03 p.m.
I might as well be the grammar nazi, you misspelled Resurgence in the title, you spelled it Resurgeance. Haha anyways, this is an interesting take, +1 from me! :D
June 12, 2014 7:10 p.m.
Another manabase thing: I might give 2 Tectonic Edge a try, replacing the Reflecting Pool (which I might just replace with like a filter land or Razorverge Thicket or Murmuring Bosk anyway) and the Vault of the Archangel . Tec. Edge allows you to punish an opponent that's having trouble drawing further lands past 4, and can give control and Tron players fits. It's good in plenty of matchups, so I recommend you give it a shot.
Have you given Elspeth, Knight-Errant a try? She may give you some more aggressive potential, as sometimes you could just steamroll the opponent with 5/5 Voice of Resurgence s or overwhelm them with tokens. I personally dislike the Raven's Crime (especially without Life from the Loam , it's just not really that good). Zealous Persecution seems better in token decks for the wide buff, and I think you may be better off with Courser of Kruphix for better grind capabilities.
June 12, 2014 8:58 p.m.
Drown in sorrow vs Damnation in the sideboard? What lead you to Drown? Does the turn it comes down faster help more? If so, in what matches.
+1, love the deck! If I had Tarmy, Lili, and Bob, I'd probably build a version of it myself. Honestly, I aspire to playing a deck very similar to this when I've got the cards someday.
June 13, 2014 12:57 a.m.
It's mainly being at 22 land makes 4 drops hard. The 2x Obstinate Baloth on the side is pushing it, and only then do they make the cut because they can come in for mirrors against other Liliana of the Veil decks. These Jund style decks are all about picturing the metagame in your head and imagining how potential top decks work against it, which is as much an art as it is a science.
June 13, 2014 2:26 a.m.
Just a pile of cards, he said. Just a pile of cards... A pile of fuck*ng 2263,67 dollars, damn! Hahaha!
June 13, 2014 9:47 p.m.
@DeliciousZubat Welcome to the wonderful world of competitive decks that aren't burn/affinity. =) You should see competitive Legacy deck prices!
June 16, 2014 4:24 p.m.
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|Date added||3 years|
|Last updated||3 years|
This deck is Modern legal.
|Tokens||1/1 Spirit, 1/1 Elemental|
|Folders||Cool decks, untap.in, Competative Decks|
|Top rank||#11 on 2014-06-12|
Revision 14 (3 years ago)
|+3||Drown in Sorrow||side|
|+4||Leyline of Sanctity||side|