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Jund Obliterator (blessed perfection)




I've wanted to find a good spot for Phyrexian Obliterator for a loooooong time. Finally got into modern and wanted to build a Jund deck, but didn't want to spend money on Lilly's and Goyfs, then this idea came up and I adapted this build from another Obliterator deck, which for the life of me I cannot find the link, if I do i'll post it. It's not your normal Jund deck, meaning no Thoughtseize or Inquisition of Kozilek or Tarmogoyf, just good ol' Obliterator fight. I've put some cards in that are pretty non-meta just to keep things fresh and to throw the opponent off kilter, like Avoid Fate(to save your Obliterator once it hits the board from removal, cuz he is public enemy #1 once he's there) and Display of Dominance(which this card is great for getting rid of pesky U/B planeswalkers or protecting against removal or U bounce). Anyway, here's my rendition, adjust it anyway you feel. Some combos that are just beautiful include:

  1. Mina and Denn, Wildborn + Courser of Kruphix. the value of this and life gain is just invaluable.

  2. Chord of Calling + Eternal Witness. if you don't have the mana or an Obliterator in hand you can convoke creatures to search for an Eternal Witness to grab your Chord of Calling back then call out the Obliterator next turn.

I am currently running Sever the Bloodline and am considering running Gild in the sideboard instead of destroy spells for when I am playing against Tron decks that run World Breaker,cuz killing that is just the worst time ever, exiling it is very important.

The original deck was running a lot of life gain, which I decided to keep just for profit and advantage, but it was originally designed to offset the 4x Elves of Deep Shadow(originally mainboarded) for extra black, but im running a playset of Twilight Mire and Graven Cairns for the black I might need.

This deck does run a lot of 1 off spells and seems like it is a little scattered, but after playing it several dozen times over, it does flow pretty well, so if you do build this, just stick with it and feel it out and adjust it accordingly as you feel.

I don't really know what I need to put into the Sideboard, but for now it is what it is. Any suggestions to that would be AWESOME!



RitchieRich757 says... #1

+1 for this fantastic deck, you could run Surgical Extraction and Fulminator Mage in the sideboard. If not you might take a look at my sideboard, Pithing Needle and Dreadbore are invaluable. Maybe even an Oblivion Stone? Im giving a token to feature this it's fantastic!

March 11, 2017 9:35 a.m.

IANBAWS says... #2

yeah, i have i think 3 Fulminator Mages and a playset of Surgical Extraction. my fav turn 1 combo is like Duress or anything of the such then pay 2 life for extraction haha, get rid of those counterspells haha. thanks for the suggestions I still need to actually take it to tournaments/FNM's more and get a better feel for its weaknesses, but i'll totally try SB-ing some of those cards. thanks for the suggestions!

March 11, 2017 9:40 a.m.

RitchieRich757 says... #3

You're very welcome!

March 11, 2017 9:43 a.m.

This deck is super creative! When discussing Phyrexian Obliterator in modern with people, most write it off as only being viable in mono-black. Cheating it out with Chord of Calling is an excellent idea! I'm also a huge fan of Avoid Fate, that must be very unnerving to a lot of people to be countered by a green spell!

Some things I think you could change a bit: your removal suite seems to be a little inconsistent with a lot of one ofs that I personally believe could be better. I would take out cards like Putrefy, Beast Within, Display of Dominance, and Ruinous Path in favor of more Abrupt Decays, Terminates, and Kolaghan's Commands. These should prove to be more useful in the majority of situations you will face. If you feel like it is unnecessary though, having your current sweet of removal should be rather interesting to pilot with.

Good luck with the brew!

March 11, 2017 10:24 a.m.

IANBAWS says... #5

WhisperingBlade the only reason I kept some of those removal/other in there (like Display of Dominance and Ruinous Path) was for sweeping protection and the possibility of delirium with the sorcery, cuz there isn't a lot of variation to hit the delirium, but im not sure if I want to do that, if i did i'd put Grim Flayer or Gnarlwood Dryad in there for early beef/chumps. thanks for the insight tho, much appreciated! i've got a base, and im always open to considerations. i'm still trying to figure out removal and the best options.

March 11, 2017 10:40 a.m.

IANBAWS says... #6

oh yeah and the Beast Within give me a creature to fight whilst saving my obliterator

March 11, 2017 10:41 a.m.

IANBAWS says... #7

and also the Putrefys help me aid against Pithing Needle and allow versatility if I need creature removal. trust me after the first game ppl almost always SB 2 or more of those for Domri Rade

March 11, 2017 10:44 a.m.

My argument is that Abrupt Decay costs 1 less, is uncounterable, and can hit enchantments and planeswalkers as well. While it can't hit CMC 4+, in modern that usually isn't relevant.

March 11, 2017 11:54 a.m.

IANBAWS says... #9

that's very true

March 11, 2017 12:06 p.m.

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Compare to inventory
Date added 2 weeks
Last updated 2 weeks
Exclude colors WU

This deck is Modern legal.

Cards 60
Avg. CMC 2.78
Tokens Domri, 2/2 Zombie, 3/3 Beast
Folders Modern
Views 251