Judgement Day 8/29/97

Commander / EDH High_Priest_of_Avacyn

SCORE: 21 | 21 COMMENTS | 4458 VIEWS | IN 11 FOLDERS


NV_1980 says... #1

Hi High_Priest_of_Avacyn,

This deck lacks focus. It looks a bit like an Avacyn-wipe/Angel-tribe deck, to which you have added a whole host of cards that imho prevent you from executing a predictable, repeatable, solid game-plan. If this is not what you want, all power to you. However, if this is what you do want, I think you would have to make at least some of the improvements I am about to suggest:

Mana-base/ramp

A typical commander deck contains at least 36 lands and between 8-10 mana rock/ramp cards, depending on the color(s) that are being played. Especially when you want to cast big creatures like Angels, this becomes pretty important. Aside from adding some land, I would recommend some artifact mana rocks like Sol Ring (which is the most included card in EDH/Commander of all time), Mind Stone, Worn Powerstone and/or Thran Dynamo. As you are using snow-covered plains, you could also consider adding Extraplanar Lens; that way you can profit from double-mana, while opponents using normal plains cannot. There are also some great ramping creatures for mono-white decks, like Knight of the White Orchid, Oreskos Explorer and if you want to throw some money around, Weathered Wayfarer.

Creatures

There are a few fantastic creatures available that synergize really well with an Avacyn-wipe/Angel tribe deck. Herald of War has the potential to make casting your Angels, including Avacyn, much cheaper. Sunblast Angel provides you with a one-sided wipe, making it unnecessary for Avacyn to be under your control and still be wiping the place effectively :) Admonition Angel is a great point-remover, and a powerful Angel to boot! Angel of Jubilation is fantastic at restricting the power of many decks; especially those who rely on infinite combo's through sacrifice. Angel of Finality is fantastic if you do not just want to wipe your opponents' stuff, but exile it too. Last but not least, Platinum Angel can be a lot of fun; especially when you have Avacyn on the battlefield to protect her from harm. And since you seem to like cards that grant protection, how about Mother of Runes and Eight-and-a-Half-Tails? I think they are a lot more versatile than the protection cards you have included now.

Wiping

Some really great wipes/wipe-enablers that do not just target creatures (like the Akroma's Vengeance you already have included), could be Nevinyrral's Disk and Worldslayer. Also, since you are playing mono-white, Mass Calcify could be really useful. If you want to wipe creatures, but Avacyn is not available yet, some great options to protect your own stuff are Rootborn Defenses and Make a Stand.

Utility

Last but not least, I would like to propose some all-purpose cards. First of which are Lightning Greaves and Swiftfoot Boots. Avacyn, though indestructible, is not impervious to harm. These will ensure that removing her will prove much more difficult. A great way to slow your opponents down is by letting his/her artifacts and/or creatures enter the battlefield tapped. Authority of the Consuls and Blind Obedience are awesome, cheap ways to make this happen. Also, you could consider adding tax cards to make your opponents pay for attacking you. Ghostly Prison, Sphere of Safety and/or Norn's Annex could fulfill those needs. As white is terrible at allowing you to draw more per turn, I would also suggest maybe adding artifacts like Mask of Memory, Staff of Nin or even Mind's Eye.

Ok, that's it for the additions I would suggest. If you want, I can also dedicate a post on what I would cut in order to make room for the above. Let me know.

With regards,

NV_1980

November 1, 2017 3:33 a.m.

NV_1980 I would appreciate any input you're willing to give me. You are correct, the deck does lack a cohesive focus because honestly I'm just building it as I go. I find a good mono white card and just throw it in. I'm s very casual player and don't have much experience with good deck making.Much thanks,High_Priest_of_Avacyn

November 1, 2017 9:33 a.m.

NV_1980 says... #3

For starters, I would drop all 'protection' stuff (with the exception of Baneslayer Angel). I know wards, scarabs and circles look useful, but they are not. The wards and scarabs only affect single creatures and will only help against a single color at a time. This means in multiplayer games, in which often enough you will face all MTG colors simultaneously, these will not help very much. Circles on top of that, are also very mana intensive to use. Especially against token decks, they become effectively useless.

If you would drop these, along with some of the other aura's that are not all that useful (examples are Holy Strength, Spirit Link and Daybreak Coronet), you could make room for 10 new cards.

Also, please note that there are now two Akroma, Angel of Wrath's in this deck. This is not allowed, so you need to get rid of one.

I would also recommend you take a good look at the cards I have suggested and compare them with the non-Angel creatures in this deck and decide for yourself which creatures would augment your strategies better. If it were me, I would use that list to make another 8-10 replacements.

Hope any of this helps. Happy gaming!

With kind regards,

NV_1980

November 2, 2017 3:48 a.m.

NV_1980 I'd love your thoughts on the current draft.

High_Priest_of_Avacyn

November 5, 2017 10:01 p.m.

NV_1980 says... #5

Hi High_Priest_of_Avacyn,

I think your current draft is an improvement over the previous draft, in that it looks more consistent in terms of adhering to clear strategies (wipes/Angel-tribe/voltron). There are still some cards however, I would really consider replacing:

  • Crovax, Ascendant Hero: you are regularly wiping boards AND you have creatures who are already strong by themselves. That makes adding this card a bit moot, really.
  • Dragon Hunter: a wall against a single dragon or a creature that is unblockable in a deck that just uses dragon creatures. That seems like waaaay too specific a card to use.
  • Guardian of the Guildpact: has the same problem as Dragon Hunter, though it is slightly more powerful. In the end, this is just a wall against mono-colored creatures/spells or an unblockable creature against opponents who only use mono-colored creatures. The variation you come across in EDH is just too diverse to make such cards very useful. If you made this creature part of a deck that is specifically made to benefit from unblockable creatures, it would be another matter. But in this deck, I think it just takes up valuable space.
  • Odric, Master Tactician: Odric's ability does not seem all that useful to me in a deck that wipes the board every few turns (or even every turn).
  • Tundra Wolves: why is this in here? Just as a cheap creature to summon in the early stages of a game? In that case, I would really recommend something more powerful like Mother of Runes or, if affordable to you, something like Serra Ascendant or Weathered Wayfarer.
  • Wakening Sun's Avatar: As this deck is about wipes, I understand why you would add this. Considering the current popularity of Ixalan though, I would not recommend it. Players using dinosaurs will not be affected by this wipe. I think Magus of the Disk would make more sense.
  • Axis of Mortality : Am I correct in assuming this has been added as an insurance policy of some sort? Since your main strategy consists of wiping the board of creatures, the only consistent way other players will be able to whittle down your life total, is by using (targeted) spells. Considering that, I think it would be more useful to add Aegis of the Gods or Leyline of Sanctity instead of this card. Combined with Avacyn and your wiping abilities, this make you very difficult to defeat.
  • Black Ward: did you not just remove all wards/scarabs/circles and stuff? :)
  • Pacifism: in a deck that often wipes multiple creatures, I question the use of a card that puts only one creature out of action (Swords to Plowshares seems more useful in this regard; just remove the thing that is bothering you permanently).
  • Approach of the Second Sun: adding this card to an EDH deck (in which you are only allowed one of these) without tutors and/or ways to draw lots of cards every turn seems extremely inefficient to me.
  • Act of Heroism: I see a tendency in your deck to try and stop single opposing creatures in their tracks by giving one of your own creatures an edge (like protection or a buff to strength/toughness) over the thing it is trying to stop. Act of Heroism is one of the cards you do this with. My advice is to try and incorporate more cards that will allow you to stop all (or most of the) opposing creatures simultaneously. Even better would be to incorporate permanents that can do this all the time, because Avacyn protects those from destruction. This is why I advised you earlier on using stuff like Ghostly Prison and Norn's Annex.

That's it. I hope my comments are useful to you. Please let me know in case you would post a third draft.

With kind regards,

NV_1980

November 6, 2017 7:02 a.m.

NV_1980 I really appreciate your feedback, you've helped me immensely on this deck. As for your recent suggestions, there will be changes at a later date. But as of right now this deck was built with a specific game in mind: Star, Pentegram, or Color-War (whichever you prefer). That's why Guardian of the Guildpact and Black Ward are included, as I know what colors my opponents will run and everyone is using mono-color decks. Those will be replaced after this specific game is played. Axis of Mortality is also in there for that game because it will allow me to not only to protect myself, but also aid my allies in a pinch. It also pairs nicely with a win condition involving Phyrexian Unlife + Solemnity . Odric, Master Tactician and Tundra Wolves are just personal favorites of mine and I can't bring myself to cut them. I'm taking your other suggestions under advice currently.

High_Priest_of_Avacyn

November 6, 2017 8:52 a.m.

NV_1980 says... #7

You are welcome m8. As for the Color-War thing, you could have just put that in the description; I would have picked up on it :):) I like that Unlife + Solemnity combo you have pointed out; did not know about it yet. Hope you have fun.

Regards,

NV_1980

November 6, 2017 3:03 p.m.

Podkomorka says... #8

lol "competitive" haha no

December 3, 2017 12:39 a.m.

Podkomorka Competes just fine

December 3, 2017 12:46 a.m.

Podkomorka says... #10

at a casual level perhaps. Otherwise your idea of competitive isnt the same as CEDH.

December 3, 2017 12:51 a.m.

NV_1980 says... #11

Podkomorka; maybe this deck is not at the CEDH level yet, but you're not helping anyone by pointing and laughing. How about making some useful suggestions instead?

December 3, 2017 8:09 a.m.

NV_1980 thanks for having my back. Avacyn, Judgement Day 8/22/97 may not be a tier one net-decked strategy like Podkomorka seems to prefer, but she's a work in progress and I'm very proud of the deck I've put together. Your input has been incredibly helpful.

High_Priest_of_Avacyn

December 3, 2017 10:10 a.m.

Have you considered playing Emeria Shepherd and Alms Collector

December 6, 2017 3:39 p.m.

SlavicGhaespar I had not considered those. I'm not sure if they're the right fit for what I'm doing, but I will definitely take them under advisement. Thank you very much. High_Priest_of_Avacyn

December 6, 2017 3:49 p.m.

Thank you Szavor for the upvote!

High_Priest_of_Avacyn

January 4, 2018 6:04 p.m.

Szavor says... #16

No problem dude! It's a really cool deck, and it's pretty different from other similar decks I've seen. Good luck!

January 4, 2018 7:23 p.m.

Nice decklist! I think Cavern of Souls would help out against removal spells.

Check out my Avacyn build and tell me what you think!


Avacyn's Flying Friends (SOME ground dudes, too)

Commander / EDH* AngelicOverseer88

SCORE: 17 | 44 COMMENTS | 1678 VIEWS | IN 5 FOLDERS


February 12, 2019 9:56 a.m.

Casey4321 says... #18

Terminator. Nice.

February 26, 2020 4:13 p.m.

This deck makes me want to make an angel deck...

March 31, 2020 1:32 p.m.
March 31, 2020 7:10 p.m.

What would be my commander, I dont want to feel like im copying your deck

March 31, 2020 9:36 p.m.

Please login to comment