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Mono Green Deck. Large beast await within, build your mana and defenses and prepare to unleash hell as these giants crush your opponents.

First get some defense and mana flowing.

Axebane Guardian + Overgrown Battlement and Omnath, Locus of Mana.

You should also prepare your creatures arrival with some enchantments and artifacts.

Spidersilk Armor, Lightning Greaves, and Dragon Throne of Tarkir.

Now unleash your beast upon your opponents.

Archetype of Endurance will make sure your creatures have hexproof.

Elderscale Wurm will help lock your life total.

Giant Adephage is great for building a monster army.

Hydra Omnivore great for punching large numbers of opponents as you attack the weakest one.

Khalni Hydra usually comes out quickly as you get your defenders out.

Terastodon is my personal favorite. Great way to blow up someones land.

Worldspine Wurm brings Massive muscle to the field and even if it dies it will still increase the number of creatures you have.

Now its time to get your late game play going.

Myojin of Life's Web is an awesome way to dump out the build up of creatures in your hand.

Moldgraf Monstrosity is a great card to snap back another giant from your graveyard to the battlefield.

Genesis Hydra If you pump it with enough mana you're guaranteed to put out any giant you look for.

Genesis Wave is the ultimate way to explode this deck. prepare to put everything under the sun with this card. Though it may require alot of mana as long as you have your defenders running 12 mana on Genesis Wave will make you dump plenty of things onto the battlefield.

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Revision 2 See all

(6 years ago)

+2 Rhonas the Indomitable main
+1 Sandwurm Convergence main
Date added 7 years
Last updated 6 years
Splash colors G
Legality

This deck is Casual legal.

Rarity (main - side)

12 - 0 Mythic Rares

18 - 0 Rares

11 - 0 Uncommons

8 - 0 Commons

Cards 64
Avg. CMC 4.52
Tokens Copy Clone, Elephant 3/3 G, Emblem Garruk, Caller of Beasts, Wurm 5/5 G, Wurm 5/5 G w/ Trample
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