Jace's mind f*ck

Standard*

nevins_dad0921 Score: 5


Description

I would really want to make an efficient mill deck for fnm. any ideas to make this better would be great. especially help with a viable sideboard and any good ideas to keep Elixir of Immortality from messing with my mill. Dont forget to +1 please!

Strangelove says... #1

Wouldn't Undead Alchemist be better than Talrand, Sky Summoner ? Same effect, but better since most of your instant and sorceries are mill spells.

July 12, 2012 6:39 p.m.

Strangelove says... #2

Oh and Cavern of Souls why not?

July 12, 2012 6:40 p.m.

Fibbe says... #3

You're running Island in your main deck, but not Snapcaster Mage , this is a mistake... also, you don't have enough ways to draw cards, it seems, consider some more draw spells, perhaps card:Blue Sun's Zenith? or Think Twice , for value

July 12, 2012 6:46 p.m.

I'd drop card:Jace's Erasure and 2 of your Increasing Confusion for a playset of Undead Alchemist . Erasure won't be in standard very long, and you don't need that many copies of IC. It's pretty much just going to be a game ender with a flashback cast, so you won't need 4.

Replacing your Talrand, Sky Summoner for a pair of Snapcaster Mage wouldn't be a bad idea, either. Extra counterspells and Mind Sculpt is good.

July 12, 2012 6:51 p.m.

nevins_dad0921 says... #5

I agree that card:Jace's Erasure wasnt that good but Undead Alchemist is a way better fit in a u/b zombie type mill than this one. There is so much removal now and the fact that his toughness is only 2 really makes him kind of crappy in this deck. I would rather put Phantasmal Image in this deck to deal with legends or simply copying Snapcaster Mage . I would really like to try to work in one more Increasing Confusion . best case scenario I can mill someone by turn 6.

July 13, 2012 5:41 p.m.

nevins_dad0921 says... #6

Also as far as card draw goes, I would love to add some cards like Think Twice or card:Blue Sun's Zenith but there is really nothing I can think of taking out. In order for a mill deck to work I feel like keeping the opponents creatures and removal countered is the only to make is work. That is why i have no idea what to remove for card draw. I could be totally wrong though.

July 13, 2012 5:45 p.m.

nevins_dad0921 says... #7

yeah honestly the only reason why that isn't in here cause i don't own one yet. would love to make some room for it tho.

July 14, 2012 1:16 a.m.

XavierDisaster says... #8

Ways to react to Elixer = card:Tormod's Crypt which is already in your sb

July 15, 2012 11:24 p.m.

DeathAdder95 says... #9

+1 for the ideas I got for my mill deck Mind Sculpting

July 16, 2012 12:08 a.m.

Set_rk says... #10

against Elixir the good stuff would be the tormoyd's crypt itself

July 19, 2012 5:59 p.m.

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$258.39 $327.32 $647.33
1 missing from calculation
Date added 2 years
Last updated 2 years
Legality

This deck is not Standard legal.

Show illegal cards in boards
Illegal cards Phantasmal Image
Cards 62
Avg. CMC 2.35
Top rank #19 on 2012-07-25