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Izzmatic 2.0 (Kiln Fiend)

Modern* Aggro Budget Competitive UR (Izzet)

Pyronic


Sideboard


Maybeboard

Instant (1)

Sorcery (1)


---- 3.85 AVG TURN WIN IN 7 GAMES ----

credit to hardhitta71194 for original deck idea -->>--> http://tappedout.net/mtg-decks/izzmatic/#c2899562

THIS DECK FEATURES A TURN 3 WIN AT THE EARLIEST likelihood of this typically requires 2 Manamorphose, 2 creatures with prowess (or possibly one) as well as either 2 Lightning Bolt or Lava Spike or likewise Mutagenic Growth, I play tested 7 games and achieved a turn 5,4,3,3,4,4 and 4 turn win in that order. NOTE even though a hand may seem bad with no mana or very little mana (like 1), it can easily be a keep with draw spells. I kept a turn 3 win with a gitaxian probe drawing into mana and a turn 5 with 0 mana but 2 probes. Trust the deck, the card draw changes a lot.

This is a modern rendition of his deck made more competitive while trying to stay budget using the semi-popular kiln fiend win.

This deck also has Stormchaser Mage for an easier win with flying evasion although less damage as well as Monastery Swiftspear for possibly early damage or a win using Apostle's Blessing with gives a form of unblockable choosing the color of the opponents creatures able to block. Otherwise it uses cheap or free cards such as Gitaxian Probe, Manamorphose (to continue casting spells as well) and Mutagenic Growth as well as other pieces that allow us to find out win conditions and/or answers like Serum Visions and Sleight of Hand as well as Remand in the side board to delay faster decks as well as enabling us to draw a card. Otherwise if you'd like to make it more competitive you can replace the mana base Mountains and Islands with fetches. Lastly in case we aren't quite there with damage the deck also has Lightning Bolt and Lava Spike which not only are one mana spells to trigger prowess abilities but also damage spells. Although this deck may still seem semi-expensive to newer players this is rather budget for modern.

--DOUBLE STRIKE ENABLER OPTIONS--Note you can use either Assault Strobe or Temur Battle Rage or both. I put 2 of each in and you should decide what to do with it. Assault Strobe is one red only but is a sorcery and doesn't give trample, Temur Battle Rage although 2 mana (1R) is instant speed and gives trample ensuring damage goes through.

SIDEBOARDThe sideboard contains another Apostle's Blessing to make the play set for removal heavy or mono colored creature decks as well as Spell Pierce for blue/black control type decks. It also has 2 Vapor Snag when against either creature heavy or large creature decks and Smash to Smithereens for artifact or decks like affinity. Rather than Pyroclasm which was removed, I put smash in since we'd rather have vapor snag against aggro decks and we are trying to out race them rather then delay them, also pyroclasm kills kiln fiend as well.

--MORE COMPETITIVE EXPENSIVE EDITS--More competitive expensive edits: Replace Stormchaser Mage with Thing in the Ice  , add Blood Moon to the sideboard. Swap Spirebluff Canal, Steam Vents, Scalding Tarn and possibly Bloodstained Mire and Flooded Strand to the mana base. I added Thing in the Ice   which is an expensive edit to the board but it can be replaced with Monastery Swiftspear. Also for the mana base of basic mountains/islands any fast land consisting of the colors of green or white while also containing red and or blue.

Otherwise for slightly different versions with just as easily playable cards check the maybe board.

Rip mvp of the deck Gitaxian Probe, replaced with 2 copies of Sleight of Hand and 2 slip through time replacing the 2 slip through time from the side with 2 more copies of Spell Pierce.

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Date added 7 years
Last updated 6 years
Exclude colors WG
Legality

This deck is not Modern legal.

Rarity (main - side)

10 - 0 Rares

12 - 3 Uncommons

26 - 12 Commons

Cards 60
Avg. CMC 1.68
Folders Interesting, Blue
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