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I'm working on this UR Deck, to smash out everyone, obviously is theros rotated =)
I call it midrange becouse i try to control while i use Pyromancer and Guttersnipe triggers and aggroing with Chimera and tokens and my beloved dragons and the Aetherling and i try to have a little combo using Epic Experiment with Guttersnipe on the ground.
The first card i think i can change is Goblin Electromancer
I'm obv open to suggestions, i published this list for this reason =)
You could probably stand to lose a few types of utility spells in order to complete sets of other things. Counterspells like Negate and Essence Scatter are better-placed in a sideboard so that you can bring them in for specific situations. Overall, you actually just have a ton of counterspells in here, which may seem perfect, but in reality you simply dont need that many.
Would you like for me to give some suggestions for what specifically I'd do to make this deck run a little better?
Okay I made a new mock-up of this deck and did some testing. Here was the best outcome I got:
4x Izzet Charm
4x Magma Jet
Then, 2 Epic Experiment and everything else the same except I dropped the Goblin Electromancer , added a fourth Young Pyromancer , and upped the lands to 23, with 8 of each basic, the set of Steam Vents and 3 guildgates. Let me know what you think.
Hi ppl i worked a lot on it (since 20 semptember), and I found the key!! =)
Spootyone thanks for all u did a great work and at the same time a great base to work on, but now the deck is completely a control, with some smiling threat =)
I Updated the list, just comment!! =)