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It's Always Sunny in Abzan (Sun Titan Reanimator)

Casual BGW (Abzan, Junk) Casual Enchantment Land Destruction Multiplayer Reanimator

yant0028


Maybeboard


Still a work in progress, but the deck seems fairly strong in my early testing.

The idea is to use cards like Hermit Druid,Satyr Wayfinder, Commune with the Gods, Kruphix's Insight and Survival of the Fittest (if only I owned more) to dump fat (+utility) creatures into your graveyard, while simultaneously grabbing you lands/enchantments/creatures, respectively.

You should have access to a reanimation spell like Animate Dead, Recurring Nightmare, or flashed back Unburial Rites by turn 3 or 4 to get the ball rolling. The later the game goes, the more ridiculous things get. Sun Titan repeatedly returning your reanimation enchantments to bring back other fatties, or just grabbing Pernicious Deed to wreck your opponents' board is also pretty sweet.

Because of their importance to the deck, I play multiples of Sun Titan, Ashen Rider, and Sylvan Primordial. The latter could easily be 3 or 4 of but I'm purposely limiting the card to a combined 4 in all of my decks because of its' absurd power level.

Avenger of Zendikar provides a means to swarm your opponent while boosting mana production thanks to Gaea's Cradle. It also provides fodder for Recurring Nightmare activations.

Butcher of Malakir has good synergy with Recurring Nightmare as well, since you'll often be using it 2-4 times per turn. Pernicious Deed will often kill your plant tokens and Satyr Wayfinders, and with the Butcher in play, that forces opponents to sac a bunch of creatures that are left behind after the deed resolves (typically their better, more expensive creatures).

Mindslicer isn't always the best target to reanimate, but in some cases the card all but wins you the game. In general, the impact the mass discard effect has on your opponents' ability to play the game is far, far worse the impact it has on your game.

Kokusho, the Evening Star can dish out quite a bit of damage while also gaining you a ton of life in a multiplayer game of magic. It also gives you a way to win that doesn't involve the red zone, which may occassionally be relevant.


My Metagame and other notes:

-Most common type of game I play is 4+ player FFA, followed by 2HG;
-Can only attack left or right, and can't attack the same player two turns in a row;
-I face lots of early aggression, as well as broken artifacts and enchantments. Degenerate is fine, but we agree to refrain from playing with flat out "I win" cards (e.g. Laboratory Maniac) or infinite combos;
-If you have a suggestion for a card to add, please also suggest what you would remove for it;
-If you leave a comment and want me to check out one of your decks, please mention that at the end of your comment and I'll take a look!

Thanks!

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Date added 8 years
Last updated 8 years
Legality

This deck is Casual legal.

Rarity (main - side)

9 - 0 Mythic Rares

31 - 0 Rares

7 - 0 Uncommons

10 - 0 Commons

Cards 61
Avg. CMC 3.66
Tokens Copy Clone, Plant 0/1 G
Folders MP FFA
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