Lifegain is annoying!
Norin the Wary - Interesting interaction between him and the soul sisters mentioned above, and helps with the fellow mentioned below...
Ajani's Pridemate to act as beatsticks, or blockers. Gets big rather quickly too.
Wall of Reverence for blocking, and also for end-step life gain. Also, massive synergy with the pridemates....
Felidar Sovereign for a cheeky win, or as another blocker with life link and vigilance to boot.
Ghostly Prison to halt your opponents tempo.
Ajani Goldmane to provide more life, or to create a huge creature. Also provides an alternative target for your opponent
Emeria, The Sky Ruin for late game graveyard shenanigans.
Martyr of Sands for great early game life gain.
Genesis Chamber this card has great synergy with the high number of cheap drops, as well as Norin the Wary coming in and out of play. It fuels a frightening amount of life gain, and provides lots of blockers against aggro.
Nice take on the SoulSisters! Pity they're not standard legal anymore, it was such a fun deck. Anyway, I love Wall of Reverence in there and the Figure of Destiny is just an awesome card all on its own.
I like this deck's flavor. Kudos to you, good sir!
Cool deck! Might I recommend Rune-Tail, Kitsune Ascendant? It fits really well with the theme. Not to mention Martyr of Sands, which can have you swinging with a 6/6 lifelink/flying turn 2, if you can pull a Serra Ascendant turn one.
I've dropped your suggestions into the maybe board for now, they're really good shouts. nI'll have a play around with the set up and see what can be taken out for them!
Well of Lost Dreams is the card that can accelerate lifegain decks toi the max!!
I've considered Well of Lost Dreams , along with Mentor of the Meek . However, I just can't see what I could cut in order to add these cards. I might sideboard the Ghostly Prison s, but as it stands, I have no way of slowing down aggro decks other than the prisons, as I don't have removal of any kind.
Replace Plateu with Sacred Foundry so that the deck can be modern legal.
I think you could cut two Ranger of Eos for two Well of Lost Dreams . Once you get a Well on the board, it will get you more one-drop creatures than the Ranger will over the next few turns, just from the extra card draw.
very annoying indeed, especially for burn deck users like me.. lol! Suture Priest is also a good card for this deck..
@ 209: I play legacy, but thanks for the heads up - if I try my deck in that format i'll be sure to change it.
@ Long_Con: I'm going to try out your suggestion. It sounds solid enough. Thanks.
Rhox Faithmender , Baneslayer Angel , and Cradle of Vitality would all have very happy times in this deck. If you ever get the chance to combo all 3 of them then the game should be over in about 2 turns. I could also see Baneslayer Angel being an alt win con all by her self in this deck. Since you only have maybe 2 cards in here that you might use to attack a lot adding the angel would be a powerhouse compared to them once you get it out. Her mana cost is very efficient because of her many abilities and I think that it would work very well in here. But really all 3 cards here would be terrifying to add in here.
@ user:MR%20H3AT: they are all terribly nice cards, but the problem remains: what can I cut to put them in? They also pose another problem, in that they all cost 4 or more mana to cast, which would seriously impact the speed of the deck.
In the case of Rhox Faithmender , the double lifegain I think would be overkill .
Serra Ascendant pretty much does the same job - albeit without the added protections and bonuses - of Baneslayer Angel - plus it's only a one drop to boot. Getting to 30 life is fairly easy with the deck set-up at the moment, so you should be swinging with a 6/6 creature no problem.
Cradle of Vitality looks quite nice, in that it will pump my creatures quite fast. I may try it out, but i'm wary of the initial cost on the enchantment to begin with.