Maybeboard


This is my Isperia the Inscrutable deck, I'm listing it on the site so I can see the big picture and make some adjustments.

Basic Strategy of the Deck:
- Bounce something back to an opponent's hand, or straight up see their hand with some mind-reading effect
- Hit with Isperia, name a card found that way and tutor for a creature that should deal with something on the board
- Keep grinding like that until you can pull a victory hitting with flyers or something


**Notes and Ideas **
- Double strike works just as good as any telepathy effect (wild guess on the first strike, see their hand and sure guess on the regular strike) and also add a wincon to the deck by doubling damage output
- Add some draw power to the deck (even with Isperia being a reliable tutor) for when she's out of the game
- Add some quality mana rocks. At the moment I am using some "non blinkable" ones, and they nombo with Brago.
- Try some cheap (money wise) extra turn spells as an "extra combat" effect as this deck relies on combat to win
- Maybe add some alt win con like Second Sun

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90% Casual

Competitive

Date added 4 years
Last updated 11 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

27 - 0 Rares

16 - 0 Uncommons

21 - 0 Commons

Cards 100
Avg. CMC 3.83
Tokens Angel of Sanctions 3/4 W, Phyrexian Horror X/X C, Thopter 1/1 U
Folders #02 - Commander
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