Isperia's Flying Circus of Tools

Commander / EDH Mj3913


Update V1.5: PENDING —Aug. 9, 2018

So I recently dismantled a deck and now I have an Avacyn, Angel of Hope and an Archangel of Thune languishing in the Blind Eternities aka my collection.... do you think it's just a "Winmore" here or should they make their next debut here? Also, is Command Tower really necessary in a Dual Colored deck? In the spirit of keeping it as budget as possible I'm apt to say no, however it is reprinted practically every year so... Leave your thoughts in the comments, thanks as always!

A few other considerations from the Maybe list:

Ephara, God of the Polis vs Cloudblazer or Mulldrifter - Ephara, while indestructible doesn't fly. The others can be searched and blinked for repeatable effect.

Dragonlord Ojutai vs the new Dream Eater : minus the no hexproof, I think the latter is a significant improvement.

Wandering Eye vs Wizened Snitches : is it pretty much the same thing for a higher cost, or us there some extra value here because of all cards not being revealed at all times? Take advantage of poor memories like mine.

Weigh in with a comment below, and as always, thanks for reading. Happy Tapping!

Mj3913 says... #1

So I recently acquired an Azor, the Lawbringer and am debating what to replace. On the block are:

Diluvian Primordial: Rarely do I find myself tutoring it out because a graveyard's been exiled or just had no spells or none worth it. When I draw it I rarely cast it. However, maybe it's just the decks I'm playing against and still has it's place.

Archetype of Imagination: While useful, it doesn't have flying itself and cannot be tutored. Being an all flying deck, it can be great... if stolen though... not so good.

After writing all this out it seems apparent A over B but other opinions are always welcome.

March 8, 2018 10:38 p.m.

Scherezad says... #2

Archetype of Imagination would be what I'd cut.Also, perhaps you need to try getting in games with me some more-- you know I run some spicy as heck spells.

March 8, 2018 10:49 p.m.

chirz2792 says... #3

This is a pretty cool deck. Have you thought about putting Mulldrifter or Cloudblazer in the deck?

March 12, 2018 3:56 p.m.

Mj3913 says... #4

They may have come up in the initial drafting of the deck but not made the cut. Now that it has drifted to more of a Blinky type deck I may consider one if not both... question always being where to put them and what to replace.

Another change I am considering I need some opinions on. In the main I have Dissipation Field, I have a Sigil of Sleep I was thinking of adding as the former may end up helping opponents more than it hinders allowing them to reuse ETB's or Regain loyalty on a walker, etc. Sigil however results in a 2 for 1 if the creature is removed, as well the creature cannot be blinked without losing the aura. The main target obviously being Isperia that doesn't exactly need blinking though... Hard to say which is more beneficial.

March 12, 2018 5:14 p.m.

chirz2792 says... #5

I know what you mean, cutting cards is always the hardest part for me.

As for the cards you mentioned, I would go with sigil over dissipation field. Sigil allows you to blink your own stuff and can be attached to another players creature if you need it to which can be helpful against voltron decks. Although if youre looking for a card to abuse ETB effects then might I suggest Eldrazi Displacer?

March 12, 2018 6:02 p.m.

Mj3913 says... #6

Sigil only effects the defending player. I can stack it so that I return the creature to their hand, then name the creature just returned and tutor a flyer with Isperia. Also were I to attach it to their creature wouldn't they have the choice of the target?

The other is kind of a cushion... they can hit me, but then they return the cards to hand. It can deter an attack, or even an effect that pings everyone (Impact Tremors) which in some cases can stop an infinite combo. Also, any stolen creatures get returned to the original owners hands.

I had Mistmeadow Witch before, I replaced it with Angel of Condemnation because it flies. Displacer, like the witch, doesn't fly.

March 12, 2018 7:16 p.m.

chirz2792 says... #7

I misread the sigil, in that case I would keep the dissipation field because it discourages people attacking you.

March 13, 2018 1:46 p.m.