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This deck proposes a team of fighting wizards divided in three teams: the first squadron ( Naban, Dean of Iteration + Viashino Pyromancer + Ghitu Journeymage + Rescue ) focuses on throwing enough fire at the opponent to intimidate and put mental pressure, the second team's strategy (Naban again + Merfolk Trickster + Exclusion Mage + Selective Snare ) consists in bouncing or tapping the opponents most fearsome creatures so that the third team ( Adeliz, the Cinder Wind + any wizard left on the board + one mana spells like Warlord's Fury and Mutiny ) can attack and deal the necessary damage for a quick kill. I added Chaos Wand mainly to confuse the opponent and Sage's Row Savant in order to sift through the deck when necessary in search for the right spell or creature.

I'm pretty sure this deck stands no chance on a competitive level, but it's fun and (very) budget. Any comments and suggestions for improvement (preferebly within the standard format) are welcome.

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Date added 5 years
Last updated 5 years
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 0 Rares

12 - 0 Uncommons

22 - 0 Commons

Cards 60
Avg. CMC 2.17
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