Maybeboard


Description

Hello! This deck is currently:

and the description may not match the main/sideboards! Proceed with caution! All comments, suggestions, and upvotes are welcome at any time!

Rough draft of an Intruder Alarm combo deck! This is my first EDH combo deck so I need all the help I can get!

My commander is Zur the Enchanter. He helps fetch the Alarm and ways to protect it, and also removal, control, and pillowfort pieces. The deck is focused on the Alarm, but Zur plays a big part in that.

Combo #1

The main combo is Intruder Alarm + any creature that taps for a free creature.

Bloodline Keeper  Flip, Steward of Solidarity, Thraben Doomsayer, and Necrotic Ooze(with any of the previous creatures in the 'Yard) all can repeatedly tap, put a creature into play, then the Alarm untaps them for infinite creatures. I can do this on an opponent's end step and swing for the win my next turn.

Combo #1.5

The second combo is the same thing but you need one more piece. Intruder Alarm + Stonybrook Schoolmaster + any permanent that repeatedly allows you to tap a creature/merfolk/wizard = infinite 1/1 merfolk creature tokens. The extra piece, which I will call "tap outlets", repeatedly tap the schoolmaster for the tokens, then the Alarm untaps the schoolmaster.

TAP OUTLETS: Azami, Lady of Scrolls(card draw, not infinite), Hair-Strung Koto(infinite mill), Hermetic Study(infinite damage, must be attached to the schoolmaster), Psionic Gift(Infinite damage, same as study)

Additionally, the Schoolmaster also combos with just Sunstrike Legionnaire for infinite tokens.

While all that is going on:

You don't necessarily need to attack the next turn to win. Have any of these on the battlefield while the combo is going off!

Gold Myr, Silver Myr, Leaden Myr will give you infinite mana.

Altar of the Brood will mill everyone. Hair-Strung Koto will mill them too, simply tap the infinite Tokens

The Beginnings of a Primer

Main Combo: Intruder Alarm, Thraben Doomsayer, Bloodline Keeper  Flip, Steward of Solidarity, Necrotic Ooze, Altar of the Brood, Hair-Strung Koto,

Side Combo: Intruder Alarm, Stonybrook Schoolmaster, Hermetic Study, Azami, Lady of Scrolls, Altar of the Brood, Hair-Strung Koto,

Emergency Backup Combo: Stonybrook Schoolmaster, Sunstrike Legionnaire, Altar of the Brood, Hair-Strung Koto,

Recursion: Karmic Guide, Reveillark, Sun Titan, Fiend Hunter(good with others + sac outlet), Hell's Caretaker(Amazing when Intruder Alarm is out), Auramancer, Necrotic Ooze(pseudo recursion)

Pillowfort/Protection: Aegis of the Gods, Lightning Greaves, Swiftfoot Boots, Karmic Justice, Greater Auramancy, Propaganda, Ghostly Prison, Aura of Silence, Sunstrike Legionnaire,

Counterspells: Counterspell, Swan Song, Dispel, Negate,

Removal: Swords to Plowshares, Anguished Unmaking, Utter End, Mortify,

Enchantment Removal: Imprisoned in the Moon, Karmic Justice, Grasp of Fate, Aura of Silence, Darksteel Mutation, Detention Sphere,

Boardwipes: Merciless Eviction, Hallowed Burial,

Card Draw: Commander's Sphere, Azami, Lady of Scrolls, Brainstorm, Opt, Ponder, Preordain,

Tutors: Zur the Enchanter, Diabolic Tutor, Razaketh's Rite, Recruiter of the Guard, Open the Armory, Demonic Collusion, Enlightened Tutor,

Utility: Ashnod's Altar, Martyr's Cause, Altar of the Brood, Hair-Strung Koto, Necrotic Ooze, Copy Enchantment, Strionic Resonator,

Ramp: Gold Myr, Silver Myr, Leaden Myr, Orzhov Signet, Dimir Signet, Azorius Signet, Sol Ring, Commander's Sphere, Fellwar Stone, Chromatic Lantern,

Comments, suggestions, and Upvotes appreciated! Thank you!

Updates

First off, I want to again thank everyone who has helped out so far. I've gotten a ton of great feedback and Hopefully this and coming updates will show that I've listened!

I can't call out everyone but I want to give a special thanks to ThallionDarkshine and multimedia, who showed me how I was over committing to the Stonybrook combos. A HUGE thank you to multimedia who probably spent 3+ hours look at the deck and writing down suggestions.

Because of all your suggestions, I've:

  • Tightened up the mana base
  • Added a counterspell package
  • Added more instant speed removal
  • Added more card draw
  • Improved the ramp package
  • Streamlined Combo #1
  • Nearly gutted Combo #2; It's now Combo #1.5
  • Cut Combo #3; Hell's Caretaker has been moved to the recursion package

I've also redone the description, started a rough Primer, got a background up, and featured this deck twice! Going all out with this one!

Again, thanks to all who upvote/comment! Keep the suggestions coming!

Comments

luther says... #1

Fun fact, Gary merchant of asphodel combos off with karmic guide & reveillark.

Necrotic Ooze is astounding with a bunch of tap and/or untap abilities, especially since it can stand in for some of your combos if they get put in the yard.

Illusionist's Bracers combos with Aphetto Alchemist for inf untap as well as being goodstuff for your other cards

Thornbite Staff a sac outlet and anything that taps to make a creature gives infinite sacs. It also goes inf with Hell's Caretaker or Adarkar Valkyrie and a sac outlet.

Speaking of sac outlets, with all these combos and token generators as well as a fair amount of recursion, you probably want some. Viscera Seer, Carrion Feeder,and Martyr's Cause would all be viable options.

November 26, 2017 3:15 p.m.

Forkbeard says... #2

Very interesting take on Zur, I really like it. Your deck goes in a much different direction than mine, but if I were to suggest anything it might be to add a few more removal options (Anguished Unmaking, Path/Swords, Vindicate etc.). I also notice that you're Counterspell light - I presume that's simply personal preference, but you may want to consider adding a few so that no one messes with your fun Intruder Alarm combos.

+1!

November 26, 2017 7:11 p.m.

Suns_Champion says... #3

luther

I think you sold me on the karmic guide/reveillark combo haha! Necrotic Ooze is perfect! I like the sac outlets too! The rest I'll bank for later. Thanks again!

Forkbeard thanks for the comment and upvote! I wanted a unique take on Zur, glad you like it! The list is really new so I haven't quite gotten all the removal/boarwipe/counter spells in there yet. Once I decide all the combo pieces that I want I can figure out all those details. Thanks again!

November 26, 2017 8:11 p.m.

xander11 says... #4

Honestly Suns_Champion this deck seems great, I am not the best person to ask about this color combo but it looks really well done and impressive. Another great deck my friend

November 26, 2017 8:49 p.m.

bushido_man96 says... #5

Like it, a lot. I'm trying to decide if I should go with a Zur token build, or a Zur reanimator build. I'll probably end up doing both.

November 26, 2017 9:16 p.m.

Bolsheviktory says... #6

Hey Suns_Champion I can try to help, but what exactly are you looking for? What deck power do you want to achieve and what is your current meta? Is the goal more gimmicky combo? Are you opposed to stax pieces/ mass land destruction / winning in the very early game (T2-3)?

November 27, 2017 2:27 a.m.

Suns_Champion says... #7

xander11 thanks for looking friend!

bushido_man96 thank you! I'll give yours a look!

Bolsheviktory thanks for responding! Honestly just looking for general advice/opinions. My current meta is pretty casual but there are a fair bit of powerful decks. The goal is more gimmicky combo, yes. I prefer pillowfort over stax/land destruction and I want to be winning turn 6-7. Again, thanks in advance for the help!

November 27, 2017 7:30 a.m.

JA14732 says... #8

I like the deck, but I feel like you're seriously lacking interaction, especially at instant speed, something that is critical for combo decks. Do the Cluestones really help you here? If not, maybe you could cut them for a Swords to Plowshares, Counterspell, Swan Song, or even a Disenchant, Misdirection or Path to Exile. Similarly, I don't really see the need for Psionic Gift, Imprisoned in the Moon or really Razaketh's Rite (just get a better tutor honestly, like an Enlightened Tutor or if you feel the need to splurge, a Demonic Tutor, Rite is just bad), any of those three could be replaced with countermagic or probably a Necropotence. Actually, taking another look at the deck, you really lack card draw. Cantrips like Brainstorm, Preordain, Ponder or even Opt should help you smooth out your draws; you probably could also do with cutting one land, down to 37.

November 28, 2017 10:41 a.m.

Bolsheviktory says... #9

Hey, so I thought a little about the deck. Instead of efficient combos let's stick to the sillier ones, focusing on intruder alarm.

You are in very bad colors for tapping dorks, and the stonybrook/drowner combo is only tutorable by black. I'd suggest more artifact and instant focused combos that still require several pieces to set up, and are pretty cheesy.

So one would be Isochron Scepter + Ensoul Artifact + Some creatures which tap for mana + some pretty spicy spells such as:

To Arms! to draw your deck

Intruder Alarm with token generation, such as

Warping Wail for infinite scions/mana (and some other useful modes)

Raise the Alarm, Reality Shift to deck opponents, Pongify/Rapid Hybridization to replace fatties with 3/3s, etc.

This is all pretty janky, so a cheesy but more efficient method would be some of the above, but with Paradox Engine and artifact mana in place of Ensoul Artifact and tapping dorks.

A very fun combo sometimes used in Cedh is to have an Isochron Scepter imprinted with Dramatic Reversal, then playing a Copy Artifact imprinting a Swan Song, then playing some spell and infinitely countering it with swan song while it's on the stack to generate infinite 2/2 birds. Phyrexian Metamorph is a backup copier.

It looks like you are intentionally avoiding them, but I'd still look into the cheaper artifact and spell tutors to help assemble your combos easier. You are playing a tutor in the command zone, after all.

Regardless of the combos you choose to use, I'd include some cheap interaction and card advantage like the above comment suggests. The land count is also very high, I would cut down to 33 max. You can use some cheaper artifacts. Without mentioning the broken ones, you could stand to add Talisman of Progress, Talisman of Dominance, and Fellwar Stone. The 3cmc ones are typically pretty bad, but you could add Coalition Relic.

Hope that helps, good luck!

November 29, 2017 12:39 a.m.

Suns_Champion says... #10

JA14732 thanks for responding! Really appreciate it! As soon as I've kinda nailed down what I want the deck to do and what combos I want to keep I can add in the removal/countermagic stuff. It's still very early in the brewing process, so adding the... I dunno, "basic" and "staple"(for lack of better words) stuff can come later on. I have Swords to Plowshares and Counterspell, and will soon pick up a Swan Song.

Anyway, Psionic Gift combos with Stonybrook Schoolmaster, Imprisoned in the Moon is a personal favorite and it deals with enemy commanders and planeswalkers really well, and Razaketh's Rite is just a budget tutor. Demonic Tutor is simply too much for me. I do have an Enlightened Tutor I can throw in here though. I'm considering Necropotence.

Last thing, I've always been unsure about the cantrips in EDH... are they really that useful in the long run?

Bolsheviktory thanks for coming back! The Isochron Scepter combos are great and I'm glad you mentioned them! At the moment, that's a 10ish card detour I don't feel like taking but I'll definitely save it for later!

Do you have any particular tutors you'd suggest? Preferably cheap ones that can grab Stonybrook Schoolmaster?

33 seems a little low... the most I'd cut is 3 basics going down to 35. That'll require testing for sure but we'll see how it goes. All those rocks are good and I may grab them! Thanks again!

One final thank you to both of you! Really appreciate the help!

November 29, 2017 7:45 a.m.

Byuante says... #11

Combo decks, to be as efficient as possible, have a really low curve. Though I don't think yours should be under 2, I think you can do with under 3.

Maybe cut Open the Vaults for Replenish?

Maybe replace the cluestones with Mana Crypt or Mana Vault....or if you don't have such a big budget Fellwar Stone or Worn Powerstone.

December 3, 2017 11:26 a.m.

Pieguy396 says... #12

Looks pretty solid to me - I'd just suggest maybe cutting the Cluestones for more tutors - Mystical Tutor, Enlightened Tutor, Vampiric Tutor, Fabricate, and Idyllic Tutor are all good options.

In addition, Dromar's Cavern, the Cycling Deserts, and the KTK lifelands all seem like weird inclusions, though, and I'd suggest cutting them for fetches and shocks if possible, or perhaps Prairie Stream and Sunken Hollow, or honestly even more basics.

December 3, 2017 12:13 p.m.

Suns_Champion says... #13

Byuante thanks for the comment! Would also appreciate an upvote; trying to build some momentum :)

I agree with you on the curve. I can get it under 3. The suggestions you're giving me are all too expensive but the budget options are on the table! I think the general consensus is to cut the cluestones so they're out! Thanks again!

Pieguy396 thanks for having a look! The cluestones are going out! I think that was suggested more than anything else haha!

The tutors are good and I'll look for the cheaper ones to pick up. Dromar's Cavern is just nice mana fixing and goes well with the scrylands. The deserts I'll cut and the KTK lifelands are just budget options haha

Fetches/shocks are off the table due to price. The reason I don't have Prairie Stream and Sunken Hollow is that it isn't a full cycle(no enemy colored, so no W/B) and I have OCD so that bugs me :P

What do you think about me going down to 35 lands? I've been considering that....

Again, thanks for all the help everyone! Really grateful!

December 3, 2017 12:52 p.m.

Pieguy396 says... #14

Fair point, I didn't buy shocks for my EDH decks for the longest time, either. I do have a Hallowed Fountain that I can trade/sell to you at a very reasonable price if you'd like, though. As for going down to 35 lands, I think that's definitely an option; you're not aiming to have more than, say, 6 mana at a time, so I think it's quite possible.

December 3, 2017 12:57 p.m.

PartyJ says... #15

Hi,

after reviewing the decklist and the comments already posted I feel there is no big uncharted territory that has been left out. Some valuable resources have been put here. Something that T/O community is famous for and hopefully will be for a loong time ahead.

But then I saw a vital piece of the puzzle missing... where is the famous and glorious Elspeth, Sun's Champion ?? .... pauzes ....Just kidding... I could not resist this 'urge'.

... onwards...

Lately I ran into a Zur decks that played Notion Thief which is a great card engine in EDH. Especially combined with cards like Windfall you achieve great value. Both cards are standalone value hits already. Combined they will become a wincon that is hard to overcome for an opponent.

I see you run Lightning Greaves and Swiftfoot Boots as protection measures. But did you think of other protection cards like Misdirection, Stifle or the less appraised Vanishing?

I hope I brought you something interesting to consider :)

Best of luck and fun!

PJ

December 5, 2017 3:53 p.m.

Suns_Champion says... #16

PartyJ thanks for taking a look at it and for the honest advice! I'm loving the generous and helpful nature of the T/O community and you're a big contributor to that atmosphere!

Hhahahahah! You know, it takes a lot of self control not to throw Elspeth into every deck with white, and splash white in decks for her, and change commanders to fit her in and....

I like Notion Thief. If I ever feel like I need another card draw engine I'l pick one up! I'll be adding a few more counterspells in here, and I have a Vanishing that I'll try out. I've played it in a Narset deck and it was pretty good.

Thanks again!

December 5, 2017 4:29 p.m.

I second the suggestion of the talismans and Fellwar Stone, since ramping out a t3 Zur is always nice. I'm not a huge fan of Stern Mentor as a tap outlet, since it doesn't get around summoning sickness like most of the others, and is very slow. In addition, it feels like you may be overcommiting to the Stonybrook Schoolmaster combos. I would consider adding some more free sac outlets, since they not only enable your recursion combos, but also work with the infinite tokens you create with your other combos. Altar of Dementia is a great way to kill with infinite tokens, while Martyr's Cause and Fanatical Devotion are decent protection pieces that are tutorable by Zur. I would also definitely recommend including some counterspells to protect your combos. Maybe cutting back a bit on token producers, especially the worse ones like Drana's Chosen and adding some great cheap counterspells like Swan Song, Dispel, and Arcane Denial would be good to shift you away from being all in on your combo. In that case, you could tutor up Necropotence first as a draw engine, and be more resilient against disruption. Rule of Law is a decent piece of disruption, that doesn't affect you greatly, since all of your combos focus on activated abilities.

December 6, 2017 10:27 p.m.

Blood Artist or Zulaport Cutthroat could be pretty nice here. With Viscera Seer or Altar as an outlet you can kill everyone in response to whatever they are playing.

December 7, 2017 12:23 a.m.

NV_1980 says... #19

As some others have already mentioned, your deck really needs some interaction (instant-speed) spells & effects to truly become a force to be reckoned with. I would simply mainboard the instants in your maybeboard. I like the general idea of the deck though.

December 7, 2017 1:17 a.m.

chadsansing says... #20

Very novel approach to Zur - I dig it a lot.

Lots of quality feedback above, so I will be brief here. I agree with lower curve + more removal (or exile effects) + more tutors. Maybe War Tax for that triple-fort feel.

  • Have you tested with builds that emphasize themes like wizard tribal or mill? This is a pretty unique list, so I'd encourage playing around with your themes and sub-themes to test for optimal creature builds along different lines that work with Intruder Alarm.
  • A little bit of recursion, in addition to counter-magic, might help bring back combo pieces you lose to counters and removal. Phyrexian Reclamation is a cool piece that Zur can fetch. Doomed Necromancer might be fun. Liliana, Death's Majesty and Liliana, the Last Hope can both bring back creatures or give you a zombie per turn.
  • You might tighten up your land-base. This is something I learned to do better here. It seems like you can make more B and U than you need, but may not always have enough access to W. Perhaps consider cutting some UB lands for UW ones and cutting some clunky multi-color tap-lands for more Plains. The color pie on the side should have its inner and outer rings closely (though maybe not perfectly) aligned. You could begin by going to 2 Island, 2 Swamp, and 4 Plains, as well, to see what happens. You might also replace deserts and other cycling taplands with Plains and then find room for Pull from Tomorrow and Sphinx's Revelation in the deck.

I hope some of that made sense and might help.

Happy brewing!

December 7, 2017 7:27 a.m.

x12721 says... #21

My only suggestion would be to focus on cards that have to do with tapping/untapping. Freed from the Real is awesome, and that + King Macar, the Gold-Cursed + Paradise Mantle means you can infinitely wipe the board. Also, any commander deck needs instant speed removal. Finally, Teferi's Protection is great, and Rhystic Study is great for card draw, and can be tutored by Zur. Hope this helped.

December 7, 2017 7:45 a.m.

usaDiabetic says... #22

sweet build friend,

some quick suggestions(sorry if I make any repeats, there are a lot of comments already haha) Austere Command as a "catch all" sweeper. Similar idea with Merciless Eviction.

For board protection I love Teferi's Protection and Trickbind.

For some mana fixing River of Tears and Path of Ancestry .

General Zur utility Reconnaissance to get his attack trigger without risking him dying in combat. Similar idea with Rogue's Passage.

Like I said, sweet build, welcome to TappedOut, and I wish you many games of combo'ing off!!! :o)

December 7, 2017 1:57 p.m.

Suns_Champion says... #23

Thank you all for commenting! You are all part of what makes the T/O community awesome! Truly grateful!

ThallionDarkshine Thank you! I get what you're saying about overcommiting to the Stonybrook Schoolmaster combos... I need to test them out more thoughly but I'll definatly be looking for trouble in that regard. I like all of the other suggestions and will consider them. Altar of Dementia interests me the most. The 2cmc mana rocks, more sac outlets, and more counters are going in soon!

SlavicGhaespar I like them! Thank you! I'll be putting more sac outlets in soon so those'll work great! I can probably replace the Suture Priest and Soul Warden with them.

NV_1980 Yeah I really wanted to do something unique with Zur. It seemed fun. A lot of the maybeboard will be shuffled in there soon! Thank you!

chadsansing Thanks for the compliments! Glad you like it! War Tax seems okay. Concerned abount the need to pay for it, but I like that it's tutorable by Zur! Yeah I do have a lot of sub themes haha! I need a lot of testing! I like some of those recursion options and will consider them. Thanks for the advice on the mana base. I remember yours for your The Locust God deck looked near-perfect. As soon as I've nailed down exactly what cards I want in here I can adjust the mana base accordingly. For now, my OCD enjoys the fact that it's split perfectly into 3rds haha! Thanks again!

x12721 Thanks! I've been thinking about Macar for a while. Teferi's Protection is great but kinda pricy. Rhystic Study is great! Thanks!

usaDiabetic Thanks again! i like all of your suggestions, but I love Reconnaissance! Sweet card! Thank you so much!

One last THANK YOU to all of you for the comments and upvotes! Really appreciate it!

December 7, 2017 5:14 p.m.

Kilroy54 says... #24

Deck is a cool take on Zur, but I will say though that the artifact ramp you have is pretty bad, even on a budget. Fellwar Stone is better than Commander's Sphere in most player groups, and Talisman of Dominance and Talisman of Progress are far better than their respective cluetstones.

December 7, 2017 8:33 p.m.

Ok, trying to make suggestions based on things that are not already suggested and to give more interaction with Zur. Seems you are running the combo route so these may or may not be what you're looking for. But here are my thoughts:

I think this deck list looks really good and I like what you've done with it. Zur is a pretty interesting commander to watch do his thing. The only thing I could think of (besides the above) would be enchantment creatures so that you are getting benefits for Zur searches and creatures to give you that flexibility to fit any situation.

December 8, 2017 8 a.m.

I like my version of Zur, its an Ad Nauseam combo deck, though this is much more budget than it (If I build mine it'd take me a year)

December 8, 2017 5:10 p.m.

Suns_Champion says... #27

Kilroy54 thanks for looking! I'll get a Fellwar Stone in there, and will be cutting the cluestones! Thanks for your input and upvote!

brandonsperry25 Thanks for helping out and Upvoting! I like Eidolon of Rhetoric as a lockdown and Monk Idealist for some recursion. I'll consider both! Yeah I've finally gotten some testing in and honestly it feels like Zur is the one playing the deck haha! Total fun though! Thanks again!

The_Baneslayer thanks... though I'm not sure if you're here to talk about my deck or yours lol. Hope you like it and will upvote!

December 8, 2017 5:24 p.m.

Suns_Champion

I didn't upvote? Sorry I thought I did (I like discussing different versions of different commanders, was hoping to start a conversation about him as a whole)

Also a quick tip, if you are in a grindy matchup and the games drawing out, Solemnity and Phyrexian Unlife make you effectively immortal.

December 8, 2017 5:27 p.m.

Oh and Alexi's Cloak is a great protection measure to get on Zur the turn he attacks

December 8, 2017 5:29 p.m.

Suns_Champion says... #30

The_Baneslayer Thanks! Sure I'd love to talk about Zur, he's great!

I like the Solemnity and Phyrexian Unlife combo... something to consider for sure!

Back to Zur, I love him. Having a reliable, repeatable tutor in the command zone is insane. He's very easy to build around even with the 3cmc enchantment limitations. He's powerful but nicely balanced. All of his downsides seem to be mitigated somehow. For example, he needs to attack, but he also has flying, making it easy to attack safely. The color identity is great too... I get my choice of all the best tutors, boardwipes, single target removal spells, and combos in the game! And that's something very new to me, as I've only really played and , which aren't as powerful in EDH.

December 8, 2017 5:39 p.m.

Suns_Champion

I love him as a commander, for the reasons you stated and that I can get Ad Nauseam to work in commander (been trying for ages but had a oh duh moment)

He is such a flexible commander its insane, I'd never expect a combo deck like this to be how he would be used. That is not a bad thing and I really like the idea. You can build him in almost any way you want. You want to run a lot of tokens? Well he can tutor out Intangible Virtue as well as other enchantments that help them, or esper control, and tutor out Banishing Light and other enchantment removal to clear the board for a powerful Zur. He is used a lot but I think you'd be hard pressed to find two Zur decks that are the same! I don't know if I;m going to build my Ad Nauseam deck with him, but if I do my friends are going to haaaaate me!

Another card to consider is Maze of Ith to prevent his death should your opponents board state be much better than yours

December 8, 2017 5:48 p.m.

I'm not too good with Esper or aggro/fast-paced decks, but I'm currently building a Kruphix deck and think some constellations may be, could be (I haven't a clue) beneficial.

For instance you can have a Hypnotic Siren, but since I don't think you can play it for the bestow cost you can also include a Riptide Chimera, put it back in your hand, and then play it for bestow. You could also just pull it out with your Recruiter of the Guard.

Not sure if this strays to far from what you're going for but it may help if they somehow get a creature on the board that you're not ready to deal with, like a Hundred-Handed One or Guardian of the Gateless. Or maybe even just snatch their commander.

Also, as a side note, I like to include the Archetypes when I can and this may benefit from an Archetype of Courage or the Archetype of Imagination, however the latter is kind of high CMC for the deck.

December 10, 2017 8:27 p.m.

Suns_Champion says... #33

Awoken_Leviathan thanks for the comment! Would appreciate an upvote though :)

I like the suggestions, but this being a combo deck(not aggro), there are some things I don't have to care about as much. So Hundred-Handed One or Guardian of the Gateless aren't really useful because I don't care about my life total as long as I can combo off.

Hypnotic Siren isn't helpful because Zur already has flying. Riptide Chimera is just bad and does nothing to help my gameplan.

I like the Archetypes too and run Archetype of Courage in one of my decks. But again, it doesn't really help me at all. I either have 2 creatures or 1,000,000,000,000 so first strike or flying don't help me much either way.

Thanks again for your input. Hope you like the deck and will upvote it!

December 10, 2017 8:52 p.m.

Got it, but when I was referring to Guardian of the Gateless I meant the opponent would have one and could block your 1,000,000,000,000 creatures (with little side effect if it also had Gaseous Form or something similar) so you could use a Hypnotic Siren to take control of it and effectively have a searchable removal spell since you can attach it to someone else's creatures, not just your own.

December 10, 2017 11:36 p.m.

Suns_Champion says... #35

Ohhhh apologies! Misread that completely!

I see your point. I think I have enough spot removal, counterspells, and tutors to handle those types of cards.

Thanks again!

December 10, 2017 11:58 p.m.

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Date added 2 weeks
Last updated 3 hours
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 2.81
Tokens 1/1 Human, 2/2 Vampire, 1/1 Warrior, 1/1 Merfolk Wizard, 1/1 Bird
Folders EDH Esper Decks, Community Zur EDH Decks, Interesting Commander Decks, edh
Top rank #2 on 2017-12-10
Views 1033

Revision 9 See all

11 hours ago)

+1 Exsanguinate maybe
+1 Torment of Hailfire maybe