This deck is basically a joke deck, it can be played seriously and can be modded to such. The first goal should be to find a combo that you can set up easily with your opening hand. These can be phazing, copying, and bouncing Archaeomancer for cards like Time Warp. You can also use Nim Deathmantle and Palinchron with a sac outlet for infinite mana or win if you are using Altar of Dementia. Once you have a combo set up, the next goal is to find a win condition, this deck has a few. You can use Meloku and Patron fo the Moon with Amulet of Vigor for infinite tokens and landfall. You can use Ghostly Flicker with Palinchron or Archaeomancer for infinite cards entering the battlefield for a Brainfreeze or Talrand, which then all the tokens you produced can be sacrificed using Altar of Dementa. Another tip for using this deck is to use one of the X cost draw cards to draw your deck when you have infinite mana. There are many other combos in this deck that can pull off doing many things.

And now for an attempt at a detailed explanation of this deck.Cards that basically do the same thing:Peregine Drake, Great Whale, Palinchron- What these creatures do is untap land when they come into play. These can be used for infinite mana with any of the sac outlets, like Ashnod's Altar, Altar of Dementia , etc., and Nim Deathmantle. Palinchron in of itself is infinite mana with Extraplanar Lens and/or Caged Sun. You can also have Phantasmal Image become a Palinchron and have an easier time with the combo. I believe Deadeye Navigator can also be used in this combo as well. I believe that covers the combos using this train of thought.

Patron of the Moon and Amulet of Vigor- These cards can interact with the Moonfolk Legendaries (Meloku the Clouded Mirror and Uyo, Silent Prophet ) These cards produce infinite mana and landfall. Can you say Hedron Crab? Note: For Uyo, Silent Prophet you need to use Turnabout And, Meloku the Clouded Mirror will produce infinite tokens.

pila-pala and Grand Architect- These cards interact with each other in such a way that produces infinite mana. Probably the simplest combo to understand in this deck.

Archaeomancer/Mnemonic Wall and a lot of things.The combo that involves these cards will give you infinite turns. The point is to play Archaeomancer and gain a time card( Time Warp , Time Stretch, Walk the Aeons) Time combos only need to happen once per turn and can be quite mana heavy. The ways you can replay Archaeomancer/Mnemonic Wall is with Crystal Shard , Conjurer's Closet, Cache Raiders , Deadeye Navigator, Followed Footsteps, etc.

I think that covers the basic combos this deck has, but how can I win? The easiest way in my opinion is to play Talrand, Sky Summoner, Palinchron, Archaeomancer, and Ghostly Flicker. This gives you infinite tokens which you can just sacrifice using Altar of Dementia to win. Hedron Crab as mentioned before can also mill your opponent out. Some of the other creatures ( Stormtide Leviathan , Broodstar) could be used in an aggressive manner to win I guess, or all those tokens you produce with Talrand, Sky Summoner and Meloku the Clouded Mirror can be used to win. The Palinchron combo with Nim Deathmantle can win if your sac outlet is Altar of Dementia

Drawing into these win conditions can be difficult, but why do you think there is infinite mana and turns in this deck. If you can pull one of them off and then draw your deck via a lot of turns or a draw X card ( Skyscribing , Braingeyser , Mind Spring) Then you should have no problem at all at winning. the following combo can be used to help draw the cards you want to win.

Azami, Lady of Scrolls and Mind Over Matter- These cards allow you to filter your deck by drawing and discarding cards until you get what you want.

I believe that covers just about everything this deck has to offer. This deck may seem inconsistent, or a lot to think about, but it is a good database of combos if you want to look at it as that. I've not played this deck in an actual game before. I'm going to assume it would be terrible in a 1v1, and decent in multiplayer. Enjoy viewing this deck, and please comment and give this deck a +1.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 10 years
Last updated 10 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

44 - 0 Rares

17 - 0 Uncommons

8 - 0 Commons

Cards 101
Avg. CMC 4.03
Tokens 2/2 C Artifact Creature Spawn, Copy Clone, Drake 2/2 U, Illusion 1/1 U w/ Flying
Folders 9. Random EDH Brews, Commander Deck Ideas
Votes
Ignored suggestions
Shared with
Views