Maybeboard

Instant (1)

Creature (1)


The basic plan is to get out Zurgo and Worldslayer as fast as possible. Using Rogue's Passage, flying effects, trample or just straight up attacking a defenseless player to get the damage through for Worldslayer. Once worldslayer is swinging it should be fairly unlikely that opponents are able to get reestablished. If things are moving slowly I've got pillowforts to discourage the group from attacking me, as well as multiple indestructible creatures for blocking. With only a few cheaper tutor effects to cut costs for bringing out worldslayer.

If Zurgo is unusable for any reason, or Worldslayer is out of reach, the few other creatures should be able to buff up for big swings.

Personal playgroup meta is 4-5 person, 60%. No one is dropping heaps of cash yet.

Suggestions

Updates Add

Massive focusing of the deck to wipe everyone else's board state faster and dropped cards that would have improved my board state after Worldslayer hits. If anyone can come back after a Zurgo + Worldslayer hits the board then they deserve to win.

+1 Wrath of God

+1 Temur Battle Rage

+1 Assault Suit

+1 Condemn

-1 Indestructibility

+1 Day of Judgment

-1 Darksteel Garrison

+1 Swords to Plowshares

+1 Blasphemous Act

-1 Westvale Abbey Flip

-1 Darksteel Axe

-1 Fall of the Hammer

+1 Sigarda's Aid

-1 Aerial Maneuver

-1 Burn from Within

+1 Chromatic Lantern

+1 Vandalblast

-1 That Which Was Taken

-1 Increasing Ambition

-1 Consecrate Land

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Revision 7 See all

(6 years ago)

+1 Bruse Tarl, Boorish Herder main
+1 Canyon Slough main
+1 Cascading Cataracts main
-1 Darksteel Myr main
+1 Godo, Bandit Warlord main
-1 Read the Bones main
-2 Swamp main
Date added 7 years
Last updated 6 years
Exclude colors UG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

35 - 0 Rares

29 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 3.30
Tokens Emblem Elspeth, Knight-Errant, Ogre 3/3 R, Soldier 1/1 W
Folders Decks IDK :)
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