In Mists Lain Thick, Monsters Reign

Commander / EDH Fluffpocalypse

SCORE: 14 | 27 COMMENTS | 1560 VIEWS | IN 8 FOLDERS


April 18, 2018

Hey folks! First, I wanna' say thanks to all of you that have commented on the deck. The advice that you guys have passed along to me has been wonderful - I really think that the build is better because of the additions ya'll have helped me make.

Anyway, I decided to spruce up the deck list with custom categories, as well as a maybe-board that now includes all cards I currently have in my possession that will eventually constitute the deck. So far I only have a handful, but as they say: a journey of 1,000 miles begins with a single step. At any rate, anyone viewing this from here on out will be able to keep track of my slow (but steady!) progress towards sweet, sweet deck completion. I have had a lot of fun building, tweaking, and talking about this deck, so I imagine playing with it will be friggin' sick as hell. All in all, that's it on my end...keep it misty out there.

P.S. Please note that the deck cost is not quite completely accurate; unfortunately the Maybe Board adds card costs to the total deck cost, so the true current cost of the deck is the cost of the Main Board minus the cost of the Maybe Board, just so everyone knows. Hopefully people don’t mistake this deck for an $800 build once the Cards Aquired Board is completed...

Fluffpocalypse says... #1

moldycrow83 - Thanks for the compliment to the deck! I've taken a look through your suggestions and picked two which I thought would be useful additions: Grasp of the Hieromancer and Fountain Watch. These I think add something to the deck that it previously had none of, and that is tap-down control and artifact/enchantment protection. While it's true I was considering Sterling Grove to begin with, I decided against it for play group balance reasons, but I previously had no idea about Fountain Watch - I think it being a creature will be much easier to work in with the people I play with regularly. As for Grasp, I like your idea of being able to passively eliminate potential big blockers without having to resort to point destruction. As for the additions in other categories I passed up, I think so far I'm set on what I want for the current power level of the deck; I decided to forego the Exploration in favor of the somewhat slower Kodama's Reach and Explosive Vegetation, I like my current suite of board wipes and removal that isn't so responsive that no one can pull anything over me, and in terms of evasion/trample effects, I like where I'm at right now with the number of enchantments I have that do similar things like Rancor, Angelic Destiny, and Pollenbright Wings. This being said, pretty much all of your suggestions I can see as being totally viable in this deck, so your calls are good.

Anyway, thanks again for the recommendations! I'm glad you found the deck satisfying for the most part.

March 10, 2018 2:51 a.m.

deepon says... #2

Time of Need to snag one of your angel's or gods faster?

March 10, 2018 3:15 a.m.

Fluffpocalypse says... #3

deepon - Good call, a legend tutor can't hurt, especially if my commander gets shuffled into my library for some reason (which could totally screw my deck over). Card added. Thanks for the suggestion!

March 11, 2018 3:46 a.m.

deepon says... #4

Nah you don't need to worry about the Commander being shuffled into your deck, it just goes back to the command zone.

March 11, 2018 5:04 a.m.

KardKing says... #5

Overall good deck, but you are missing a lot of Uril staples like Rogue's Passage and Spirit Mantle. You can check out my list for a bunch more suggestions. Cheers!

March 13, 2018 11:20 a.m.

Fluffpocalypse says... #6

KardKing - Youre right, Im not running a Rogue's Passage or a Spirit Mantle for a few reasons: one is I wanted to try making an Uril deck that could be strong without some of the key pieces of decks with a similar style, and secondly I figured I could make due without using some of those particular cards. For example, without a number of the cards on your list I still have outlets for creature protection, color protection, trample, flying, and first strike, as well as card draw and a bit of ramp. However, I can certainly see the value of a Herald of the Pantheon in this deck, so Ill definitely consider finding a spot for that - who doesnt like life gain and enchantment discounts? Thanks for your suggestions!

March 13, 2018 2:02 p.m.

NyeShnefDerp says... #7

Hmm... Have you thought about Runes of the Deus? great little stat boost

April 17, 2018 7:58 p.m.