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I'll steal your heart..and everything else!

Commander / EDH Aggro Combo Competitive Control RUG (Temur) Theme/Gimmick



Mothers, protect your son's; because Yasova's here to steal their hearts..and everything else they own.

The theme behind this deck is seal whatever you need from whoever has it. There are a few different ways to go about it.

But what good are creatures that you have to give back? We want to keep those creatures. Bazaar Trader, Conjurer's Closet, Synod Sanctum, Willbreaker, and Helm of Possession let you keep those cards after you've taken possession and keep slugging your opponents with them.
Sometimes you can't keep the creatures. You don't have the mana open, or the cards you need. But that doesn't mean you have to give them back. Dracoplasm, Bloodshot Cyclops, Ashnod's Altar, Birthing Pod, Demonmail Hauberk, Evolutionary Leap, Ooze Garden and Perilous Forays all let you sac those temporary creatures to give you your own boosts.
There are plenty of Enter the Battlefield and Leave the Battlefield effect creatures that we can take advantage of with this deck. Feldon of the Third Path and Deadeye Navigator allow you to keep those ETB & LTB triggers happening; Acidic Slime, Aura Thief, Keiga, the Tide Star, Zealous Conscripts can keep giving you boons after they are gone.
We need to keep Yasova strong. We also need to make sure she can target whom ever she chooses. That's why there is plenty of hexproof removal (Archetype of Endurance, Bonds of Mortality, Arcane Lighthouse). Plus we need to pump up Yasova's power to increase her target range. Xenagos, God of Revels, Demonmail Hauberk, Loxodon Warhammer, Forgotten Ancient, Darksteel Plate and Lightning Greaves keep Yasova strong.
We aren't going to be satisfied with only stealing creatures. We need to control anything that could threaten us. Aura Thief, Aladdin, Dominus of Fealty, Master Thief, Word of Seizing let us steal artifacts, enchantments, whatever we may need. Plus we have Karn, Silver Golem and Kamahl, Fist of Krosa to turn artifacts and lands into creatures for us, making them easier to steal.
In a perfect world, we'll get the most powerful creatures and there will be nothing to stop us. But EDH is never a perfect world. That's why we've got some cards in here to get things back in our favour. Cyclonic Rift, Decimate, Hull Breach, Chaos Warp, and Asceticism can help restore order...YOUR ORDER. We also have Time of Need to help us find the appropriate legendary creature for the current board state.
We've got some higher spells in here and some expensive (though devistating) combos in here. We need to be able to pay for them. Sol Ring, Cultivate, Explosive Vegetation, Seek the Horizon, and Garruk Wildspeaker will ensure that you have not just mana, but the mana you need.

There are a few other elements to the deck (Clones, Duplicate attacks) but these are the main themes.

Now the fun of CombosI will say at the beginning, with the ability to steal just about anything from you opponents the only limitation to your combos will be your opponent's cards. But there are a couple of fun and brutal combos you can pull off with just what you control to obliterate your opponents.

1) Yasova Dragonclaw + Willbreaker - Now the way this will work on the stack, Yasova targets the creature, then Willbreaker triggers. You won't get Haste, but you do get to keep the creature

2) Yasova Dragonclaw + Xenagos, God of Revels - Put up Yasova and double the threat range of potential creatures up for grabs.

3) Dracoplasm + Mass Mutiny of Insurrection - Once you have all the creatures on the board, sac them all to put up Dracoplasm to a devastating level. If you utilize Xenagos, God of Revels and card:Aggravated Assult you'll likely get at least one of your opponents out.

I welcome all input, suggestions and criticism on this deck. If you like; please Up Vote +1!


Updates Add

Ok, so I've had a few more rounds and the card is doing great. Went 2 for 3 at my weekly multi-player EDH last week. Based on suggestions that have been made by fellow players here, I've made some changes. Karn, Silver Golem and Kamahl, Fist of Kasova are in to steal more items besides creatures. I'll take those lands and artifacts. Thank you very much! For protection, I've added Lightning Greaves and Darksteel Plate. I've taken out some higher cost sac/keep cards in place of cheaper sac outlets, Bloodshot Cyclops and Synod Sanctum. Deadeye Navigator is back in. The reason being, I realized I wasn't using him correctly. I was using him to try and keep stolen creatures. One, that is expensive, and Two, that mechanic doesn't actually work. Deadeye is paired on ETB. Stealing creatures doesn't trigger ETB. I'd have to bounce Deadeye, soulbind him with a stolen creature, and then bounce the stolen creatures. EXPENSIVE and never worked. BUT, it DOES work will all of my ETB trigger cards like Molten Primordial, Acidic Slime, Zealous Conscripts, and others.

As always, please keep the suggestions coming and if you like, please up vote.

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