Welcome to I'll Hold On To That For You !

You are looking at an Izzet draw-damage and steal deck. Its commander, Niv-Mizzet, the Firemind, is a 4/4 legendary Dragon Wizard with ' Flying. Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player. Tap: Draw a card’.

This is the second EDH deck we ever built. Back in the day, we were looking for an Izzet commander who could accommodate our aikido/stealing strategies. We were unlucky (to this day) that this color-combination could not grant us an optimal one. Hence this is not the typical Niv deck one would expect. It’s more of a fun deck, filled to the brim with different ways in which we could claim victory; only a third of which would depend on Niv’s presence on the battlefield. We greatly appreciate feedback to any of our decks, including this one. Before you give any however, please take note of the following:

  1. Having fun at MTG, is more important to us than winning games. We want our opponents to have a fun time playing against us too. That makes it more likely people will want to play against us again. This attitude is reflected in the way in which we build decks. They do not need to be invincible; not even competitive. We are ok with decks containing infinite combos though, as they can produce some hilarious results. So well done if you can pull one off; especially if it is original.
  2. We no longer buy cards, but in cases that we feel a card really adds to our collection, we still trade them. This means that whenever you are suggesting a card we do not own, chances are slim it is going to end up in our deck. Please do not take this personally. Also, please do not let this stop you from making suggestions. Suggestions that do not make it into this deck, will still be mentioned on this page and might be used by others.
  3. Please do not forget to include the card(s) you would remove to make room for your recommended card(s).
  4. Please do not recommend any cards with infect or cards whose sole purpose is to destroy basic lands (non-basic lands are fair game). Our playgroup has banned them.

With that being said, thank you for all your support and if you should decide to use our ideas, have lots of fun with them.

This deck's main power, is its ability to steal our opponents' stuff. However these cards tend to have a CMC of three or more. So during the first few turns of the game, we focus on our mana base and cheap draw spells to gain an advantage. We use our counter spells to keep our opponents on edge in this phase. Once we've gotten past turn 3-4, the first opportunities to steal our opponents' stuff should become available. We gain control and we attack! Once we're done with that, we either keep them or sac them for damage dealing or mana. If at all possible, we get Niv-Mizzet onto the battlefield early. His ability allows us to draw cards and damage our opponents while doing that should not be underestimated.

  • Arcanis the Omnipotent; excellent draw enabler but a bit expensive to cast, we have chosen to use Jace's Archivist as his draw potential is even better and he is cheaper to use. Furthermore he is a great disruptor of opponents’ hands as well.
  • Jin-Gitaxias, Core Augur; amazing card, but got countered or destroyed before we ever got to profit from it; exchanged it for a less high-profile card (Consecrated Sphinx).

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Date added 7 years
Last updated 8 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

36 - 0 Rares

18 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 3.36
Tokens Copy Clone, Emblem Dack Fayden
Folders DragonMaus' Favourites, Decks to Watch
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