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I'll bring them all back (With card breakdown)

Commander / EDH* BGW (Abzan, Junk) Reanimator

Alinoril


Sideboard


This deck have many different resurrection possibilities, so you going to use your grave as a resource, this means tons of play and replay value. Tutors, card-draw possibilities and strong synergy are plenty. In my opinion this is pretty resilient deck. I am a bit afraid to say it, but this deck works wonders in multiplayer games as well as 1v1.

General is not essential card in this deck. Even though i prefer using Karador, Ghost Chieftain, I have an Anafenza, the Foremost and Ghave, Guru of Spores as commanders as well if i get too bored with Karador, or simply want to have another type of utility in my commander slot.Speaking of utility, i use Anafenza only if my opponents playing reanimator themed decks. I use Ghave when i want to have access to sac ability or want to abuse highly powerful Mikaeus, the Unhallowed's undying ability.

Card breakdown:

* Hermit Druid : Fill that graveyard!

* Qasali Pridemage : amazing exalted ability! No just kidding, even though it might come in handy sometimes. Using this card for its ability to sacrifice itself for destruction of artifacts/enchantments.

* Saffi Eriksdotter : part of a combowombo, but usefull on its own as well.

* Sakura-Tribe Elder : ramp bby!

* Stoneforge Mystic : gets you Sword of Feast and Famine , Skullclamp or Lightning Greaves if those are still in your liberary.

* Big Game Hunter : Creature removal on the stick.

* Coffin Queen : repeatable resurrection from any grave, seems good to me. Might work as grave hate as well if you pick a creature from an opponent and untap her or kill her. Be cautious when reccuring your own dudes though.

* Eternal Witness : have you ever been looking sadly into your graveyard, reminiscing all the good spells you used? Well good thing you can play those spells again, and again.

* Fierce Empath : nice dude who finds you some another BIGGER nice dude.

* Fleshbag Marauder : 3 mana removal that bypasses indestructible, hits all opponents, and gives us a opportunity to replay him with Karador, Ghost Chieftain , or sac another creature you would rather to replay.

* Harmonic Sliver : destroys importatnt artifact or enchantment.

* Loyal Retainers : recurs important creatures, and makes possible to get off an infinite russurection combo from your graveyard together with Saffi Eriksdotter , reveilark, Karmic Guide and a sac outlet.

* Reclamation Sage : cheap artifact/enchantment removal.

* Wood Elves : gets you a shockland.

* Yavimaya Dryad : this one gets you a shockland as well.

* Yavimaya Elder : gets you 2 lands and a card. Good value.

* Dimir House Guard : it’s a creature (might be a good blocker cuz of regenerate), it’s a sac outlet, it’s a tutor and this deck has some sweet targets for it. This card is powerhouse.

* Disciple of Bolas : lifegain, card-draw and sac ability in one card. It’s awesome.

* Jarad, Golgari Lich Lord : this Lich Lord is deadly. He can get pretty big if your grave is fat, and his aility is a killer as well. Don’t be shy to use him to win a game or two.

* Mindslicer : a bit of politics doesn’t hurt. Ppl don’t want to lose their hand, they won’t hurt you. You might want to sac him sometimes to force everyone to discard, expect to get a lot of hate though. Our deck is not concerned about having cards in hand all the time because we are running Karador, Ghost Chieftain as commander.

* Oracle of Mul Daya : ramp, ramp, ramp.

* Solemn Simulacrum : ramps and gives you a card, good value.

* Karmic Guide : amazing creature resurrection card.

* Reveillark : part of a combowombo, but it’s powerfull on its own as well. Ressurects 2 dudes for price of 1.

* Sidisi, Undead Vizier : kills itself or another creature so it can be resurrected later and fetching you something nice from the library in one go.

* Bane of Progress : masswhipe the board for enchantments and artifact + make a huge dude, yess plz. Can be resurrected with Reveillark ohh yeah.

* Kokusho, the Evening Star : mighty creature, nuf said.

* Mikaeus, the Unhallowed : extremely, extremely powerful card. It synergizes with almost every creature card with etb or leaving the battlefield ability.

* Sun Titan : gets back something from your grave. Any permanent with cmc 3 or less, may get you lands as well.

* Angel of Despair : Vindicate on a stick. Yess plz.

* Elesh Norn, Grand Cenobite : makes your creatures bigger, and opponents suffer from -2/-2 effect. Makes our Skullclamp a bit worth on some creatures. In return bigger numbers on Vish Kal, Blood Arbiter and more carddraw from Greater Good

* Protean Hulk : recurable creaturetutor that puts creature/creatures into the battelfield.

* Rune-Scarred Demon : big body and a tutor on a stick.

* Vish Kal, Blood Arbiter : this is a beast, it flyes, it has lifelink, it’s a sac outlet and it has ability to give creatures -1/-1. Pretty good.

* Ashen Rider : 2 exile triggers on one card, value.

* Survival of the Fittest : ever wanted to replace a useless creature in your hand with a better one? Fear not

* Krosan Grip : I almost allways save this card to kill a Sensei's Divining Top , cuz I am mean person, huehuehue.

* Silence the Believers : flexible creature removal

* Black Sun's Zenith : sometimes we need to bypass indestructible effects, and this is the answer.

* Farseek : gets a shockland, nothing fancy.

* Life from the Loam : its here basicly for recurring ditching cards into the graveyard, and occationally getting 3 land cards back.

* Buried Alive : for our resurrection deck this works more like a tutor that gives us 3 cards.

* Cultivate : get those basics.

* Genesis Wave : cast this spell, watch your opponents get anxious with every card you reveal.

* Victimize : we're putting cards in the graveyard, this card get creature cards back.

* Damnation : kabom!!! That is the sound you have to make every time you cast this card.

* Harmonize : we love drawing em cards.

* Beacon of Unrest : get back something from your graveyard you’ve been missing, it may so happen you will cast this spell again some time cuz it doesn’t go to your grave.

* Living Death : chaotic card, and I like it!

* Sensei's Divining Top : staple card, fixes your draws.

* Skullclamp : don’t let your creature just die in vain, put a scullclamp on em.

* Sol Ring : classic manarock.

* Lightning Greaves : good’ol greaves.

* Sword of Feast and Famine : this card is for gready ppl.

* Birthing Pod : it kills something you don’t need at the table or want to resurrect it later, and gives you another creature in return.

* Survival of the Fittest : ditch a creature card into yard (to ressurect later?), get more usefull creature from library.

* Necromancy : reccur a dude at instant speed if in a pintch, or simply reccur a dude.

* Pernicious Deed : when you have this card on the table you will feel like a dictator who are sitting with a finger on a button to set off the nuclear bomb.

* Phyrexian Arena : draw card for as little as 1 life.

* Grave Pact : so your opponents like to kill your dudes? Well let them pay for it.

* Greater Good : sacoutlett, carddraw, filling graveyar.

* Mirari's Wake : if you love big mana, I certainly do.

* High Market : if you need a creature in a graveyard or simply want deny your opponent to take control of your creature.

* Maze of Ith : fog a dude.

* Urborg, Tomb of Yawgmoth : we need that Maze of Ith to make some mana.

* Cabal Coffers : + Urborg, Tomb of Yawgmoth combo.

* Vesuva : copy a utility land or whatever.

-Combo 1:
Coffin Queen + Jarad, Golgari Lich Lord + Kokusho, the Evening Star . If you put Vish Kal, Blood Arbiter in the mix and sac Kokusho the Evening Star to him, ress Kokusho with Queen and sac kokusho to Vish Kal again. Now Vish Kal pretty beefy,first we can hit someone in the face and after that, it's time to use Jarad, Golgari Lich and nuke heavy damage on all you'r opponents.You could as well add Mikaeus, the Unhallowed in the mix for undying trigger

-Combo 2: Sac outlett, in our case Vish Kal, Blood Arbiter , Dimir House Guard or Greater Good + Protean Hulk on the table. Start of with sacrificing Protean Hulk to get Karmic Guide , use Karmic Guide trigger to resurrect Protean Hulk . Then sac Protean Hulk again and get Saffi Eriksdottir. Sacrifice Saffi Eriksdottir to her own ability and target Karmic Guide . Now sacrifice Karmic Guide to trigger Saffi Eriksdottir return ability, and resurrekt Protean Hulk with Karmic Guide . Now sacrifice Protean Hulk to get Reveillark , and sacrifice it to get both Saffi Eriksdottir and Karmic Guide from graveyard in to the play. Use Karmic Guide 's trigger to return Revelleark back onto the battlefield. Now you have assembled your infinite recursion combo pieces.

-Infinite recursion combo: Sacrifice Karmic Guide with sac outlett and and Saffi Eriksdottir to her self, targeting Reveillark . Now sac Reveillark to the sac outlett with Saffi Eriksdottir and Karmic Guide as your targets this effect goes on the stack. The ability of Saffi Eriksdottir will now trigger and go on the top of the stack. So you will start with returning Reveillark on the battlefield followed by Saffi Eriksdottir and Karmic Guide . Now Karmic Guilde's etb ability will trigger allowing you to return any creature in you graveyard. Then repeat infinitly.

Tips and response would be really appreciated.

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Casual

98% Competitive

Date added 11 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

15 - 2 Mythic Rares

43 - 6 Rares

21 - 4 Uncommons

10 - 1 Commons

Cards 101
Avg. CMC 3.91
Tokens Saproling 1/1 G
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