Sideboard


Following the basic magic rules, meaning 60 cards minimum, and max four copies per card, I presend to you, a somewhat broken deck in a somewhat broken format. Type-0... I think it's called. (even though it's not really a thing)

The reason we don't play mainboard disruption andcounters is because we don't expect to meet decks that stand a chance, and because we'll only need to sideboard in the mirror, or alike.

Turn one winrate is around 85 percent on the play, and 93 on the draw, considering my opponent has between 0 and 1 Force of Will.

If decks like this became meta, you would have to change the board a bit to play more counter/disruption.

The fact that this deck wins by creature damage, gets around Leyline of Sanctity nicely.

Slaughter Games: A smart opponent wouldn't name Time Vault, Voltaic Key or Street Wraith, as I acan still use Snapcaster Mage as a wincon instead of the wraith, and because I can still easily cycle through Time Walks to gain the infinite turns. Instead, he would name Timetwister, and strip my from the opportunity to keep cycling through my cards forever, and to stop my second most efficiant card draw spell both at once.I would then, while still having a good shot at winning, both be worse at getting my combo to function. AND have to have at least 10-11 cards left in my deck once it's online, to not deck myself.

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Date added 10 years
Last updated 7 years
Legality

This deck is Casual legal.

Rarity (main - side)

4 - 3 Mythic Rares

39 - 9 Rares

9 - 3 Uncommons

8 - 0 Commons

Cards 60
Avg. CMC 1.34
Folders interesting, wombos, Other's decks, Interesting decks, Fun combo
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