Maybeboard


Still working on the last 16 slots for the deck and still messing around with the cards already chosen, so ALL CRITIQUE / SUGGESTIONS WILL BE APPRECIATED.

GAME PLAN:

1) FIND A COMBO THAT WILL ALLOW YOU TO GRIND OUT THE GAME (all able to be found with Zur the Enchanter ):

A) Rest in Peace + Energy Field = take no damage

B) Pariah + Shielded by Faith = take no damage

C) Solitary Confinement + Phyrexian Arena or Necropotence = you lose little to no life

D) Phyrexian Unlife + Solemnity = you can lose all you life and still not lose

2) FIND A WINCON:

A) Solemnity + Celestial Convergence = you win (an alternative to Solemnity is AEther Snap , which also serves as a surprisingly good board wipes (hurts tokens, gets around Blood Artist , etc))

B) Riptide Chimera + Second Chance + Necropotence = you have infinite turns

PURE VALUE COMBOS (all able to be found with Zur the Enchanter ):

A) Greater Auramancy + Estrid's Invocation or Copy Enchantment = all enchantments you control have shroud

B) Mana Vortex + Dakmor Salvage = at the beginning of each opponents' upkeep they sacrifice a land

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Casual

83% Competitive

Date added 5 years
Last updated 5 years
Exclude colors RG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

43 - 0 Rares

22 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 2.76
Tokens Ape 3/3 G, Frog Lizard 3/3 G, Manifest 2/2 C
Folders Zur
Votes
Ignored suggestions
Shared with
Views