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I Like Tokens, Please Give Me Tokens

Modern

coldsnap8


Sideboard


This deck is designed to have multiple ways of generating an army of tokens.

When it goes off, it goes pretty big and can end up with over 50 permanents on the board by turn 6. It can also be a little slow and you may have just a couple of 1/1s by turn 3/4. Sometimes it does both. Any help is appreciated

Ideally, it goes like this:

Turn 1: Forest, Birds

Turn 2: Amulet, Tapped Land, Kazandu Tuskcaller, 2nd Birds

Turn 3: Land, 2x Level-up, Elephant, 3rd Birds

Turn 4: Land, Doubling Season, Rhys, 2x Elephants

Turn 5: Land, 2x Elephants, 2nd Kazandu Tuskcaller, Rhys' 2nd Ability = 10x 3/3 Elephants

Turn 6: Land, 1x Level-up 2nd Tuskcaller = 2 counters, Tap both Tuskcallers = 4x Elephants, Rhys' 2nd = 38x Elephants

The problem is my opponent sometimes plays spells too, so my plan is ruined!!!

The planeswalkers are often the Win-The-Game cards.

Ajani, Mentor of Heroes + Twilight Drover Flying Tokens

Garruk, Apex Predator Tokens and Killing Things

Elspeth, Sun's Champion Tokens and Killing Things

But sometimes, you know, I don't get the cards I want and it doesn't work!

What do you think folks?

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Date added 9 years
Last updated 9 years
Legality

This deck is Modern legal.

Rarity (main - side)

9 - 1 Mythic Rares

23 - 4 Rares

6 - 2 Uncommons

4 - 6 Commons

Cards 60
Avg. CMC 2.97
Tokens Beast 3/3 B, Beast 3/3 G, Copy Clone, Elemental */* GW, Elephant 3/3 G, Elf Warrior 1/1 GW, Emblem Elspeth, Sun's Champion, Emblem Garruk, Apex Predator, Insect 1/1 G w/ Flying, Deathtouch, Saproling 1/1 G, Soldier 1/1 W, Spirit 1/1 W, Wurm 6/6 G
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