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I Don't Remember This Forest Being This Deep...

Modern Infinite Combo Lifegain Mill Multiplayer

ReikiDude

Maybeboard


Turn 4 - Infinite Token Forests + Infinite Mill, Infinite Damage or infinite life. Taking any constructive suggestions to quicken the process.

All 3 ways will give you turn 4 infinite lands.

For Turn 4 Infinite Milling.

Turn 1 - First play a Forest. Second play Birds of Paradise.

Turn 2 - First play an Island. Second play Hedron Crab . Third play another Birds of Paradise.

Turn 3 - First play a Forest. Second play Life and Limb.

Turn 4 - First play Sporemound . Second play an Island. Playing the Island triggers the infinite combo so somewhere between now and into infinity play an Unsummon to get Sporemound off the battlefield. For every Saproling/Land that enters the battlefield it triggers Hedron Crab 's ability.

For Turn 4 Infinite Damage. You must go second.

Turn 1 - First play a Forest. Second play Birds of Paradise.

Turn 2 - First play a Forest. Second play 3 Birds of Paradise.

Turn 3 - First play a Forest. Second play Life and Limb. Third play Blasting Station.

Turn 4 - First play Sporemound . Second play a Forest and use Blasting Station's ability to finish the game.

Turn 4 Infinite Life. You must go second.

Turn 1 - First play a Forest. Second play Birds of Paradise.

Turn 2 - First play a Forest. Second play 3 Birds of Paradise.

Turn 3 - First play a Forest. Second play Life and Limb. Third play Courser of Kruphix.

Turn 4 - As long as an Island is on top of the deck after the draw, you first play Sporemound . Second play the Island off the top of the deck. Playing the Island triggers the infinite combo so somewhere between now and into infinity play an Unsummon to get Sporemound off the battlefield.

For my Maybe Board - Vinelasher Kudzu for infinite +1/+1 counters and Nylea, God of the Hunt to give Vinelasher Kudzu trample plus his second ability with all the lands you can possibly use.

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