Description

An adaptation of RUG Eternal Command used in the 2012 Player's Championship. BUG colors forego the reach of red for the permission/removal package to deal with threats they normally might not be able to deal with, looking at you unbanned Bitterblossom.

THIS DECKLIST IS WHAT I'M LOOKING TO TAKE TO GP RICHMOND IN MARCH.

Aggro/Creatures

Control/Non-Creature Spells

SideBoard

The sideboard is designed to offer me the option to switch to a Gifts Ungiven package if the match-up would just be dominating. If gifts in not the answer, then I can side in Gifts Ungiven for card advantage and quality.

Any comments are appreciated!

Suggestions

Updates

I got all the pieces, so now I'm in playtest mode. Would love if everyone took it for a spin and let me know how they like it!

Comments View Archive

jmac097 says... #1

I love the deck! It seems like you're purposely running the most expensive spells and lands in modern... but they're expensive for a reason. +1

January 30, 2014 8:46 p.m.

In your description, you talk about Deathrite, just make sure it's not in the deck for March!

February 18, 2014 10:22 a.m.

Oh lol yeah I haven't updated the description. With his banning, I turned this into a BUG Eternal Command brew.

February 18, 2014 10:47 a.m.

iamacasual says... #4

I want BUG to be as powerful in Modern as it is in Legacy but I can't get it to work.

February 18, 2014 11:18 a.m.

iamacasual says... #5

But if you want to play 3 color control (especially with Cryptic Command), you're going to need more lands.

February 18, 2014 11:28 a.m.

iamacasual says... #6

IMO Cryptic Command is too costly for this deck.

February 18, 2014 11:45 a.m.

With the fetches and other utility lands, all it takes is smart play to consistently hit the U needed for Cryptic by turn 4. Is it tough sometimes to sequence land drops correctly? Sure, but control decks require a certain amount of skill to play correctly or else you end up with just a big pile of cards lol.

February 20, 2014 10:34 a.m.

iamacasual says... #8

I still don't think you should be running it. Or at the very least, not 4 copies. Control decks take skill to play, yes, but if you look at all of the top8 control builds, they all run at least 25 lands.

February 20, 2014 10:42 a.m.

iamacasual says... #9

My suggestion is:

-1 Eternal Witness

-1 Aether Vial

-1 Cryptic Command

+3 lands, all of which either fetch for a blue source of can add blue mana

February 20, 2014 10:43 a.m.

@ iamacasual the pre-sideboard deck list isn't a control deck. It looks deceptively like a control deck and in some ways it can be classified that way, but the deck is actually a tempo deck. The deck is designed to stay one step ahead of your opponent while throwing them off their game plan. That's why there's no Mana Leak for one. The deck only becomes a Gifts Control when you side in the entire board and I think that's clever as hell because no one is going to expect that.

February 20, 2014 11:07 a.m.

There's no need to run so many lands in this deck. I agree I could benefit from another Flooded Grove or another blue land over Tec Edge, but with AEther Vial allowing me to put my creatures into play for free I don't need as much access to mana as a traditional control deck.

(http://www.wizards.com/magic/magazine/Article.aspx?x=mtg/daily/eventcoverage/tpc12/video10)[Here] is a link to the original deck tech when the list was RUG. I've chosen to make some changes to go into BUG, because I'm more familiar with the colors and they offer me some versatile removal albeit for the price of Red's reach with Lightning Bolt or Electrolyze .

February 20, 2014 1:33 p.m.

Hey Chief, after I playtested your deck in the Modern Tournament, I missed one card for the Gifts Ungiven combo, Emrakul, the Aeons Torn . It would mean death and destruction.

March 19, 2014 9:17 a.m.

Sauron_ says... #13

Your sideboard is only 14 cards, and I would recommend adding another Temple Garden to boost your chances of being able to flashback Unburial Rites.

December 29, 2014 10:42 a.m.

Oh wow, @Sauron_ I haven't played this deck in about 8 months lol. For the last 7ish months I've been playing


Everybody Loves Jund Playtest

Modern* ChiefWannaHacka

SCORE: 7 | 0 COMMENTS | 1182 VIEWS

, and have enjoyed it a lot.

December 30, 2014 3:54 p.m.

Sauron_ says... #15

I know it was a necro ChiefWannaHacka, but I was browsing through your decks, and this is the one I happened to find myself looking at, so I thought I'd offer my advice.

I'll go check out your other deck and see if there's anything I can come up with.

December 30, 2014 9:06 p.m.

herringtonr says... #16

Upvoted because of the pun.

January 21, 2016 11:52 a.m.

pacamouse says... #17

Very good deck.

March 25, 2016 6:10 p.m.

This deck is sweet AF fam

June 15, 2016 8:51 p.m.

Markbass says... #19

Check out my version of BUG, it's more midrange but it's going really well http://tappedout.net/mtg-decks/modern-bug-control-6-1-1-current-wins/

June 23, 2016 6:25 a.m.

Markbass says... #20

Check out my version of BUG, it's more midrange but it's going really well http://tappedout.net/mtg-decks/modern-bug-control-6-1-1-current-wins/

June 23, 2016 6:25 a.m.

Please login to comment




Compare to inventory
Date added 4 years
Last updated 3 years
Legality

This deck is Modern legal.

Cards 60
Avg. CMC 1.71
Folders Modern Faves, Modern Ideas, Cool decks, Tarmogoyf, inspo, control opponent
Top rank #65 on 2013-05-05
Views 12229

Revision 29 (3 years ago)

+4 Delver of Secrets  Flip main
+4 Serum Visions main
+2 Mana Leak main
+2 Shadow of Doubt main
+4 Dark Confidant main
-1 Sunken Ruins main
-1 Flooded Grove main
-4 Remand main
-4 Eternal Witness main
-4 Cryptic Command main
-4 Aether Vial main
-2 Thoughtseize main
+2 Creeping Tar Pit main
+2 Inquisition of Kozilek main
-1 Snapcaster Mage main
+1 Abrupt Decay main

See all