June 29, 2017 4:28 p.m.
Redace878 thanks for the advice. I'm looking for something to replace it currently.
June 29, 2017 5:35 p.m.
Add in a little bit of blue for Lunar Force, and watch the opponents groan as they realize they can no longer do anything at all. Starfield of Nyx and Rule of Law make it a pretty hard lock.
July 1, 2017 1:39 p.m.
Funkydiscogod I wanted this deck to be unique. If I were to add blue for that I would have to add other blue cards like Propaganda and I would slowly get requests from people wanting to make it more like a usual prison deck. I do appreciate the suggestion but I want this deck to be something different.
July 1, 2017 11:33 p.m.
July 4, 2017 10:20 a.m.
July 4, 2017 12:31 p.m.
July 5, 2017 10:34 a.m.
kaneki it seems like a pointless combo. Odds are if i need them both out on turn three then I'm pretty dead already.
July 5, 2017 2:02 p.m.
Story Circle might be a fun addition too. It's low cost, an enchantment for more synergy, and it's more protection.
July 7, 2017 12:50 p.m.
July 7, 2017 1:08 p.m.
I can't suggest what to take out but Grand Abolisher fits the theme of not allowing apponents to have fun.
How does Kitchen Finks work with Solemnity? would it go to the graveyard and then comeback without a counter?
Heliod, God of the Sun could be a great finisher as hes fits the enchantment theme and makes enchantment tokens..
July 10, 2017 1:19 p.m.
Force_of_Willb to answer some of your questions and reply to suggestions:
Kitchen Finks would come back but would not have the counter. It would come back indefinitely.
I've tried Heliod, God of the Sun and Grand Abolisher and I just didn't like them. If you wanted to build this deck but include those, that wouldn't be bad, I just personally didn't like playing them and felt I had better options.
I did really want overwhelming Splendor in the deck but it couldn't fit. I always had heavy enchantments to make them spend most of their mana just to attack with one creature, so making all of there creatures vanilla 1/1's just wasn't necessary.
Lost Auramancers was just too slow. I originally had it in but having to either wait a while for the fetch or spend 4 mana to grab an enchantment that would most likely cost 3 didn't have much value.
July 10, 2017 1:45 p.m.
July 11, 2017 12:35 a.m.
chameleonia path just doesn't give me the enchantment synergy. My original list had it, but after playtesting, I just didn't do much.
July 11, 2017 4:55 p.m.
July 11, 2017 4:56 p.m.
I was playing this deck on the playlets option w/ friends. they said no one could play it anymore when they come over. Good Deck!
July 11, 2017 6:13 p.m.
Snapdisastermage the only reason it's not legal is because Hour of Devastation is not technically out yet.
July 12, 2017 3:29 p.m.
Cool deck! A bit more simple than Sun and Moon or Enduring Ideal, but that isn't necessarily a bad thing.
I can't see any reason Nykthos, Shrine to Nyx shouldn't be in here. Authority of the Consuls seems meh. I also don't know that you need so many copies of Rule of Law/Eidolon of Rhetoric mainboard since many decks will either have emptied their had by turn 3 or won't mind playing one spell a turn. Thalia, Guardian of Thraben seems awful in a deck full of noncreature spells, and in fact, I can't see why you need to run any creatures outside of Starfield of Nyx. It also seems like you just lose to a board wipe if you have Starfield out. Maybe Second Sunrise or Open the Vaults in the sideboard to help out, or maybe Selfless Spirit?
Idyllic Tutor could help you find Starfield, or whatever enchantment you need in a given situation. It'd also let you run fewer copies of some of the enchantments that are more situational (like Rule of Law) or bad in multiples (like Solemnity) without having greatly reduced access to them (this applies more to late game enchantments, as the ones you really want early game, like Ghostly Prison, would be hurt by a 3 mana delay).
Journey to Nowhere and Path to Exile are your top cheap spot removal spells. Porphyry Nodes is great at stopping enemy creatures, and Oblivion Ring stops a multitude of permanents. Suppression Field stops fetchlands, and a ton of other things in modern. Including some of these could be helpful.
July 13, 2017 5:17 a.m.
Sogatog holy crap that's a lot of suggestions and they all make sense. Open the Vaults is for sure an amazing sideboard card against board wipes for Starfield of Nyx and Porphyry Nodes can easily replace Authority of the Consuls.
At first I didn't realize Thalia, Guardian of Thraben was symmetrical, but know that I know this that is coming out.
Thank you for all of the suggestions.
July 13, 2017 10:40 a.m.
I would echo Sogatog's concern of a boardwipe with nix on the field. Another issue i'm having is while I can't lose, I can't win against certain life gain and aggro decks. It might be worth throwing in one or two Approach of the Second Sun to ensure a victory in cases of a stalemate.
July 13, 2017 2:35 p.m.
By any chance, are you MagnumOpus91 on MTGO? If so, I was the Ponza deck you played yesterday! It definitely wasn't this exact list, but it was VERY similar.
Either way, this a REALLY impressive deck! It's just awesome to see Solemnity + Phyrexian Unlife move from a what-of discussion on a Spoiler site into the real world! If it wasn't you, here are some thoughts from the match that you may find useful:
I ran Serious Ponza against a deck VERY much like this one, and ended up winning 2-1.
- Game 1: Ponza won. We both kept land-light hands, so it took us forever to get going. But I was able to get a Stormbreath Dragon onto the battlefield before my opponent got the lock, and it was gg soon after that.
- Game 2: Enchantments won, in an amazingly close and fun game. I had Chandra, Torch of Defiance and an Inferno Titan on the battlefield, and was feeling great. Even with a bunch of Prison tax, I had Chandra's +1, the Titan's Attack trigger, and the Titan's Power+Firebreathing ... PLENTY of damage for lethal on the next turn. But then my opponent landed a Story Circle. Ugh. and I was TOTALLY shut down. I got Chandra's Emblem (colorless, thankfully), so was merrily on the way to lethal again. Then Phrexian Unlife showed up. Ugh. I drew a Beast Within and killed one of my Lands (at that point, the extra Creature meant I could get SOMETHING past the Story Circle). So my opponent is at -4 Life and headed towards 10 Poison counters ... and then Solemnity showed up. And I've still maybe got a chance, as I have one more Beast Within in the deck that I could use to kill the Solemnity. And then Greater Auramancy appeared. And that's gg, as I am now TOTALLY locked. What a game!
- Game 3: Ponza wins, but just barely. I get Chandra, Torch of Defiance down on T2, and even though my other threats are all neutralized (with Journey to Nowhere and Nevermore), she's ticking up nicely. I get the Emblem and life's looking good. Until my opponent hard-casts Leyline of Sanctity. Ugh. This is absolutely BRUTAL, since Chandra's Emblem is not a 'may' effect. With no Creatures on either side of the battlefield, and a Hexproof opponent, every spell I cast did 5 damage to myself. I'm eventually able to get an Inferno Titan out without killing myself, and swing a few times (targeting himself with the Attack trigger, which was hilarious) for lethal.
July 14, 2017 11:07 a.m.
clayperce I am not even on Mtgo. That is really cool that you faced someone with a very similar deck.
July 14, 2017 1:30 p.m.
I love the deck, it's a smart idea. Do you have any other wincons than Approach of the Second Sun? That's the only thing I'm worried about here.
July 15, 2017 12:16 a.m.
Haha, you're funny. Its released since yesterday.
July 15, 2017 9:05 a.m.
July 15, 2017 9:16 a.m.
its legal but not in modern...
tappedout has to update, or the card is already banned in standard and modern ;)
July 15, 2017 9:51 a.m.
Finally a deck that makes that playset of Tempest of Light I traded for as a kid remotely useful.
July 15, 2017 3:38 p.m.
July 16, 2017 11:20 p.m.
Cast Out could be a great addition. Flash is really strong against some wincons, and filtering late game to get your win con is a plus, also in early turns, it means less mulligans maybe.
Are 4 Nykthos, Shrine to Nyx really needed? Never played this deck before but I feel it means more mulligans whereas it seems you don't rely that much on its ramp (except in late turns, but isn't it "win more"?). One copy is maybe sufficient to not mess the manabase?
Maybe full sets of Flagstones of Trokair and Ghost Quarter provide more interactions against some decks (tron...) without messing the manabase if you need to fix it as you can destroy your own flagstones to get 2 plains on board (more filtering). You don't rely on hard white mana so you could add more utility lands such as Scavenger Grounds for more interaction in early turns.
Just my thoughts.
July 18, 2017 5:04 a.m.
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|Date added||3 weeks|
|Last updated||6 days|
This deck is not Modern legal.Highlight illegal cards
|Folders||3 costly decks (150+), mmm, Infect, Modern, Likable Decks, Favourites, Modern, modern budget , hell yeah, I like, See all 29|
|Top rank||#2 on 2017-07-14|