Enchantment (1)


Once I saw this new Horrifying Frog monster, I couldn't resist building a silly, but somehow playable, deck around it.

All hail the hypnotoad. (And helix fossil) (and Storm Crow)







Phaetion says... #1

Who on earth am I supposed to worship? Storm Crow or the Gitrog?

Seriously though, I've been thinking of trying my hand at our new Toad God once I get him in my hands. Might I suggest Deadbridge Chant? Sure, you're not going to hit many lands with it, but it does have some recursion that could be used. Mazirek, Kraul Death Priest would also be good too since sacing a land on upkeep to keep Our Lord and Savior...I mean Hypnotoad around will cause Mazirek's effect to trigger.

March 23, 2016 9:18 p.m.

Yeah I couldn't remember the name of that enchantment, which is why it's not in here, but I'll add it promptly.

Mazirek makes sense, but as the deck stands, I don't have many creatures so I'm not sure how effective he'd be. If I throw him in here, I'll definitely Tinker with the creatures for some more synergy.

I'm also short on win conditions. I'm not aware of any that are unique to our God Toad's amazing abilities.

I wish he had in his identity too..

March 23, 2016 10 p.m.

Phaetion says... #3

Here are a few win-cons you could use:

  1. Overwhelming Stampede: Our Lord and Savior is a 6/6. Cards like Titania, Protector of Argoth and Avenger of Zendikar can vomit creatures en masse (and Rampaging Baloths too, in a way). Cast, swarm, and kill. Craterhoof Behemoth and Pathbreaker Ibex can be backups.

  2. Exsanguinate: Well, we are ramping up in a way, aren't we? Also, Our Toad Lord may become the Archenemy, and you may need the lifegain to keep up.

I'm sure there's others, but I can't think of anything else right now.

March 23, 2016 10:23 p.m.

Cybersix says... #4

lol Alhammarret's Archive ...surely you will be punished for such unashamed Greed

March 24, 2016 11:42 p.m.

Valentine35 says... #5

i would add some mana fixing just in case your lands begin to run low from the sacrificing. Sol Ring is always the staple for a commndr deck, Pristine Talisman is good for the little life gain. and stuff like Wayfarer's Bauble and Expedition Map to go look for some lands early on.

March 25, 2016 3:35 p.m.

All great suggestions! I'll incorporate them later today. I'm trying to find as many combos to abuse this guy with as possible. Haha. For example, Dakmor Salvage + Skirge Familiar .

March 26, 2016 11:49 a.m.

Updated. Lots of more combos to win and stuff.

March 27, 2016 8:02 p.m.

MagicCordell says... #8

May I Suggest, since you have gravecrawlerPhyrexian Alter (Won't let me link)ANDDiregraf Colossusfor Infinite Zombie Tokens

March 29, 2016 2:25 a.m.

TheRedMage says... #9

@ MagicCordell: it didn't let you link because you had the card name wrong. Altar is spelled with an a.

@ Raging_Squiggle: I had a discussion with some friends on how to win once you have put your library in your graveyard. Our parameters were:

  • We want to go off with any of the free discard outlets + Dakmor Salvage. Flexibility means one less thing to tutor for.
  • We do not require having infinite mana. This is because the only discard outlet that gives you infinite mana when you mill your whole deck with Dakmor Salvage is Skirge Familiar

The solution we found was to have three creatures (and Haakon + knights and Gravecrawler can help as needed) but, instead of returning Eternal Witness for Yawgmoth's Win the plan was to return Dread Defiler and fling Lord of Extinction and/or Umbra Stalker (we would have to build our deck to have a large number of to ensure that Umbra Stalker is lethal but I have to assume that's not too hard).

You can also build the deck to have as many creatures as possible so that a Lhurgoyf is also lethal.

The problem is that you would need for each player, which is a fairly large amount of mana. Krosan Reclamation can throw a couple cards back in so you don't die and you can finish killing everybody next turn, but if that's the plan one might as well play Mortal Combat and call it a day. I do think this kill requires less mana than yours (especially because most of the matches I play are 3-player games) and also does not require that you use a wish (I am not sure if that would fly in my playgroup since technically in Commander wishes don't work - especially a wish for a card outside of color identity!).


March 29, 2016 4:14 a.m.

You might try Jarad, Golgari Lich Lord as a better sac outlet than Dread Defiler. He can also kick start the combo if you need him to.

March 29, 2016 7:06 a.m.

TheRedMage says... #11

The problem is that to sac creatures to Jarad, Golgari Lich Lord they need to be on the battlefield, and my starting point was that my whole deck would be in the graveyard. Dread Defiler allows me to shoot creatures from the 'yard without having to reanimate them first.

March 29, 2016 8:50 a.m.

Riiiight, forgot that Dread Defiler exiles them from the 'yard. well, with a couple of well timed reanimation spells, it still might work, and it does still provide a little bit of utility with its abilities.

March 29, 2016 9:32 a.m.

Good points. Skirge Familiar isn't the only way to empty the library though, Abundance + Undercity Informer does the job as well.

Once everything's in the yard, I would need a max of 16 mana to get through Dread Returning into Yawgmoth's Will, giving me my Necrotic Ooze. Ooze also gives me infinite green and black mana, so I have multiple ways to do that.

What would be nice to get is more ways to put the library into the graveyard as right now I have only 2 ways..

March 29, 2016 11:11 a.m.

TheRedMage says... #14

I have mulled over this for a while and I really cannot see how Abundance + Undercity Informer mill your whole library the way Dakmor Salvage + The Gitrog Monster + a discard outlet do. Could you walk me through it?

The list I am am working on only has the Gitrog + Dakmor + Discard outlet way to mill yourself but

Even with only one combo, there is enough redundancy here that I don't think you need more.

Also worth mentioning: comboing off with Skirge Familiar does not truly give you infinite mana if you don't want to play an Ulamog, the Infinite Gyro (but I dislike that plan since then you can only play three discard outlets to go infinite in some measure - Wild Mongrel, Volrath's Dungeon and the familiar itself). You get realistically 40-50, sometimes less if you start dredging 6 over and over to find Dakmor Salvage. That's low enough where relying on Exsanguinate for the kill might be unwise - somebody at the table is playing Ayli, Eternal Pilgrim and suddenly you can't kill them? It's an issue.

Then again, my solution of Dread Defiler throwing a Lord of Extinction at them suffers from the same problem.

Maybe one could use a "Four Horsemen" approach i.e. we play the Ulamog, the Infinite Gyro and rely on the extra draws from Dakmor Salvage to eventually draw it and proceed to put the whole deck in the graveyard a few hundreds dredges in instead of a few dozens? That might be the way to go if we want to have the option to cast large Exsanguinates occasionally.

March 31, 2016 11:32 a.m.

The way Abundance works, is you have any land, a discard outlet, and the Commander out:

Discard the land, Commander triggers. Abundance replaced the effect and you choose "Land". Discard the new land card and choose "Land" again to draw. Do this until no lands are in your library. The use Undercity Informer's ability on yourself, making you mill for a land. Since you have none in your library, the whole thing goes to the graveyard. Sure it's not as streamlined as Dakmor Salvage + Skirge Familiar , but having multiple ways to empty your library is helpful.

The only way to get infinite mana in this deck is with Necrotic Ooze once everything is in the graveyard. Otherwise, through play testing the deck I get around 36~ mana with Dakmor Salvage + Skirge Familiar .

But using Ulamog, the Infinite Gyre in the deck is really risky. True, it will generate an arbitrarily larger amount of mana, but you risk losing your graveyard, and therefore your entire fuel, to it. You could propose a shortcut that eventually Ulamog would be the bottom card of your library, or you could draw him instead of dredging. Even then, you wouldn't know when you're gonna draw him unless you're playing with the top card of your library revealed.

March 31, 2016 12:17 p.m.

TheRedMage says... #16

Oh! The combo is not Abundance + Undercity Informer - it's Abundance + The Gitrog Monster + Undercity Informer . That's the part I was missing.

I think Ulamog, the Infinite Gyro works though. Basically whenever you mill a land with Dakmor Salvage you let the draw trigger be an actual draw instead of dredging (since you have infinite dredging anyway from discarding Dakmor Salvage. Then, if the card you draw is not Ulamog, the Infinite Gyro (or if it is, but you want to keep going) you can still pitch the card to your discard outlet to put it in the graveyard. You don't need to worry about knowing what you are drawing - eventually, if you keep doing this for long enough, every card in your deck will go through your hand, including the Ulamog, because our infinite dredge cycle naturally generates extra draws.

I haven't tried to math it yet, but the level zero is that that every dredged card has a ~40% chance of resulting in a draw because you mill a land, and that draw has ~1% chance of being Ulamog, so on average you'll have to dredge (40%*1%)=250 cards to draw ulamog. On average 100 dredged cards result in a graveyard shuffle, so you are going to have to dredge Ulamog 2 or 3 times before drawing it. Then you can choose to keep it or pitch it and keep going.

Once Ulamog is in your hand you can just dredge your entire deck as needed and execute the combo kill. If nobody gained too much life you can just go with Haakon+Gravecrawler+Knights -> Dread Return targeting Eternal Witness -> Return and cast Exsanguinate without having to cast Yawgmoth's Will at all.

March 31, 2016 3:36 p.m.

TheRedMage says... #17

Hey, would you play Last Rites in this deck? It sounds pretty good.

April 7, 2016 4:48 p.m.

TheRedMage says... #18

Actually after talking so much about the Ulamog, the Infinite Gyro version of this deck I just put together a list.


April 7, 2016 9:51 p.m.

I still don't see your reason on dredging and drawing Ulamog.

As you say, if you snag a land when dredging back Dakmor Salvage, and you let that land snag be an actual draw, Dakmor Salvage is still dredging 2. There's an equal chance that Ulamog will be the other card that is dredged. How can you guarantee or foresee that it won't be that card?

And Last Rites is interesting. I don't know if I'm too worried about my opponents' hands in this deck. Although I could be wrong, I haven't play tested it against people yet. I would rather run Insidious Dreams. Sure, putting on top of the library isn't quite ideal, but it works. Haha.

April 7, 2016 10:25 p.m.

TheRedMage says... #20

You don't. 2/3rds of the time or so, Ulamog will shuffle your graveyard back in and you'll have to start over. But if you stack your triggers correctly when that happens Dakmor Salvage will be in your hand, so you can immediately discard it and start the chain from scratch.

You can't guarantee you draw Ulamog, but there is a chance you draw him, which means if you start over enough times eventually it's going to happen. Maybe it will be the first time you go through your deck; maybe it will be the seventeenth; Maybe it will be the one thousand six hundred and seventy eighth. But it's eventually going to happen.

Re: Last Rites - I prefer emptying my opponents' hands while I am going off because I don't want them to counter my Dread Return. If they counter anything else it's kinda whatever - I can discard Ulamog, start over and eventually redraw it - but if Dread Return gets countered it's going to get exiled and that might be an issue. I play Words of Waste for a similar reason too.

April 7, 2016 10:58 p.m.

ComradeJim270 says... #21

I love these combos. Some of them, I looked at them for a while going "huh?" Then I started laughing...

They do seem vulnerable to countermagic, though. Having Will countered would suuuuck.

Also worth noting that the official ruling on how wishes work is that they don't. The unofficial one is that it's up to the playgroup, but it could cause some problems with some players.

April 10, 2016 9:52 a.m.

winterflame6 says... #22

Really cool deck, brilliant combos.

only one thing, I don't understand how this combo works without devoted druid (implied by the / )

"Necrotic Ooze + Devoted Druid/Llanowar Dead + Quillspike = infinite g and/or b mana. IMPORTANT"

I of course know quillspike+devoted druid, but don't see how llanowar dead can replace the druid here :s i feel like i'm missing something obvious >.<;;

April 26, 2016 9:57 a.m.

Daedalus19876 says... #23

Wait, how does Llanowar Dead+Quillspike go infinite with Necrotic Ooze?

July 1, 2017 2:10 p.m.

Ah, I'll have to adjust that to say it goes with both Quillspike and Devoted Druid.

July 2, 2017 1:04 p.m.

cyrusthelin says... #25

This is sweet.

Check out my version of Gitrog Commander


July 27, 2017 8:40 p.m.

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Date added 1 year
Last updated 1 year

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.56
Tokens 1/1 Elemental, 1/1 Worm, 1/1 Spirit
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