Sideboard


I started this deck because I thought I would have fun with my two favorite things, tokens and +1/+1 counters. I guess it works, as this deck generally ends games with stacks where I have to figure out, not if it went infinite, but where I did first. I'm still missing some of the more expensive combo pieces but the deck is designed to develop a board state conducive to a win condition involving infinite tokens, a creature with infinite +1/+1 counters, or infinite tokens with infinite +1/+1 counters. It gets out of hand and I generally end up having to apologize after spending 20 minutes trying to resolve dozens of triggers, but for me, the more unnecessarily complicated and convoluted the win, the better. I myself am still discovering combos I didn't know existed, and sometimes accidentally kill the board. For this reason I won't list any of the combos and synergies because that would take unreasonably long, and also so you can have fun figuring them out! I'll just put some of my favorites in the sideboard as I don't have one for EDH.
If you like the deck give it a +1, or if you have suggestions for cards I could add to make the interactions that happen more ridiculous, feel free to share!

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Date added 9 years
Last updated 9 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 4 Mythic Rares

35 - 5 Rares

22 - 3 Uncommons

17 - 1 Commons

Cards 100
Avg. CMC 4.04
Tokens Assassin 1/1 B w/ Player Killer, Copy Clone, Elemental 8/8 GW, Emblem Sorin, Lord of Innistrad, Plant 0/1 G, Rat 1/1 B, Saproling 1/1 G, Spirit 1/1 W, Spirit 1/1 WB, Vampire 1/1 B w/ Lifelink, Zombie 2/2 B
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