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Enchantment (1)


So I really wanted to build a hug deck that more incentivizes people to not kill me until I can drop all of my bombs and potentially win the game. The stars of this deck are card:Kynaios and Tiro of m\Meletis to offer my opponents card and land advantage, while ramping myself as well. This deck will not be for competitive play, but I would still like to have the ability to win on occasion. I am also a budget player and am open to any ideas on land-base as well as pillow-forting suggestions.

Some of the listed cards I had laying around from other packs and sets, but if there are any slightly more expensive alternatives or things that I should replace and/or take out, please let me know. This list is currently incomplete, but I do hope to eventually finish it as weeks go on. Also, I would like to potentially make the deck have more legendary creatures than not, as the potential combo with Iwamori of the Open Fist , Feldon of the Third Path , and Fractured Identity has just too much juicy potential to pass up with Archaeomancer able to bring back Fractured Identity and then cast it on a token of Iwamori of the Open Fist made by Feldon of the Third Path .

Like I mentioned earlier, all help and suggestions are more than welcome! Thanks all!

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Date added 6 years
Last updated 2 years
Exclude colors B
Splash colors WURG
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

35 - 0 Rares

16 - 0 Uncommons

18 - 0 Commons

Cards 77
Avg. CMC 3.27
Tokens Copy Clone
Votes
Ignored suggestions
Shared with
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