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Hide your wife and kids, I'm tapping everything!

Commander / EDH* Aggro GWU (Bant) Superfriends

Zecumo


Maybeboard



Lots of untap and tap abuse by Derevi, Empyrial Tactician. This deck focuses on evasion to deal combat damage to gain tap/untap effects and card advantage early on. The deck usually wins by doing combat damage, be it by my commander or by dealing 40 or more damage if necessary. Though now I can give my things infect, so overrun and infect is a new alternate win condition.The deck is pretty enchantment heavy and creature heavy. You need to attack as soon as you can and as much as you can.You also really need four open mana every combat, to flash Derevi, Empyrial Tactician in before combat damage is inflicted if need be, so you can get the triggers from combat damage and from entering the field. I really like being able to untap a double mana land.

Synergies:

Infinite combos:

Deadeye Navigator + Derevi, Empyrial Tactician + Gilded Lotus Infinite mana of any color, for which i can then use to untap all my lands afterwards, and tap everything my opponent(s) have even things that aren't affected by being tapped, just because.

Bloom Tender + Deadeye Navigator + Derevi, Empyrial Tactician Infinite green and white mana

Non-infinite combos:

Derevi, Empyrial Tactician + Thawing Glaciers Seriously, how good is this? I often can search for quite a number of basics. I think the most triggers for Thawing Glaciers for me has been something like 15, but usually I get to search for 3-6 at a time.

Birthing Pod + Derevi, Empyrial Tactician I can tutor for things like Stoic Angel or Master Biomancer to name a few, and then instant speed return Derevi back and tap or untap something. Can you say value?

Coastal Piracy / Bident of Thassa / Edric, Spymaster of Trest / Cold-Eyed Selkie + Derevi, Empyrial Tactician That draw in conjunction with tapping or untapping things things, more value.

Chromatic Lantern + Mirari's Wake This makes life so much easier.

Derevi, Empyrial Tactician + Sword of Feast and Famine I can focus on the postcombat mainphase, and gain card advantage, while tapping enemy lands so I don't have to worry about counter-magic.

Genesis Wave / Fauna Shaman / Birthing Pod All can help me end the game quicker!

Cyclonic Rift + Deadeye Navigator + Eternal Witness

Every turn's a boardwipe. :D


There's definitely more synergies, I'm just really lazy at the moment. Leave a comment and tell me what you think.

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