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HELP, I LOST MY SKIN(Skeleton Tribal) Thoughts?

Legacy Aggro Casual Control Mono-Black Reanimator Tribal

Kaos_Kitty


Hello everyone, and welcome back to another build by the Kaos Kitty! This time around we will be looking into a tribe we can all get into(because its in us ;) ) SKELETONS! The reason I looked into building with this tribe is because one I have always loved the regenerating mechanic, two how easily you can return them to the field from the grave, and three that they aren't commonly used in a tribal way. Usually when you see them they are being used as a renewable sac outlet, or cheap regen blockers. Now I am using them for both, but you will see how it is different this time around. Anyways, on with the build!

Reassembling Skeleton + Tenacious Dead : Tenacious dead is basically a turn one reassembling skeleton, both are great early game blockers, can potentially get huge, and amazing sac outlets for Attrition.

Death Baron + Paragon of Open Graves : Gives all of my creatures +8/+8 and deathtouch. Even if I only have out one of the Death Barons, attacking slows down because of he fact that my skeletons come back, and have deathtouch.

Bad Moon: More +1/+1.

Attrition: With a renewable sac outlet, this card is brutal.

Contamination: If you are facing anything that isn't black based and this card hits the field, it's basically game over for them.

Carrion: It doesn't make skeletons, but the fact that you could potentially have a skeleton that is a 13/13, sac it just to get it back, and in return get 13 0/1 insects that get the boost from Bad Moon, you now have an army of 4/5 insects, there is no downside here.

Grave Pact: The fact that my creatures come back, combined with Attrition, this is just brutal.

No Mercy: Just in case they get past your renewable blockers with deathtouch. TADA, YOU HAVE DEATHTOUCH!

deck:whip of erebos: Now my renewable deathtouch skeletons have lifelink, as a just in case.

Hatred: I love this card. Its a potential game ender. If you have a 1/1 on the field, and equal to or more life than your opponent and one of your guys gets through on an attack, cast this on them, sac all but one life, and enjoy the view.

Skithiryx, the Blight Dragon: I really like the power he brings to the table, and although not completely necessary, he is, in himself, his own win condition considering he gets all the boosts from the deck.

Slaughter Pact: In here for the emergency situations that always pop up.

Spawning Pool: Becomes another creature that gets the boosts from everything else.

Overall I think it is a powerful deck and has potential to become great, just needs a tad bit of tuning. Any suggestions as to how to do that in your opinion would be great, as would upvotes to keep me motivated, and as always, thanks, and have a great day!

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Revision 1 See all

(7 years ago)

+2 Grave Pact main
-2 Immortal Servitude main
Top Ranked
  • Achieved #28 position overall 7 years ago
Date added 7 years
Last updated 7 years
Key combos
Legality

This deck is Legacy legal.

Rarity (main - side)

1 - 0 Mythic Rares

24 - 0 Rares

15 - 0 Uncommons

Cards 60
Avg. CMC 2.86
Tokens 0/1 B Token Creature Insect
Folders Tribal Council, Fun decks
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