My super glass cannon of the glass cannon general Kaalia of the Vast. The goal is to kill one opponent off quickly and then hope an army of bombs will be enough to kill everyone else off.
Early game is setting up a good mana base, cast Kaalia of the Vast then sneak bombs!
Late game is play bombs and attack!
For my edh decks I go with a build as you collect plan, meaning I won't go out of my way to find the cards I want, I'll instead wait for the opportunity arises and the trade isn't too difficult, quite a few of the good cards are from trades when a standard card is overpriced or when I run into a casual player who's willing to trade a goodie for a large pile of dollar bin rares!
Also I've decided that when I run into card options when adjusting my edh decks that I will opt to not run a card that is very strong in the current standard if there is another card that is about just as great as that card for edh.
Current goal Land: the alpha block dual lands.
nice deck :) feel free to check out my Kaalia deck if you feel like it for ideasGreat Party! I brought my friends with...
I like that Leyline of the Void ! Definitely an answer to graveyard recursion!
yeah it's fun, though I probably need to up the gy hate count, I also think I need to update the list again, I could have sworn I added a Possibility Storm to the deck awhile ago...
Wtf??? In commander wouldn't that make each person who cast a spell draw to exile until they run outta cards? I love this card, but gall dang is it mean!
No storm works by essentially randomizing what spell their casting, if they cast a creature they essentially cast the next creature that's ontop their library instead, they also won't run out of cards as storm's last effect puts the exiled cards randomly on the bottom of their library.
Ohhhhhh still a cool card and one ill prolly cycle in just to see what happens.
well it does run into a problem if you got a person in the playgroup who likes Rule of Law effects...
Because that says play and not cast does it still affect kaalia?
Play was old term for casting, also I believe storm can't trigger off of commanders being cast from the command zone.
Oh, and btw: storm would not be tiggered by playing the commander from his zone since he's played from his zone and not your hand. Playing him from your hand would trigger the effect (by having him put there with Boomerang for example)He simply would go back to his zone in this case. I think combing Possibility Storm and Rule of Law could be fun, since it would force your enemy to play a single spell at random, with you still being able to play your creatures with Kaalia of the Vast , since she simply puts them on the battlefield, which is not casting
Rule effects Have proven to more often drag the game to a crawl than it has resulted in a quick victory.
Doesn't Possibility Storm plus Rule of Law end up saying "Whenever a player casts a spell, exile cards till they reveal a card that shares a type with it, then put them all on the bottom of their owners lib in any order"
Because Rule of Law says players can't cast more then one spell, and Possibility Storm triggers off a spell cast and says you may PLAY it with out paying its mana cost. Isn't that just a hard lock on spells?
Yup that combo does exist, but it doesn't hard lock all spells, only the ones cast from player's hands.