I really hate Heart of Kiran just cuz I think that card's still broke AF.
Night market's lookout is so annoying to deal with cuz you feel bad blowing a $10 fatal push on such a cheap ass dude but over 3-4 turns he's already kicked your teeth in and them some.
Defitniely feels like a "dump your hand and race to the finish" kind of deck. If your opponent manages to get over the hump of turn 5 without getting down to like 2 life I feel like that's where your deck would run into trouble though.
October 31, 2017 12:57 p.m.
backinajiffy Board wipes can be a little painful but it bounces right back when you can bring back Scrapheap Scrounger and Dread Wander. The idea is to race the board wipes for sure!
October 31, 2017 1:35 p.m.
I like. I've been playing for a long time, but I prefer to stay out of Standard, going for limited and EDH for budget's sake. I did put together a list a while ago when I was thinking about building a budget mono-black aggro deck in Standard. Won a couple Fatal Pushes and Aether Hubs, so I can probably get this under $50. Stuff like subbing Hour of Glory for Vraska's Contempt are obvious budget choices, but I'd like to see what you think of my energy-focused build, and how it might compare with your build: Build-A-Bob
October 31, 2017 4:36 p.m.
triproberts12 I dig man. I am all about Ruin Raider in this deck since everything is so cheap. How do you feel about the life damage between him and Siphoner?
October 31, 2017 6:57 p.m.
Not sure- haven't gotten a chance to test yet. I don't think the difference is too noticeable, since you'll only plan on taking the hit once or twice. It's funny, because I initially sat down with the 8 Bobs and just filled the deck out around that core, attempting to make a grindier 8-Rack-style deck. I had Ifnir Deadlands and Aether Hub laid out to take advantage of the mono-black manabase when I came across Gonti's Machinations and realized I'd basically built a 1-CMC Lightning Helix strapped to a Dynavolt Tower. Makes the Bob damage seem pretty moot, and pushed me more aggro, which I think Glint-Sleeve Siphoner does very well. Also, since card advantage becomes a moot concern very fast, it's nice to be able to double or triple-spell on turn 4 by drawing turn 3 with the siphoner off of an Aether Hub or Gonti's Machinations. However, running 4 siphoner makes attacking turn 3 into Ruin Raider a lot easier.
October 31, 2017 9:26 p.m.
I haven't played against a vehicles list like this in a while, but do you think maybe that Bontu's Monument could fit in here somewhere?
November 1, 2017 11:08 a.m.
What is a good replacement for the Heart of Kiran's?
November 1, 2017 3:41 p.m.
Rex_JB24 Maybe as a 1 of, instead of Aethersphere Harvester but do you really want to waste your turn 3 in an aggro deck playing Bontu's Monument when you should be bashing? I just don't see it. But I see where your head is at.
GamingAndy Why would you want to replace Heart of Kiran?
November 1, 2017 5:32 p.m.
Also, Heart of Kiran crew cost is a bit expensive.
November 1, 2017 5:41 p.m.
GamingAndy Ah I see, well in that case I feel like Heart is really good at applying pressure. With that being the case maybe something like Ammit Eternal. Also I have seen builds that run Supernatural Stamina. It is hard to replace a 2 mana 4/4 Flyer though.
November 1, 2017 5:47 p.m.
November 1, 2017 6:06 p.m.
Also, Yahenni's Expertise for the SB?
November 1, 2017 7:22 p.m.
Looks really solid. I ran a pretty similar list (Metallica) to a 3-0 finish at the last Standard Showdown. The only cards I'm iffy on in that list are Vraska's Contempt, Duress, and Vicious Conquistador. I really don't know how good contempt is in a deck this aggressive. 4 mana on turn 5 is a lot to ask of just 20 lands. It's also really risky with Raider in play. I haven't played with it in my 75, so I'm curious how it worked out for you.
Conquistador OTOH, I have run and the card is a resounding 'meh'. It helps race control, and it's a decent blocker vs RR, but against any kind of energy deck it ends up being pretty bad. I already cut my main deck copies down to 2 and I may remove them completely if I find a suitable replacement.
One other card I'm curious about is Duress. I started with 2 copies, but ended up cutting them for another Bontu's Last Reckoning and Yahenni, Undying Partisan. Duress just ended up missing the cut when sideboarding against anything but control. Even against control, I'm not sure it is worth playing Duress. The matchup is already favorable, and most turns I would rather spend that mana pressuring their lifetotal rather than trying to disrupt their hand.
P.S. Bontu's + Yahenni can do some hilarious things against token decks. Killing a tokens player with 20+ life with a giant Yahenni is the new #1 on my MTG bucket list ;)
November 6, 2017 4:39 p.m.
I just put this deck together; its a lot of fun and its fast as hell.
November 6, 2017 6:38 p.m.
November 7, 2017 9:38 a.m.
I agree about Vraska's Contempt. It's much better out of the side. I am updating the list to run Essence Extraction in place of it. I have lost a couple of games by hitting it off Ruin Raider.
It really is rediculously fast.
I do find myself siding out Conquistador a decent amount but I do believe it's good in the deck since it's (kind of) a 2 powered 1 drop. However I think Glint-Sleeve Siphoner would perform fine.
November 7, 2017 11:21 a.m.
rkjunior The problem with doing that is that you end up shifting your mana curve. The only reason to play a deck like this over Ramunap Red is that the additional 1 drops let you play a turn ahead. You could potentially replace Gifted Aetherborn but then you run the risk of getting blown out by RR. I played a league last night where 3 of the 5 games were against Red and the matchups were difficult even with Aetherborn in the main deck. I would hate to see what it was like without.
November 7, 2017 1:40 p.m.
shawnledoux Why Essence Extraction? I've seen that card show up in other lists as well and it never made sense to me. It doesn't really hit anything that can't already be handled by Walk the Plank or Fatal Push. The life gain is nice vs Ramunap Red, but taking a turn off to stabalize just gets them one turn closer to dropping Hazoret.
November 7, 2017 1:49 p.m.
You see Andrejs Prost's 7-3 Pro Tour list? It looks like he used the same shell you and I did, but he included a Yahenni, Undying Partisan package...
November 7, 2017 2:12 p.m.
I went 3-2 in a competitive league with the stock list above and managed to beat the Energy decks handily. I found it folded to the Approach and Token/Lifegain decks, but that could be my inexperience in sideboarding with the deck.
November 7, 2017 2:52 p.m.
With Approach decks I side in 3 Duress and 2 Lost Legacy, and sides out the removal. Then I play around Settle the Wreckage by only attacking with 1 or 2 creatures at a time. It has been effective. Fumigate just lets you use Scrapheap and Wanderer.
November 7, 2017 6:09 p.m.
Maybe swap the Essence Extraction for Never//Returns for added recursion for more gas against control decks.
November 7, 2017 6:48 p.m.
It looks like Vraska's Contempt might actually be needed after all. If the pro tour is any indication, energy decks are starting to include bigger threats to improve the mirror match. That means a lot more Glorybringers, Chandra ToD, and Skysovereign, Consul Flagship. The first two make for a tough match, but they can be dealt with. The big boat however is backbreaking. It's a vehicle with 5 CMC, which means none of our removal touches it. We can't stall it with bonepicker since the 'deal 3 damage' ability will just pick it off before it can block. In theory we could block with HoK and pump it with Supernatural Stamina, but even that depends on a lot of pieces lining up perfectly.
I still wouldn't main board it, but it looks like this deck is going to need at least 2 in the side to stay competitive.
November 8, 2017 8:51 a.m.
So after a bunch more testing I have decided to make some changes to the deck. I think Heart might be a little clunky to run a 4 of. Especially with the 3 Crew cost. Also I have noticed that Glint-Sleeve Siphoner might actually be a boss in this deck since it has menace. So I am going to add 3 Glint-Sleeve Siphoner and 2 Aethersphere Harvester to the main deck and come down 3 Heart of Kiran, 1 Vicious Conquestidor, and 1 Ruin Raider. I will try it out this weekend for FNM and a local PPTQ and I will let you guys know what happens. In the mean time, what do you think about the changes?
November 9, 2017 12:44 p.m.
Given the current meta, would Skysovereign, Consul Flagship be something to consider? Or maybe Fleetwheel Cruiser to keep things aggressive? Big fan of Glint-Sleeve Siphoner and wish we could find a way to give it a little more energy support in this shell. Maybe Live Fast?
November 9, 2017 1:07 p.m.
shawnledoux I've been seeing pretty similar issues. My original list was a beast at local events, but as soon as I tried it in some online leagues the cracks started to show. I agree that running HoK as a 4 of may be a bit greedy, at least in the main deck. Even more so, considering that people will be bringing more artifact hate after the strong showing that God-Pharoh's Gift put up at the PT. Same thing with Ruin Raider. You want enough to be able to find one before running out of cards, but drawing multiples is bad, especially if you draw one from the raid trigger of a raider you already have out.
The only other thing I would suggest is finding room for a Scavenger Ground somewhere in your sideboard. The extra land will help with casting Vraska's Contempt and the graveyard hate will help vs GpG and the Scarab God.
November 9, 2017 2:31 p.m.
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|Date added||4 weeks|
|Last updated||1 week|
This deck is Standard legal.
|Folders||Mono black standard, Combo, Pretty Neat, Standard, De todo, Interesting Standard Decks, Ref, GP Atlanta, Decks to Try, Decks to get, See all 16|
|Top rank||#1 on 2017-11-10|