Something I'm toying around with. Designed to make a servo/construct/myr token army with an energy counter subtheme. Still in the prototype stages. I did include an infinite combo that has 7 pieces to it and is more of a fun thing to try to assemble than a serious wincon. All cards are somewhat beneficial on their own but combine for infinite colourless mana and damage. That combo is:

  1. Ashnod's Altar
  2. Fecundity
  3. Words of Wilding
  4. Parallel Lives
  5. Blasting Station
  6. 2 creatures to sacrifice

Sacrifice one creature each to Blasting Station and Ashnod's Altar triggering Fecundity and thus Words of Wilding. Pay for Words to get the token, and Parallel Lives will produce an additional one. Tokens ETB, untapping Station. Use the 2 new tokens to repeat the process indefinitely. With Decoction Module on the field this also makes infinite energy.

Like I said, This is more of a fun wincon than anything else and is quite easy to interrupt. Otherwise, pump the tokens and bash face.

You can also go infinite with the 3 modules for energy, colourless mana, and +1/+1 counters if you have all 3 plus Ashnod's Altar out to continue producing mana for Animation Module, just sac tokens to Altar for the cost.

Another awesome bit of synergy comes from having Scrap Trawler on the field and alternately sacrificing Workshop Assistant and Treasure Keeper using one to pull back the other. You can also use anything with a higher CMC than Assistant to do fun stuff here.

Looking for other things to pitch creatures to and other wincons besides the Rube Goldberg-esque contraption listed above. My maybeboard are things I'm considering but don't know what to take out for them.

Always happy to hear suggestions and ways to make it better/more consistent. Thanks for looking!



Pal00ka says... #1

Could add Altar of the Brood to your combo list for infinite-mill win-con. It's decent on its own since your focus is making a token army.

Steel Hellkite is always a good addition to a deck, especially artifact, for interaction with your opponents' board states (especially destroying a token army for 0, haha).

Quirky win-con, I like, it's what makes Commander fun!

February 17, 2017 1:56 p.m.

DiggleMcGee says... #2

If price is no objection a couple artifacts you can use areKrark-Clan Ironworksit is fantastic in artifact tokens. Scuttling doom engine is okay but I prefer Wurmcoil Engine. Myr Battlesphere is a fantastic token generator. Myr Galvanizer untaps all myrs. A Skullclamp is something amazing to pitch your myr and servo tokens too and can be an insane source of cards. Your panharmicon doesn't have a whole lot of uses atm you might not to look into things like Mirrorworks or Blinkmoth Urn over it. A Kuldotha Forgemaster is pretty fantastic but tutoring is a hot button topic in commander. As for non artifact things in a deck a token deck can always use Beastmaster Ascension, a Perilous Forays is fantastic land grab,

February 21, 2017 6:08 p.m.

NicS18 says... #3

I love all of your ideas! I was looking at a lot of those actually. I may have a Skullclamp kicking around to throw in, too

February 21, 2017 8:14 p.m.

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Date added 1 month
Last updated 3 days

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.29
Tokens 1/1 Servo, 1/1 Construct, 2/2 Bear, 1/1 Myr
Views 625