Hallar, the Nuke Launcher
Commander / EDH*
SCORE: 3 | 3 COMMENTS | 188 VIEWS | IN 2 FOLDERS
TEST —Feb. 28, 2019
Testing now to see if swapping these cards for each other makes an impact on the decks performance
- OUT
- Zhur-Taa Druid
- Inspiring Call
- Kodama's Reach
- strength of tajuru
- IN
- Gruul Signet
- Harrow
- Alpha Authority
- Overload
hoffie4 says... #1
I also run a Hallar deck, and I'm liking yours a lot. You have a lot of stuff that I don't.
Here are some suggestions that I've found useful:
In general, I've found that a good way to play Hallar is to focus on providing a lot of +1/+1 counters and then using a few cheap kicker spells to trigger Hallar. I tend to avoid most kickers that are expensive or that require multiple colored mana whenever possible. I also like to use something like Reclaim to get back a cheap kicker so I can potentially trigger Hallar twice in one turn.
I might recommend cutting out some of the more expensive cards, like:
Another fun way to play Hallar if you include a lot of cards that put +1/+1 counters on creatures is to include cards like:
If you use cards like Hunger of the Howlpack and Blessings of Nature to dump counters on them, you can really do some damage with these. They also help to take some of the heat off of Hallar.
February 27, 2019 12:59 p.m.