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Enchantment (2)


The Slivers deck is fun, easy to play and competitive. Slivers are creatures capable of sharing their skills with other slivers. And that's what makes the slivers strong. Because every sliver that is played all slivers of the game become stronger and more difficult to deal with.

How to play with the deck

The deck is pretty fast. It takes only 2 mana to lower the higher cost of converted mana cost. And 3 mana are needed to cast the highest cost magic. A hand whit 2 lands and the rest of creatures is a perfect hand for this deck. I do not recommend keeping a hand with only one piece of land. Because sometimes it takes time to draw a land card. Even asking mulligan to 5 you can have a good game.

Begin by lowering the fractions that are not lords, because in the end the damage you are going to get will be higher. Having sliver in play is always good and important. More do not mind making trades or losing them to removel, you have 32 of them on the deck so more will come. Preferably to use the Vines and Thrill of the Hunt to protect their fractions. Slivers do not need puns, they need other slivers.

Now I'll tell you a bit about the creatures on the deck:

Lords Slivers

  • / mana 1/1. It is the slivers who have the ability to give +1/1 to the fractius, they are 1/1 that become 2/2 when. Have a total of 12 on the deck. Your slivers can reach 13/13, just by having other slivers in play. They are the most important slivers on the deck. For it is they who make the fractius stronger and more resistant. They are the Muscle Sliver, Predatory Sliver and Sinew Sliver.

Sentinel Sliver

  • mana 2/2 has the hability to give vigilance for all slivers. Very strong you can attack without bothering to let creatures to block and is 2/2.

Spinneret Sliver

  • mana 2/2 has the hability to give reach for all slivers. Very good for facing decks with flying creatures.

Talon Sliver

  • mana 1/1 has the hability to give frist strike for all slivers. I really like him being more fragile and costing 2 manas. Because it allows you to block creatures with the same power without losing yours. And being able to keep your slivers at stake is very important.

Virulent Sliver

  • mana 1/1 has the poisonous ability. It is very strong because it is a drop and the poisonous accumulates. Then with 2 Virulent Sliver in play each Sliver puts 2 poisonous markers and thus suseciva mind. This is another win code from the deck

Plated Sliver

  • mana 1/1 has the ability to give +0/1 for all slivers. Is a good sliver because make your slivers more resisten and is drop one.

Sidewinder Sliver

  • mana 1/1 has the ability to give flanking for all slivers. One of the best sliver of the deck. because flanking is a very strong skill and is a drop one.

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Date added 6 years
Last updated 6 years
Legality

This deck is Pauper legal.

Cards 60
Avg. CMC 1.66
Folders GW Sliver, pauper
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