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Counter-burn using Guttersnipe and Curiosity to net massive card advantage while keeping the opponent pinned down.

I know there are some issues as far as heavy control elements - O-ring and Detention Sphere against Guttersnipe ruin my day. I'm actually looking at sideboarding UW and RW duals, Faith's Reward (anti-sweeper) and Oblivion Ring / enchantment removal to keep a fighting chance.

Critique and criticism are welcome! If you came here from the reddit link, please leave your comments there :)

11.11.12 Edit: -4 Inspiration (4x Think Twice and Curiosity are plenty of card draw) +2 Syncopate, +2 Snapcaster Mage



wgwolfordredux says... #1

Goblin Electromancer?

November 12, 2012 8:44 a.m.

impo says... #2

Goblin Electromancer seemed good at first, but most of these spells are only getting 1 mana discounts even with multiples of him on the field.

November 12, 2012 9:22 a.m.

wgwolfordredux says... #3

Good point. My only other suggestion is maybe make room for another Snapcaster. He's too good.

November 12, 2012 1:20 p.m.

impo says... #4

I'll drink to that.

November 13, 2012 12:56 a.m.

I don't think you need 23 land with your curve, you need to get to three at the most. I don't think 4x Think Twice is necessary either, 3x is probably good enough. Consider taking out a few lands (two mountains and an island?) and a Think Twice for a playset of Delvers. Now you've got a very early threat and you've got so many instants and sorceries he'll probably flip just fine.

November 22, 2012 1:34 a.m.

Meant to say two islands and a mountain, don't know what happened there.

November 22, 2012 1:35 a.m.

Gnarok says... #7

Maybe Young Pyromancer for some defense against aggro?

July 30, 2013 11:07 p.m.

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This deck is Modern legal.

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