Was piloting this thing before Urza was printed and made this deck more or less obsolete. It first started with the idea that if I could just untap grimgrin, then it would not be necessary to sacrifice a creature. And if I was going to play a lot of untappers, then I could combine that with creatures with activated abilities that required tapping the creature. Afterwards throughout the years I added some stax elements to slow everybody down enough to be able to assemble the combo pieces.

The gameplan is to assemble your combo pieces while disrupting your opponents with stax pieces and the occasional grimgrin attack trigger.

Generally the combos you are looking to get in this deck are:

illusionists' bracers + any untapper that can untap itself = infinite mana

Wakethrasher + any untapper that can untap itself = infinite power beat stick

pemmins aura/freed from the real + any untapper that can untap either artifacts or lands + any mana source that can generate at least 2 colored mana + any creature with a tap ability = infinite activations. Game enders are reveka, cephalid broker and arcanis/archivist.

king macar/siren of the silent song + aura of dominion = infnite creature removal or empty the hands of your opponents.

Mind over matter + arcanis/archivist = draw entire deck

Grimgrin + ophiomancer = Get a +1/+1 counter on grimgrin at every upkeep

Winter orb/static orb + A permanent that can tap artifacts = stax your opponents but not yourself

Necrotic Ooze = Probably will go infinite anyways

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97% Casual

Competitive

Date added 7 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

32 - 0 Rares

25 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 3.27
Tokens Bird 2/2 U, Emblem Teferi, Temporal Archmage, Gold, Morph 2/2 C, Snake 1/1 B, Vampire 2/2 B
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