Never built a mono red commander before, let's see here... Goblins!

As with most goblin builds I've seen I try to set a fast agro pace early on. Hopefully by the time the opponents have some teeth there's enough evasion to goad them at one another while stealing some key spells off the top of their deck when appropriate. Lantern of Insight is an obvious addition, it's wonderful so know what's on top of all the decks in play. Sky Skiff , Smuggler's Copter, and other simple evasion tactics will hopefully keep Grenzo alive, but if he fails to hold the field there are back up generals waiting in the wings in the forms of Krenko, Kiki-Jiki, and Zada. All of whom can bring the mountain down on top of some fairly mean builds. Some obvious key cards still evade me, like Goblin Matron and some other mean tribal guys.

What would you recommend replacing with what? I'm having a lot if fun with this deck so far and have been shocked with its success rate.

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Date added 7 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

32 - 0 Rares

15 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 2.98
Tokens Copy Clone, Goblin 1/1 R, Morph 2/2 C, Tuktuk the Returned
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