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Gregarious Gruul Gal

Commander / EDH

Bobhall


Grand Warlord Radha loves the company of others (especially when she and the rest of your board swing at other people).

This build tries to offer you

A) more consistent ways to generate mana B) better options to dump mana into C) offers a decent way to deal with board wipes (which will happen more than you think) and D) dares to be different in a world of same old, same old.

Combos:

Aggravated Assault + Savage Ventmaw = Infinite combat phases

You’re using Signal the Clans, Tooth and Nail (entwined) and the Worldly Tutor to get the Savage Ventmaw, Hellkite Charger, and Terastodon when possible (Craterhoof Behemoth if you’ve got enough bodies on the field).

If you’ve got a good enough lead with your mana production, you can use Tectonic Break or cycle the Decree of Annihilation to destroy all land and leave you ahead with Grand Warlord Radha’s triggered mana making ability. If you do this then make sure that GWR has either Lightning Greaves equipped already or a way to cast Heroic Intervention to protect shortly after doing so. ONLY HARDCAST THE DECREE OF ANNIHILATION IF YOU WANT TO START THE GAME OVER. Note that it leaves Planeswalkers and enchantments alone. That WILL matter more often than not.

If you find yourself in a way to cycle the Decree AND cast Splendid Reclamation then you control the flow of the game from there. Moreso if you drop a winter orb directly after also.

Omnath, Locus of Mana becomes a storage bank all in his own right. Use of either the Rogue’s Passage or Kessig Wolf Run will allow for SERIOUS damage if left unchecked.

Saproling Symbiosis + Tempt with Vengeance + Tilonalli's Summoner = Creation of tokens is easy and happens often with this deck. Saproling Symbiosis will effectively DOUBLE your creature count. When turned sideways and Harvest Season used you get a LOT of basics DIRECTLY to field TAPPED, but leaves you ahead in a BIG way with fluff cleared.

Skullclamp does what Skullclamp dies and uses tokens to draw into quick answers. Dolmen Gate lets you swing in without fear of combat damagefor more mana generation.

Fresh Meat and Caller of the Claw serve as the Instant/Flash way to semi-rebuild after board wipes occur.

Outside of this info, you get plenty of Elf mana (from Priest of Titania and the other 1 drop Elves), faux Gaea’s Cradle support (from Growing Rites of Itlimoc), and mana storing/generation from Druids’ Repository.

It’s not uncommon to have Radha out by turn 2 or 3. Turning sideways is your goal.

Always open to feedback! Playtested it in this incarnation just today after 2 previous builds and went 3/5.

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Casual

82% Competitive

Date added 5 years
Last updated 5 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

45 - 0 Rares

18 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 2.91
Tokens Bear 2/2 G, Beast 3/3 G, City's Blessing, Elemental 1/1 R, Elemental 1/1 R w/ Haste, Elephant 3/3 G, Goblin Warrior 1/1 RG, Human 1/1 R, Plant 0/1 G, Saproling 1/1 G, Satyr 2/2 GR
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