This is a deck meant to be bombastic and entertaining with a mystery to what faceless horrors will arrive from the void with malicious intent. The plan is to ramp, activate Golos, and watch the hope leave the eyes of your opponents.

Golos, has been moving from realm to realm bring with him the inexorable tide of Eldrazi to conquer everything with maddening power. Golos is a precursor to the end at the hands of the Eldrazi overlords.
The mana base is relatively casual built to cover as wide a range as possible in order to cover what you draw over time and to be able to activate Golos as many times as possible, although it can be relatively slow the addition of Amulet of Vigor and Exploration are intended to speed the ramp up and help conserve life in close situations. There are two of each basic just in case someone tries to make us search, Assassin's Trophy or Ghost Quarter for basics we will have a target. Each Triome is included in order to ramp with Farseek and eventually for fetches should we upgrade.
Eldrazi are the aberrations that we serve, from the great Ulamog, the Infinite Gyre to the lowly Eldrazi Displacer. This faceless menace is our meat and potatoes for effects and damage. Our faceless army begins at the bottom with Biomancer's Familiar, reducing the cost to activate Golos and several others in our army. We have reducers in the form of Ugin, the Ineffable and Herald of Kozilek. The top end of our creature base is the ever beloved Eldrazi Titans and their siblings such as It That Betrays.
Some large bombs besides out Titans are the three Ultimatums each offering their own utility no matter when we get them off of the top with Golos. We have a few win conditions built into the deck beyond run everyone over with Eldrazi. While difficult to get started there is a near infinite with Biomancer's familiar + Golos, Tireless Pilgrim + Jegantha, the Wellspring + Intruder Alarm that means you can have almost limitless activations. Mikaeus, the Unhallowed + Triskelion to kill everyone.
First edit: I gave up on Maze's End, exiled two gates and it became pointless. Swapped gates to shocks and mazes end into a morphic pool I had around. Second edit: Dictate of Karametra removed for Zendikar Resurgent, Crystalline Giant swapped for Ulamog, the Ceaseless Hunger and Hand of Emrakul changed to Emrakul, the Promised End.

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97% Casual

Competitive

Revision 8 See all

(2 years ago)

+1 Akroma's Memorial main
+1 Badlands main
+1 Bayou main
-1 Circuitous Route main
-1 Cultivate main
-1 Deceiver of Form main
-2 Forest main
+1 Forsaken Monument main
-1 Gateway Plaza main
-2 Island main
-2 Mountain main
+1 Nature's Lore main
-1 Phyrexian Delver main
-2 Plains main
+1 Plateau main
-1 Rampant Growth main
+1 Savannah main
+1 Scrubland main
+1 Spoils of Victory main
-2 Swamp main
and 31 other change(s)
Top Ranked
Date added 3 years
Last updated 2 years
Key combos
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

53 - 0 Rares

19 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 5.40
Tokens Copy Clone, Eldrazi 10/10 C, Eldrazi Scion 1/1 C, Eldrazi Spawn 0/1 C, Spirit 2/2 C
Folders TTS hole
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