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Golgari Ramp/Control Post-Rotation

Standard* BG (Golgari) Control

FSEngine


Sideboard

Instant (6)

Enchantment (4)

Artifact (3)


My first foray into standard in many years.

In general, I want to deal early damage with a turn 2 Dreg Mangler while waiting for Jarad. In the midgame, fill the board with creatures and limit my opponent's options with Duress, Mind Rot, and Destroy the Evidence. Once I get Jarad out, with all the Scavenging that should be happening and Quirion Dryads that should be decent sized and Demons and Rancors, I should be able to explode enough creatures to Jarad to finish my opponent off.

I'd like to know if this is viable at all, and any ways that I could improve the deck. I'm thinking of maining Naturalize because O Rings and Detentions Spheres ruin my day.

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 0 Mythic Rares

17 - 3 Rares

12 - 7 Uncommons

14 - 3 Commons

Cards 62
Avg. CMC 2.62
Tokens Assassin 1/1 B w/ Player Killer
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