The pride and joy of all of my decks. This was the first deck I ever assembled from cards I didn't already own, so it holds a special place in my heart.

It's just your typical Naya beat down deck full of ramp, tutors, and big ass fatties. Godsire is obviously the inspiration of this deck and he has earned his spot among my favorite creatures. Mayael the Anima makes her way as the easiest way to get out big creatures, without being set back at all(Natural Order). Most of the other creatures don't serve any specific purpose. Most of them are just creatures I love and they just fit to run in this deck. With the exception of Primeval Titan and Rampaging Baloths (Nasty combo), I've rotated the other creatures around for things like Wurmcoil Engine and Retaliator Griffin , but I always come back to the basics. Let me know what you think. Comments, criticisms, and +1's are always welcome here!



Playtest opponents:

U/B zombiesRDWEsper flyers/artifactsU/B millGrixis creaturesR/B minotaursMono black creaturesU/G hydrasNaya (really 5 color) Highlander dragonsMono green wurmsMono blue illusionsB/G creaturesGrixis control....and a few others here and there

Comments View Archive

BrokenZygoma says... #1

Looking into maybe taking out card:Green Sun's Zenith and Vagrant Plowbeasts for 2 Natural Order ? Yay? Nay?

September 2, 2012 4:11 p.m.

BrokenZygoma says... #2

Opinions on the latest update?

September 2, 2012 10:10 p.m.

CommanderFun says... #3

I agree with the Natural Order s! Especially in favor of card:Green Sun's Zenith. Vagrant Plowbeasts is definitely expendable... especially when you have a Spearbreaker Behemoth . Good choices here definitely.

However, I kind of like the Jungle Shrine s. I know they come into play tapped but they help a lot with some important creatures that aren't beasts like Mayael the Anima and Knotvine Mystic which are probably the best choices along side Lotus Cobra for the Natural Order s. However the "non-counterable" aspect of Cavern of Souls is definately attractive. Its a tough decision. I like being able to use Cavern of Souls ' 1 colorless for a Knotvine Mystic 's mana ability. I also like the Spellbreaker Behemoth personally... I think they're helpful and sometimes easier to cast than a Woolly Thoctar if you're missing a plains or something. Not too many cheap creatures here so I'm not sure abandoning the spellbreaker is the best move.

The sideboard, though, is the best yet. While it is an amazing card, Hunting Grounds just didn't get much use so I agree with taking it out. I'm also happy to see the Momentous Fall s back in. The life and draw are so nice against aggro... Siding in more Mayael I think is nice, especially against counters, so I'm not convinced about taking those out. I'm still not convinced with Banefire . Its a nice alternate win for sure... I'm just on the fence on whether its the best. sinking your mana like that can leave you with no options if, say, they have a Mindbreak Trap or you just don't have the mana for the kill. As an alternative, using Mayael to get a Emrakul, the Aeons Torn or another eldrazi with annihilate might be better to eliminate lock combos and open the way for Godsire . Thats just one idea though.

Overall I like where you are going with these changes! I'll think more on them for sure. Well done!

September 3, 2012 2:23 a.m.

BrokenZygoma says... #4

Well I may only add in another Cavern of Souls and keep 2 Jungle Shrine s for that reason. But as for the Spellbreaker Behemoth , the Idea was that all of my creatures with power 5 or greater are beasts, so why not just replace it with another Cavern of Souls ? then I still have at least 2 counter shields in the deck. I still do love the card though. I'm a bit on the fence just because i like the 5/5 for 4 mana with an awesome ability. Plus the one I own is all blinged out and sexy and I love to look at it. I may just bring it around and set it to the side while I play it just to stare at it lol. And yes, Hunting Grounds is sick but I never found myself playing it. And taking Mayael the Anima out of the sideboard was simply because I never found myself siding her in ever. I usually don't like more than 2 of any legend no matter what it is. Sometimes I'll run 3 but I don't see a need of 3 of her. I often draw the second in the deck and cant play her so Idk. Maybe she'll find her way back in but probably only 1 not 2. I still love Banefire , plain and simple. It's possible that If Bonfire of the Damned is a super star in the sideboard, It could replace the 2 Banefire s, at the cost of a hefty price of course. But Momentous Fall seemed too good to pass up. I tend to empty my hand quick so Momentous Fall ing a Woolly Thoctar refills my hand and can keep me in the game in some cases. And of course, I LOVE LOVE LOVE eldrazi so I've always kept them in mind, but the Beast sub-theme I have going kind of makes me weary of changing up the structure of my power creatures. Also, do you think Elderscale Wurm would make a good substitute for Engulfing Slagwurm ? That would be an easy switch since I was lucky enough to rip one when M13 just released. But thank you for the feedback!

September 3, 2012 10:32 a.m.

CommanderFun says... #5

Man a foil Spellbreaker Behemoth is pretty sexy... and for 4 mana makes him a great choice for the Momentous Fall s or even the Natural Order s... However, your logic behind switching him out for Cavern of Souls is sound. hmmm... as a quick aside, what about Vexing Shusher ? its cheap, and can make any spell uncounterable (including Natural Order )... but your original idea is probably best for sticking with the beast theme. Its a tough choice... spellbreaker or cavern of souls... I think because of Momentous Fall and Natural Order I would choose the spellbreaker personally, but that's just me.

You're probably right about Mayael the Anima ... While she helps a lot against counters and things like Gaddock Teeg , the whole legend thing messes with the deck. Bonfire of the Damned and Terminus are great!! I love the idea of playing a 1 mana Terminus , Lotus Cobra for two, then Natural Order to get any one of your creatures back! I know that's just one scenario though.

September 3, 2012 8:12 p.m.

BrokenZygoma says... #6

I mean there's nothing to say that I can't ever throw Spellbreaker Behemoth back in. I don't own any of the cards I want to add yet so I wont have all of them for a while seeing as I don't want to drop almost 200$ at once on those few cards

September 3, 2012 8:18 p.m.

CommanderFun says... #7

absolutely... and by the way I'm warming up to the idea of Banefire .

September 3, 2012 8:31 p.m.

BrokenZygoma says... #8

Well Im glad!

September 3, 2012 8:33 p.m.

CommanderFun says... #9


September 3, 2012 8:34 p.m.

BrokenZygoma says... #10

One of my favorite "X" spells ever

September 3, 2012 8:35 p.m.

Ohthenoises says... #11

You might want to consider some more early game removal mainboarded just based on the fact that legacy affinity exists (and other hyper fast aggro decks) swords works but Lightning Bolt exists too and the bolt helps you finish off when your ramp is on point and you get that t4 sire.

I know my modern affinity regularly gets a turn 3-4 lethal from fliers so I know legacy is faster as they have access to the artifact lands.

September 3, 2012 8:41 p.m.

BrokenZygoma says... #12

But Isn't that what the sideboard is for? games 2 and 3? I don't want to rely on main deck control just seeing as this is a creature centered deck. All the cards in the deck are either big fatties, or some form of ramp/mana fixing/tutor (with a few exceptions) so main boarding control would most likely deprive me of the 2 things this deck needs to work. I don't mind cutting some of the top end of the deck for control if I need it in the second 2 games but main boarding it feels to me like it would hurt the deck more than help. Of course this is assuming you think I should throw in enough control that I will consistently have some.

September 4, 2012 9:56 a.m.

Ohthenoises says... #13

I'm not saying playsets here lol just 2-3 just because hyper fast aggro decks are dime a dozen and some combo decks can be disrupted by a well placed bolt/path. These decks generally win on turn 3-4 with evasion, which is when you're looking to drop your first big fattie. By that time it may just be too late to catch up but with 2-3 removal mainboarded you can efficiently take care of an op's ramp/aggro/combo pieces while still maintaining your ramp.

September 4, 2012 10:28 a.m.

BrokenZygoma says... #14

Thoughts on replacing card:Mayael's Aria? I usually never play it and when I do I'm probably gonna win regardless.

September 5, 2012 9:53 a.m.

CommanderFun says... #15

I hate to kick the dead horse, but I'd say a low cost 5/5 to help with Natural Order and Momentous Fall ... like spellbreaker

September 5, 2012 10:49 a.m.

BrokenZygoma says... #16

Hmmmmm low cost 5/5 you say? I vote Phyrexian Obliterator :P

September 5, 2012 8:08 p.m.

CommanderFun says... #17

...or Juzam Djinn ... they're cheap right?

September 5, 2012 9:41 p.m.

CommanderFun says... #18

Thragtusk may be good... especially with the sacrifice mechanics.

September 5, 2012 9:50 p.m.

CommanderFun says... #19

@BrokenZygoma I thought of you on monday when I saw an Elderscale Wurm in a store for two bucks! Then I went back to this deck, saw that I was the last person to comment on here and it was one month ago. Dang. Anywho, is it a good replacement for Engulfing Slagwurm ? I say absolutely. eating creatures for life is fun, but against a weenie aggro deck you can't gain enough life to stay alive just by blocking and eating. The Elderscale fixes that problem by stopping aggro from killing you long enough to bet your fatties out. After thinking about that, I went back today and bought the card. two bucks right? Anyway, still love this deck, still can't afford the Cavern of Souls yet. :)

October 11, 2012 12:46 a.m.

Increasing Savagery Would Be hilarious in Here you Could Win the game qick with your Mayael's Aria and Wolfir Silverheart. +1 from me.

October 11, 2012 1:03 a.m.

Remyth says... #21

I have Godsire in a deck with 2x Parallel Lives . May not be the best for this deck, but super fun.

October 11, 2012 4:27 a.m.

Thrandir says... #22

you could run Where Ancients Tread or Warstorm Surge as a singleton to make all your creatures that much more lethal to play.

also i would suggest Somberwald Sage s to help with your ramp, and maybe a Gilded Lotus or two, it should speed up the deck alot

October 11, 2012 7:41 a.m.

Thrandir says... #23

also, you could sneak a Progenitus into the deck since you run Natural Order , if you want to be that guy

October 11, 2012 7:43 a.m.

BrokenZygoma says... #24

In version 1 of this deck I ran Warstorm Surge but I took a more over run strategy for the deck. And since its 3 color the Knotvine Mystic does the job nicely enough.

October 11, 2012 1:12 p.m.

JakeRafferty says... #26

Uh, don't know what to cut, but cut something for card:Trostani, Selesnya's Voice to populate the 8/8 and gain shit tons of life.

October 11, 2012 4:27 p.m.

BrokenZygoma says... #27

Eh maybe

October 11, 2012 9:31 p.m.

krotash says... #28

card:Trostani, Selesnya's Voice isn't too impressive. You'd have to be able to get both it and Godsire out, both of which don't have summoning sickness. Godsire is only a 3 of, so the token won't be populated that often. The life gain is nice, but I think beatdown is just better for this deck.

October 11, 2012 10:32 p.m.

CommanderFun says... #29

I'm happy to see Elderscale Wurm in there :)

October 13, 2012 1:49 a.m.

BrokenZygoma says... #30

I also got a Worldspine Wurm and an Armada Wurm from my RTR boxes so they may make appearances.

October 13, 2012 1:54 a.m.

CommanderFun says... #31

Worldspine Wurm and Natural Order .... that would be awesome

October 13, 2012 4:08 a.m.

BrokenZygoma says... #32

What do we think about taking out card:Mayael's Aria for Lightning Greaves and Terra Stomper for Armada Wurm ? Just some swaps i was thinking about earlier.

October 23, 2012 10:56 p.m.

CommanderFun says... #33

@BrokenZygoma I am not sure if I'd switch out card:Mayael's Aria for the Lightning Greaves , I like the alternate win con and there's already Asceticism and Spearbreaker Behemoth for spell protection. If its the haste you're going for I might use a land like card:Slayers' Stronghold instead... I say that one because I was playing cube last night and that card finished me off in three games... ugh.

As for the Armada Wurm replacing Terra Stomper , I like it... except I see a lot of wurms making their way in here where once beasts did roam. Thematically I like the beast, and the "uncounterable" is awesome. but I think you may have a good idea with the Armada Wurm . I'll think about it more at work today...

October 25, 2012 10:52 a.m.

CommanderFun says... #34

so the day of work is over and I have concluded that I should not try to think of awesome magic ideas at 7:00 am. I realize now that Lightning Greaves would be pretty sweet in this deck... esp considering how cheap they are (mana wise, not dollars) and how the alternative protection is pretty high cost. you may be right that card:Mayael's Aria might the best choice to sub them in for... but I kind of like that card if for no other reason than because there are not many other decks you would use it in.

October 25, 2012 10:09 p.m.

BrokenZygoma says... #35

I like card:Mayael's Aria but that's not how I want to win. In all honesty, I don't even play with it anymore. I put in most of the control and removed some unnecessary cards for my current play group. It would work much better in a deck where that's my way to win. And Lightning Greaves allows me to get an 8/8 token the turn I play Godsire or get 4 lands from Primeval Titan the first turn I have him. As for Terra Stomper It may not be replaced by Armada Wurm . I thought about some more of those utility beasts as suitable replacements. I want something that's a bit more than just a giant creature. Something that costs 5 or 6 that does something to help the other big beasties.

October 31, 2012 5:32 p.m.

CommanderFun says... #36

I just did a quick beast-search for some beasts and other creatures that would "help the other big beasties" as you say... here's a quick list I came up with (and yes, I know some aren't too great, but I decided to list em all anyway):

Draw beasts:card:Garruk's Packleader

Beast Buffers:Rakeclaw Gargantuan , Sigiled Behemoth , Berserk Murlodont , Bloodstoke Howler , Mosstodon , Bloodthorn Taunter

gets buffs from other beasts:Cliffrunner Behemoth , Glowering Rogon

Removal beasts:Indrik Stomphowler , Mold Shambler

Mana beasts:Krosan Warchief , ...then there's Krosan Drover and Sacellum Godspeaker (not beasts i know)

control beasts:Pallimud , Realm Razer

October 31, 2012 8:13 p.m.

CommanderFun says... #37

I know I"m a bit crazy for saying this... but I like Realm Razer ... esp after getting a Godsire out...

October 31, 2012 8:20 p.m.

BrokenZygoma says... #38

I think I may run card:Garruk's Packleader. I need more main deck draw. And Realm Razer is pretty sick and could certainly do some damage

October 31, 2012 9 p.m.

fofdeo says... #39

Behemoth Sledge does work here. What came to mind was its gruul cousin Mage Slayer , which did some work in my Borborygmos deck, although I never got it finely tuned. Same cast and equip cost, but instead of lifelink you get a free fling. I'm working on my own godsire deck but haven't made the hard decisions yet besides the basic skeleton, I might 1 of each artifact so it's a surprise whether I'll be happy or they'll be pissed after the equip.

November 1, 2012 8:36 a.m.

BrokenZygoma says... #40

Well this deck is pretty old now and in its original state it ran Mage Slayer and Warstorm Surge but they both got taken out in the end.

November 1, 2012 1:38 p.m.

vic says... #41

I have a Natural Order + Godsire themed deck too. I love Wood Elves for the sac.

T1: Llanowar Elves T2: Wood Elves T3: Natural Order Sac the wood elves for godsire. Play Instill Energy on godsire. Swing for 8 and then make 2 tokens. Yeah, fun stuff.

My biggest problem was dealing with efficient flyer decks. Cloudthresher was the answer. You might try those for fun!

November 28, 2012 2:25 a.m.

wreckedd says... #42

November 28, 2012 8:11 a.m.

supasquirrelz says... #43

Some zendikar shock lands could be useful considering your running so many landfall creatures. Won't hurt the play of the deck and balances mana nicely if you have some.

January 1, 2013 1:54 p.m.

Poppabear1 says... #44

Have you considered card:Aurelia's Fury - stop the Slivers for a moment. and/or Aurelia, the Warleader - attack and attack again. or attack and then untap for blocking should your opponent survived.

I love the deck. Though I had to pull the 3 Woolly Thoctar and replace them with 3 Figure of Destiny . Comes out quicker, is pumpable to even bigger. Too bad he doesn't play well with Natural Order .

February 8, 2013 5:50 p.m.

BrokenZygoma says... #45

Yeah I'm partial to the Woolly Thoctar but he can be swapped out for any creature really. I just like the value. And Id rather use Bonfire of the Damned to take care of the sweeping. I have no problem hard casting it late game with all the mana I have. And I do like Aurelia, the Warleader , but she doesn't really fit here. This Is a beasty deck and always will be. I like to keep that flavor.

February 8, 2013 10:15 p.m.

CommanderFun says... #46

Looking at your last update, where you considered putting in Domri Rade , I was thinking he would be a great switch for your card:Garruk's Horde. His +1 effect is better IMO than being able to cast the top card. Plus, you don't have to always show what you're drawing next, especially if its not a creature. Plus, the fight mechanic can be great removal. Have you been considering any other new Gruul stuff?

BTW, love seeing Realm Razor in there now!

February 9, 2013 12:16 p.m.

Moosedrool says... #47

Made an account to say this deck looks awesome. I really like the addition of Garruk's Horde . Tough decision on which PW to run but I'd like to see Garruk, Primal Hunter for his flexibility in token generation and keeping meat shields up while increasing his loyalty, but also just because his -6 could just be an absurd late game blow if you could pull it off. I like Domri Rade , but you already get the same card control effect already from Garruk's Horde so I feel like the +1 is a bit wasted. What else has changed over the past year?

January 9, 2014 4:32 p.m.

I really dig on this deck. I roll without the Garruk Wildspeaker and instead have Vorinclex, Voice of Hunger . It's a pretty brutal thing to gather all that mana, drop Realm Razer and then Primeval Titan .

Also, have you considered swapping the Woolly Thoctar for a Leatherback Baloth ? Not exactly the same card, I know, but mono green and just a generally nice card.

April 10, 2014 5:49 p.m.

CommanderFun says... #49

For one, you should know I've loved this deck for ages. One thought I had, shouldn't Rampant Growth be switched for Sakura-Tribe Elder ? Same speed but gives more functionality, a good optional target for Natural Order , and is protected against any possible Duress shenanigans...

July 15, 2014 9:32 p.m.

CommanderFun says... #50

...also Garruk's Horde can play the Tribe Elder too...

July 15, 2014 9:34 p.m.

BrokenZygoma says... #51

Hmmm, thats not a bad idea honestly. I may make that change. Ive been looking to update this deck. I still play with it frequently and it does really well

July 24, 2014 4:42 p.m.

CommanderFun says... #53

It seems you're tinkering with the deck a lot as it is! :) I have some more "food for thought" for you.

Have you considered the new card, Life's Legacy for your Sideboard instead of Momentous Fall ?

I can see Momentous having more uses, but it's having the 2 cmc instead of 4 that is attractive. to get the same draw for only 2 mana is pretty sweet. Its just too bad it's sorcery speed... and the life gain from Momentous can keep you in the game for longer... but I find that I usually need the cards more and usually at an earlier stage in the game... you're decision of course.

July 25, 2014 1:57 p.m.

BrokenZygoma says... #54

You also have to remember, I need to sacrifice a creature. What creature am I gonna sac turn 2? None since my cheapest creatures cost 3, so the earliest I can sacrifice is turn 4 anyway. Id rather spend the extra mana (which isn't hard to get) and gain some life on top of the draw.

July 25, 2014 2:51 p.m.

BrokenZygoma says... #55

Also what are thoughts on replacing Explore with Yavimaya Elder ? He costs 1 more but I get 2 lands and still a potential card draw.

July 25, 2014 3:52 p.m.

quesobueno123 says... #56

You have the modern tag/hub thingy and you probably know but Swords to Plowshares , Green Sun's Zenith , and Natural Order are all not usable in modern. Otherwise is pretty sweet +1

July 26, 2014 7:26 a.m.

CommanderFun says... #57

I was thinking about Yavimaya Elder for a while, and I think it's a great card and you could do well putting it in but here are my thoughts anyway (keep in mind that I am comparing it to Explore here, not judging the actual inherent worth of Yavimaya Elder because he is amazing!):

I don't like that the two lands go into your hand and not on the BF. Explore and Rampant Growth had got the land on the field making them a legitimate "ramp", while the elder gets them in your hand. Also, there's the potential problem of not having the 2 forests in the beginning that you need to cast the 1GG cost of the Elder, who would give you the forests if only you could cast him. Also, he may be a bit too slow to get the pay-off. I'd be happy to hear counter-arguments but those are just my thoughts right now.

If you are willing to go 3 mana though, I think a better option than the elder might be Krosan Tusker . For one, it goes with your beast theme. I know you only get 1 basic land instead of 2, but you still get the draw from the cycle, and there's always the potential late game to cast him as a 6/5 beast. Plus, you get it from cycling! no casting required, so no counterspells to worry about.

If you want to do a more legitimate "ramp" that puts the cards on the field for 3 mana I would probably go with Cultivate or Kodama's Reach since getting the land is as good as a draw and it gets something on the field for the ramp... or if you want a creature maybe just something like a Wood Elves that gets the land on the field (untapped!)... that's a bit underpowered though.

I do agree that Explore could be replaced though. I love the card, but it is a bit more "situational" than the other options. I think if I wanted to use a creature instead, I would just grab another 2 Sakura-Tribe Elder s. 2 mana, is a creature, gets your ramp, done in one.... but the tusker is also growing in my mind too...

also yes, we all know this is really a legacy deck.

July 26, 2014 12:46 p.m.

BrokenZygoma says... #58

So my thought process, inspired by your Sakura-Tribe Elder suggestion, is to replace my ramp with a creature equivalent. I just like the thought of being able to play a Yavimaya Elder either draw a card and get 2 guaranteed lands in my hand, or hit him with a Natural Order , get a big fatty, and still get 2 lands to my hand. And like Sakura-Tribe Elder , he is a target for Garruk's Horde . I like the cycling creature but for the above reasons hes not as good. But if it comes down to it, replacing Explore with Cultivate is never a bad deal. Cultivate is just aweosme. But I hope you can see why Yavimaya Elder was my first thought. SYNERGY!!!!

July 26, 2014 4:14 p.m.

CommanderFun says... #59

yeah, I hear you on making him a target for the Natural Order and Garruk's Horde , and he can get you so many things. I agree that turning those sorcery land grabs into creatures is a good move if its viable since you seem to have mainboarded a lot of the removal in your Sideboard such as Swords to Plowshares and Beast Within . As I said before, I think he's an awesome choice and would do well in that slot. I was just trying to think though all the options carefully and, upon reconsideration, I agree that the Krosan Tusker wouldn't quite work as well... I think I wanted the theme to work too badly there. I'd say try Yavimaya Elder out and see if his 3 cmc gets to be too frustrating because I think, if not for that, he would be the obvious choice.

July 27, 2014 4:13 p.m.

BrokenZygoma says... #60

Yeah it just wound up being that in every game a Swords to Plowshares and/or a beast within is useful. So I think I'm gonna swap in Sakura-Tribe Elder and Yavimaya Elder . well see how it goes, theyre both pretty cheap cards so I'm not breaking the bank by any means.

July 27, 2014 6:23 p.m.

maybe consider making this deck modern since it is so close already

July 28, 2014 4:16 p.m.

BrokenZygoma says... #62

What are thoughts on removing the Behemoth Sledge x2 and Lightning Greaves for some graveyard recursion? I was thinking maybe Eternal Witness ? Another cheap utility and target for Natural Order

July 29, 2014 8:34 p.m.

CommanderFun says... #63

Eternal Witness could be way cool... and probably your best option overall for many reasons including that it is a creature rather than Regrowth . I think that could be a great piece to this deck... you can even grab her with Green Sun's Zenith . I agree that the Mehemoth Sledge would be the most likely thing to go, but I think the greaves provide more stability to this deck. maybe the sledge can go to the SB for the lifelink against speedy aggro stuff?

...some other thoughts may be Sun Titan , who might be fun too to make your tribe elders and yavimaya elders and kalani heart expeditions come back. Or Karmic Guide can send creatures back to the field, but she's a bit of a high cost for not as much utility.

July 29, 2014 11:15 p.m.

BrokenZygoma says... #64

Well my plan was to take them both out all together. against speedy aggro stuff, Momentous Fall usually gets it done. And I cant tell you how infrequently I see Lightning Greaves . Its like one time every 30 games I play. No lie its ridiculous. I was gonna drop the artifacts and move 1 Swords to Plowshares to the Sideboard and throw in either 2xEternal Witness and a third Sakura-Tribe Elder or 3x Eternal Witness .

July 30, 2014 1:56 a.m.

CommanderFun says... #65

That seems right by me :)

Another thought: if you're thinking about adding a third Eternal Witness or a third Sakura-Tribe Elder , as a middle ground option you could consider adding another Green Sun's Zenith instead. That way you could cast either for 1 more G, and you would still keep the same creature count since you'd be moving a Swords to Plowshares to the Sideboard for it... just a thought.

July 30, 2014 1:49 p.m.

CommanderFun says... #66

...but if I had to choose, I'd probably go with the witness, even over swords for main board.

July 30, 2014 2:04 p.m.

BrokenZygoma says... #67

Yeah thats what I was thinking. The only reason im gonna move Swords to Plowshares over is because while 4 is nice, having only 3 wont kill me.

July 30, 2014 2:54 p.m.

I can totally see this as an EDH deck! +1

August 4, 2014 4:22 p.m.

CommanderFun says... #69

How are the new ideas testing out? By the way, I was thinking of an idea... Have you considered adding a Horizon Canopy (maybe just one)? It would be neat if Primeval Titan could grab you a draw as well...

August 17, 2014 10:56 a.m.

CommanderFun says... #70

I thought of you when I saw See the Unwritten ... Not sure if it replaces Mayael the Anima or not but it's definately fancy... for the same cost as her ability too.

September 3, 2014 10:41 p.m.

CommanderFun says... #71

Hey, BrokenZygoma... would you mind if I used this as a basis for creating a modern version of this deck? I will give you all due credit for inspiration of course, with links to this page. just trying to break into the modern format and thought of this deck.

September 13, 2014 2:58 p.m.

CommanderFun says... #72

What are your thoughts on See the Unwritten and Feed the Clan ? I used Feed the Clan a few times during the pre-release and I found that 10 life to be pretty substantial... good against aggro or burn maybe. More life and less cost than Momentous Fall can give... also do you encounter any Pox decks in your playgroup? I play 8-rack and thought of you when I had to deal with an Obstinate Baloth ...

September 23, 2014 9:11 p.m.

BrokenZygoma says... #73

@CommanderFun sorry I'm so late getting back to you, havent been on in a while. You're more than welcome to make a modern version of this deck. If you already havent.

November 15, 2014 2:02 p.m.

CommanderFun says... #74

Hey! Thought I'd let you know that I finally got around to making a modern take on Godsire... enjoy: Oh My Godsire

May 2, 2015 8:23 p.m.

CWSchub says... #75

I love to see I've stumbled across someone in love with Naya too. I have never seen another consistent deck. The thing is I hate relying on Godsire, therefore I got changed my deck quite a bit. I used to run Knotvine Mystic but with Bloom Tender life is so much easier.

Btw, I hope you get the time to check my deck out: Blast it with Naya!

April 19, 2016 2:41 p.m.

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Revision 6 (3 years ago)

+2 Sakura-Tribe Elder main
+2 Yavimaya Elder main
-2 Rampant Growth main
-2 Explore main

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