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The pride and joy of all of my decks. This was the first deck I ever assembled from cards I didn't already own, so it holds a special place in my heart.
It's just your typical Naya beat down deck full of ramp, tutors, and big ass fatties. Godsire is obviously the inspiration of this deck and he has earned his spot among my favorite creatures. Mayael the Anima makes her way as the easiest way to get out big creatures, without being set back at all(Natural Order ). Most of the other creatures don't serve any specific purpose. Most of them are just creatures I love and they just fit to run in this deck. With the exception of Primeval Titan and Rampaging Baloths (Nasty combo), I've rotated the other creatures around for things like Wurmcoil Engine and Retaliator Griffin , but I always come back to the basics. Let me know what you think. Comments, criticisms, and +1's are always welcome here!
Its not always turn 4 Godsire fast but its consistent. Rarely do you draw a hand that isn't good. That's what I was really goin for and I'm content with how it turned out. So thanks! :D
Whe Avacyn Restored comes out, you might want to add one Gisela, Blade of Goldnight. Otherwise, this is perfect. I love Naha, and you have done it wonderful justice. Good show!
Once it does I'm definitely gonna consider at least sideboarding it. It's a really good card. But thank you. It took some time to get it to this point but I'm happy with how it turned out.
It was either Birds of Paradise or Lotus Cobra and Lotus Cobra ended up wining. Its more functional and it has huge synergy with Primeval Titan and Khalni Heart Expedition. And early game it allows for free Explores.
I think it's good deck but when I playtest it few times, I noticed that it was quite hard to get mana for the big thing like Godsire,Titanic Ultimatum and few more cards. But i still think it's a pretty good deck :)
I consistently get Godsire by turn 6 easily. You have to utilize the mana a certain way to make it work right. If you keep playesting it you''ll figure out how it works.
Great deck. +1
Why Thank you!
You're quite welcome :)
I'm quite enjoying the attention this deck has gotten. Surprised me.
Retaliator Griffin would be a good fit as well
Also, Where Ancients Tread should be a staple here with all the beastly creatures you have. Love Naya +1
I had Where Ancients Tread at first then it turned into Warstorm Surge which also got phased out when I went a slightly different way with the deck. But all those old comments are long gone now.
I agree with the Retaliator Griffin. Maybe remove the Behemoth Sledges. You'll have big creatures so it's either take massive damage or block. You have a way to regenerate your big creatures, so if they were afected by deathtouch, could just simply regenerate.
The Behemoth Sledges are actually way more useful than you might think. When I actually play this deck, that's usually the card I rip that keeps me in the game to mount a come back.
Oh, alright. I have my own power house deck, deck:grafting-powerhouses that gets creatures really big really fast. I lose life sure, but then I force them to block my big guys or take massive life.
I suggest +2 Mayael's Aria to help early beatdown and late sustain. Other than that, fantastic job.
I mean I love the card but there are so many turn 3 cards I wanna play instead like Knotvine Mystic or Mayael the Anima where it winds up being a later game thing just to ice the cake. Even when I draw it I'm not like I have to play this! I'm usually more focused on the creatures I draw.
I would recommend Spearbreaker Behemoth instead of Vagrant Plowbeasts
Whoops, didn't see you had it in your deck already, sorry.
@idespisestandard They're both in the deck...
Its all good lol
Nope its Legacy. Every card is legal.
Green Sun's Zenith Isn't Legal in Modern.
When I had a deck similar to this one, I had a Mage Slayer that was very helpful.
I decided to go with straight creature kill. I had Mage Slayer and Warstorm Surge for direct damage but I ended up going with Behemoth Sledge Instead.
Hey man, made a colorless Post deck... My Favorite Color Is Clear. Do me a flavor and check it out ;-)
What about Behemoth's Herald?
And some weenies to do that with. Avacyn restored has some not so bad red and white 1/1's
Yeah but I said this earlier and I like the card but you usually use his ability the turn after he comes out so you end up with a Godsire and maybe one creature. And I don't like. Id rather hit turn 4 Primeval Titan then turn 5 Godsire and have a bunch of threats on the board.
Is basically everything in this deck legal in modern beside Green Sun's Zenith . I want to start playing in Modern tournaments with this deck. It's a great deck and it's very consistent by the way.
@Bingbongboo Yes everything but GSZ is. So just replace that with a legal card and you're good. And thanks, it took some time to make it consistent. And I take pride in that more than any other aspect of the deck. Go right ahead and use this deck. Let me know how it does :) I can't get out and play much myself so if you make this deck I'd like to follow it if I can.
I love playing with this deck. Fantastic work! way to rock the Naya! It would be fun (for pure nerd reasons) to add Palladia-Mors... just to have an elder dragon haha! I may do this when playing against some friends for kicks. ;)
Chord of Calling is the Modern substitute for GSZ. Tooth and Nail is effective as well...
I'm glad you enjoy it CommanderFun
This deck is extremely powerful, but after play testing it multiple times I have reached the conclusion that it is too slow. after you wait and wait to play a big creature you still may find that the opponent has a lot of removal stocked up from waiting so long and kills everything you worked so hard to play. To improve the speed I would suggest maybe a some Birds of Paradise or other cheap green cards which produceth any kind of mana.
How long Is it taking you to play big creatures? I'm getting the 7 drops by turn 3 or 4.
Odd. I was repeatedly waiting until about turn 6. Maybe I'm just that unlucky.
It's all luck of the draw really. It's not always quite that fast, but consistently I have plenty of threats out turn 4 to do decently until I can draw into a fatty.
I'd put Cavern of Souls in (naming beast). It still gives you the 1 colorless which you can always use with Knotvine Mystic and it will make them un-counterable.
Definitely a nice addition. I'm gonna have to mess with the mana a little to fit it in without warping the whole thing. Shouldn't be too hard
I'm going to my first legacy tournament tomorrow with this deck!
Excellent!
I ended up going 4-2 with a bye, the two losses are from slivers which was super annoying
Not bad not bad at all. And slivers are just too powerful sometimes.
For main deck removal may i suggest Bonfire of the Damned
Bonfire is certainly good with all the ramp but its kind of out of place with its current build. A more control heavy version would definitely benefit from it.
It has been suggested a lot. I'm not explaining my reasoning again.
very nice deck! I love big beasts :D i am usually struggling with life so thank you for an idea of Behemoth Sledge can zou give my deck a look? Garruk's Beasts
I may be wrong but I'm not sure if Cavern of Souls 's uncounterable mana ability works with Knotvine Mystic since it's supposed to be used to cast a creature spell... not use to pay a mana ability and then cast that creature for it to be uncounterable.
ah.. i was wrong. it's used WITH Knotvine Mystic not use-in-ability-to-cast.
Yes I would use another mana source to pay the mana ability of Knotvine Mystic
Well, from the name, you're obviously trying to get Godsire out. You've probably heard this, but I didn't see it in the comments and you could easily turn this down with a simple debate, but when I see a deck named "Godsire" I think card:Behemoth's Herald should be in it. You've probably thought of it and decided no on it, but I think it would make things easier
It does make things easier for Godsire itself, but all of the other creatures can be just as important so having to sacrifice them hurts me more than it helps me. And the deck wasn't made just for Godsire more inspired by Godsire . Yes it has been brought up about a billion times.
This deck really needs 3 card:Gaea's Cradle and 3 Maze of Ith if the game goes long
I love Timmy decks like this, looks awesome. I like your creature synergy and how it sort of focuses around the awe of Godsire and other pound for pound-costed creatures like Terra Stomper and Wolly Thoctar.
Instant +1 because you remembered to put Titanic Ultimatum in here :D.
I almost recommended the new Abundant Growth over Trace of Abundance but caught myself.. didn't see that trace added an extra mana.
It's kind of funny that this deck is extended-legal and legacy-legal but not modern. I guess in October it will only be legacy-legal. But since you ARE running this deck in legacy, I really think you should consider even just a little bit of removal. Splashing a few Swords to Plowshares will go a long way to removing a Blazing Archon or Magus of the Moat that can shut your entire deck down almost immediately, not to mention any other creature threats that hold you back from winning. Swords is definitely the best White removal (and arguably even THE best removal, for any colour) in the entire MTG game, and I would recommend trying to squeeze some in if possible.
Have you considered Hunting Grounds or card:Eladamri's Call, which are also available to you in the Legacy format?
I really like Wolly Thoctar but I LOVE Terra Stomper . I hate that it gets overlooked in so many mono-green decks. It's an uncounterable 8/8 with trample...for 6 mana. How can you pass that up?
And how could I not put 1 Titanic Ultimatum in? If I can cast that, my opponent is shitting himself even if it doesn't win the game.
The only thing that keeps it from modern is card:Green Sun's Zenith . And you think I should change the sideboard to more removal instead of lifegain? I already have Beast Within which is the obvious choice. Gotta love a green Vindicate . I don't really want to smash it in the deck since the main deck is just straight ramp to beat down but its definitely good to side in if I run into issues. And I'm definitely going to swap Lurking Predators for Hunting Grounds in my sideboard for now and I'm definitely considering card:Eladamri's Call.
well, to put this in modern, just mainboard Primal Surge in place of the GSZ, and you have a boss of a modern deck that is not only consistent, aggressive and fun, but it is also very competitive.
@Molt57 Thank you sir. I put a lot of time into this deck. And yeah that card can be really powerful especially if multiples are out together.
The deck works really fast too. But, having no removal, your worst enemy is Platinum Angel . If you ever encounter said angel, I don't think there's anything you can do about it in a 1v1 (if you play that way). But still, really good deck! I think I'll buy this actually.
Oops. Didn't notice the Beast Within s on the side board. But, that angel is still your worst enemy in an artifact deck with Darksteel Forge .
@Molt57 Yeah I'm thinking about running an all removal sideboard with like Swords to Plowshares and Ancient Grudge and/or Naturalize for any enchantments and artifacts that mess me up. And a Lure or 2 could also help with that Platinum Angel issue.
Yeah. The only problem with the Lure is that if the angel is tapped or is indestructible due to the Forge or a Darksteel Plate . Use this deck for example, The Age of Steel.
And thats where Swords to Plowshares is great.
Karn Liberated , Swords to Plowshares , Path to Exile , and Journey to Nowhere . All great exile cards. Speaking of which, I need to make an adjustment to The Age of Steel. Happy deck building!
Same to you!
I looked down and I didn't see it suggested yet, which was a little bit surprising, but Somberwald Sage anybody? Also, Gisela owns in this deck, and even more so with Mage Slayer . And Wolfir Silverheart is just amazing.
Only downside to Somberwald Sage is i can only get one color. It is great though. And Gisela is good but thats not the bomb I'm looking for for this deck
Perhaps Ajani Vengeant could fit? I'm relatively new to Magic so this might be a terrible suggestion. Thanks though.
I had him in for the sideboard before but he doesn't really fit in the deck like Garruk Wildspeaker does. He fit in better when I had a direct damage setup with cards like Lightning Helix , Mage Slayer , Branching Bolt and Warstorm Surge . But I ended up taking those cards out.
I've run into some trouble while playtesting your deck with Ancient Ziggurat with not being to use it with the rather sizable chunk of non-creature cards in the deck (not to mention creature abilities). I'm having more luck just having 4 Jungle Shrine s or using Gemstone Mine s.
I ran into that issue too. I'm thinking about doing 3 Jungle Shrine s and throw in a Cavern of Souls at least for a bit.
@Splintergeist I had considered it initially, but the bonus only goes so far. If I were playing smaller multi-colored creatures I would for sure run it but giving +3/+3 to Godsire is good, but that's a creature slot better filed by another bomb.
I like the land change! well done!
@CommanderFun Thanks! What about the sideboard change? That was a large change to the deck overall.
Wasn't Birds of Paradise in this deck? It should. Also I vote Loxodon Warhammer over Behemoth Sledge
@krotash No I always had Lotus Cobra Instead. And It does virtually the same thing, and cost the exact same amount, but I like the +2/+2 over the 1 extra damage and no extra defense.
@krotash No I always had Lotus Cobra Instead. And It does virtually the same thing, and cost the exact same amount, but I like the +2/+2 over the 1 extra damage and no extra defense.
I think that the sideboard looks good. Hunting Grounds is awesome! especially if you're getting milled. almost makes me think you could add some Mulch instead of Explore or Rampant Growth ... but the deck is very good as is so I wouldn't really change that.
As for getting rid of Rest for the Weary , I'm a bit surprised. Swords to Plowshares I think was a great add, but personally I think the life is fantastic against aggro by keeping the game going a bit longer... but that's just me... I think maybe I'd leave out the Banefire in favor of the protection/life.. just to keep the sideboard more diversified against burn aggro and such. But that's just me. I think overall it was a good call switching out Lurking Predators and Momentous Fall for those though.
@CommanderFun I just added Banefire because I can be hitting that for a lot of damage very quickly. And remember, I can use Swords to Plowshares as lifegain for myself in a pinch.
Hi, i'm new here, but I really like your deck for it's cheapness and the variety of cool creatures.I've tried playtesting it against my deck:dragon-overkill-ideas and I won 10-0. I think perhaps you need some better one drops? I find the Lotus Cobra to work really good with Explore , and maybe it's worth to throw in another?Anyway, i didn't try out with your sideboard but Im sure the Swords to Plowshares would make a huge difference.
@BrokenZygoma Swords to Plowshares is awesome I agree, and I know about the giving yourself life thing... I guess I'm just trying to think of some better options than Banefire . (maybe I'm just prejudiced? Banefire used to beat me as a child or something?) ...or maybe its because I don't like the idea of spending all that mana for just ONE target when Swords to Plowshares tells me, "all you need is one so why you doing that?" how do you feel about using Earthquake or Magmaquake ? I feel that has more "protection." Or maybe a Crater Hellion or even a Wrath of God ? This is all for sideboard of course, I think your maindeck is near perfect.
OR just keep Banefire cause it really is one of better x damage spells.
I think I'm giving you the most confusing advice possible... sorry for that :/ above all else, whatever you choose, test it out and stick with what works! Feel free to ignore my confusing ideas at your leisure. :P
I mean I do like mass removal but I think Earthquake would really be the only other option I would go with. Magmaquake is cool because it's an instant, but I like the efficiency of XR spells better. Wrath of God does wipe the board, but I cant deal direct damage to my opponent to win the game with it.
look, my deck have black instead of white Optimus Primeval
I feel that sometimes, this deck gets so rampant that I run out of cards in my hand too early... This could easily be fixed by running a playset of Harmonize , One of my all time favorite cards. Also, why not play 4 Path to Exile Instead of the swords to plowshares. You can use it to kill an opposing creature, but also, if your opponent tries to kill one of your smaller guys with a Go for the Throat or a Slagstorm , you can exile it in response with the path, and in the process, get a free land. That way, you're actually gaining card advantage. Nice deck though. +1
I run Swords to Plowshares because giving my opponent life is far better than giving him a land. I can get extra life but ramping them up isn't good. And I don't need the extra ramp. As for draw, Explore and Drumhunter is all I need. With Mayael the Anima Not having cards isn't an issue when I can get big creatures out each turn for 6 mana.
I think some fetchlands would be good, assuming budget isn't an issue. You mentioned not being able to get your hands on a cavern of souls, which indicates budget is a consideration. However, I goldfished it a few times and mana was definitely the problem.
Also, with lotus cobra and khalni heart expedition, fetchlands would help. If you add fetchlands, I would add more cobras. However, if you don't want to, you built a better deck than I could, so I could see me being wrong here.
I've never had an issue with mana. And Its not a budget issue. I have the money, I just don't want to spend it :) If I had my way I would just run dual lands all day.
I think the mana does work as it is as well... but I do agree that adding a couple of fetch lands would increase the power of the deck for the landfall effects. Clusterfucker makes a good argument with the Khalni Heart Expedition , But I was thinking it wouldn't hurt to get 5 mana 3rd turn just for playing a Lotus Cobra 2nd turn and then land fetching on 3rd. Again, I think the mana is fine right now. Just saying that fetches aren't a bad idea because of the fun landfall stuff that so many of the cards have already in this deck. I still think this deck is awesome.
Why don't you add sprearbreaker behemoth in the deck?
@user:Kyle%20Schilling Perhaps you weren't looking hard enough
Needs another card:Green Sun's Zenith
what about Bonfire of the Damned ?
@Shadowplay009 I really like Bonfire of the Damned but It really relies on the Miracle a bit too much for my liking.
If you had a Natural Order , would you put that into the deck? maybe instead of card:Green Sun's Zenith? it would make it super easy to get a Godsire out.
Oh absolutely. Sad that it cost almost 30 bucks
indeed, it is sadly expensive. But I'm curious... what changes would you make if you were suddenly given all the cards that you would normally never pay for (while keeping it legacy of course... not vintage).
I'm actually working on a complete reworking of this deck. Look for it soon.
ORLY? I've always loved this one, thought about making it a couple of times. Looking forward to what u come up with!
Looking into maybe taking out card:Green Sun's Zenith and Vagrant Plowbeasts for 2 Natural Order ? Yay? Nay?
Opinions on the latest update?
I agree with the Natural Order s! Especially in favor of card:Green Sun's Zenith. Vagrant Plowbeasts is definitely expendable... especially when you have a Spearbreaker Behemoth . Good choices here definitely.
However, I kind of like the Jungle Shrine s. I know they come into play tapped but they help a lot with some important creatures that aren't beasts like Mayael the Anima and Knotvine Mystic which are probably the best choices along side Lotus Cobra for the Natural Order s. However the "non-counterable" aspect of Cavern of Souls is definately attractive. Its a tough decision. I like being able to use Cavern of Souls ' 1 colorless for a Knotvine Mystic 's mana ability. I also like the Spellbreaker Behemoth personally... I think they're helpful and sometimes easier to cast than a Woolly Thoctar if you're missing a plains or something. Not too many cheap creatures here so I'm not sure abandoning the spellbreaker is the best move.
The sideboard, though, is the best yet. While it is an amazing card, Hunting Grounds just didn't get much use so I agree with taking it out. I'm also happy to see the Momentous Fall s back in. The life and draw are so nice against aggro... Siding in more Mayael I think is nice, especially against counters, so I'm not convinced about taking those out. I'm still not convinced with Banefire . Its a nice alternate win for sure... I'm just on the fence on whether its the best. sinking your mana like that can leave you with no options if, say, they have a Mindbreak Trap or you just don't have the mana for the kill. As an alternative, using Mayael to get a Emrakul, the Aeons Torn or another eldrazi with annihilate might be better to eliminate lock combos and open the way for Godsire . Thats just one idea though.
Overall I like where you are going with these changes! I'll think more on them for sure. Well done!
Well I may only add in another Cavern of Souls and keep 2 Jungle Shrine s for that reason. But as for the Spellbreaker Behemoth , the Idea was that all of my creatures with power 5 or greater are beasts, so why not just replace it with another Cavern of Souls ? then I still have at least 2 counter shields in the deck. I still do love the card though. I'm a bit on the fence just because i like the 5/5 for 4 mana with an awesome ability. Plus the one I own is all blinged out and sexy and I love to look at it. I may just bring it around and set it to the side while I play it just to stare at it lol. And yes, Hunting Grounds is sick but I never found myself playing it. And taking Mayael the Anima out of the sideboard was simply because I never found myself siding her in ever. I usually don't like more than 2 of any legend no matter what it is. Sometimes I'll run 3 but I don't see a need of 3 of her. I often draw the second in the deck and cant play her so Idk. Maybe she'll find her way back in but probably only 1 not 2. I still love Banefire , plain and simple. It's possible that If Bonfire of the Damned is a super star in the sideboard, It could replace the 2 Banefire s, at the cost of a hefty price of course. But Momentous Fall seemed too good to pass up. I tend to empty my hand quick so Momentous Fall ing a Woolly Thoctar refills my hand and can keep me in the game in some cases. And of course, I LOVE LOVE LOVE eldrazi so I've always kept them in mind, but the Beast sub-theme I have going kind of makes me weary of changing up the structure of my power creatures. Also, do you think Elderscale Wurm would make a good substitute for Engulfing Slagwurm ? That would be an easy switch since I was lucky enough to rip one when M13 just released. But thank you for the feedback!
Man a foil Spellbreaker Behemoth is pretty sexy... and for 4 mana makes him a great choice for the Momentous Fall s or even the Natural Order s... However, your logic behind switching him out for Cavern of Souls is sound. hmmm... as a quick aside, what about Vexing Shusher ? its cheap, and can make any spell uncounterable (including Natural Order )... but your original idea is probably best for sticking with the beast theme. Its a tough choice... spellbreaker or cavern of souls... I think because of Momentous Fall and Natural Order I would choose the spellbreaker personally, but that's just me.
You're probably right about Mayael the Anima ... While she helps a lot against counters and things like Gaddock Teeg , the whole legend thing messes with the deck. Bonfire of the Damned and Terminus are great!! I love the idea of playing a 1 mana Terminus , Lotus Cobra for two, then Natural Order to get any one of your creatures back! I know that's just one scenario though.
I mean there's nothing to say that I can't ever throw Spellbreaker Behemoth back in. I don't own any of the cards I want to add yet so I wont have all of them for a while seeing as I don't want to drop almost 200$ at once on those few cards
absolutely... and by the way I'm warming up to the idea of Banefire .
Well Im glad!
haha!
One of my favorite "X" spells ever
You might want to consider some more early game removal mainboarded just based on the fact that legacy affinity exists (and other hyper fast aggro decks) swords works but Lightning Bolt exists too and the bolt helps you finish off when your ramp is on point and you get that t4 sire.
I know my modern affinity regularly gets a turn 3-4 lethal from fliers so I know legacy is faster as they have access to the artifact lands.
But Isn't that what the sideboard is for? games 2 and 3? I don't want to rely on main deck control just seeing as this is a creature centered deck. All the cards in the deck are either big fatties, or some form of ramp/mana fixing/tutor (with a few exceptions) so main boarding control would most likely deprive me of the 2 things this deck needs to work. I don't mind cutting some of the top end of the deck for control if I need it in the second 2 games but main boarding it feels to me like it would hurt the deck more than help. Of course this is assuming you think I should throw in enough control that I will consistently have some.
I'm not saying playsets here lol just 2-3 just because hyper fast aggro decks are dime a dozen and some combo decks can be disrupted by a well placed bolt/path. These decks generally win on turn 3-4 with evasion, which is when you're looking to drop your first big fattie. By that time it may just be too late to catch up but with 2-3 removal mainboarded you can efficiently take care of an op's ramp/aggro/combo pieces while still maintaining your ramp.
Thoughts on replacing card:Mayael's Aria? I usually never play it and when I do I'm probably gonna win regardless.
I hate to kick the dead horse, but I'd say a low cost 5/5 to help with Natural Order and Momentous Fall ... like spellbreaker
Hmmmmm low cost 5/5 you say? I vote Phyrexian Obliterator :P
...or Juzam Djinn ... they're cheap right?
Thragtusk may be good... especially with the sacrifice mechanics.
@BrokenZygoma I thought of you on monday when I saw an Elderscale Wurm in a store for two bucks! Then I went back to this deck, saw that I was the last person to comment on here and it was one month ago. Dang. Anywho, is it a good replacement for Engulfing Slagwurm ? I say absolutely. eating creatures for life is fun, but against a weenie aggro deck you can't gain enough life to stay alive just by blocking and eating. The Elderscale fixes that problem by stopping aggro from killing you long enough to bet your fatties out. After thinking about that, I went back today and bought the card. two bucks right? Anyway, still love this deck, still can't afford the Cavern of Souls yet. :)
Increasing Savagery Would Be hilarious in Here you Could Win the game qick with your Mayael's Aria and Wolfir Silverheart. +1 from me.
I have Godsire in a deck with 2x Parallel Lives . May not be the best for this deck, but super fun.
you could run Where Ancients Tread or Warstorm Surge as a singleton to make all your creatures that much more lethal to play.
also i would suggest Somberwald Sage s to help with your ramp, and maybe a Gilded Lotus or two, it should speed up the deck alot
also, you could sneak a Progenitus into the deck since you run Natural Order , if you want to be that guy
In version 1 of this deck I ran Warstorm Surge but I took a more over run strategy for the deck. And since its 3 color the Knotvine Mystic does the job nicely enough.
Have you considered card:Aurelia's Fury - stop the Slivers for a moment. and/or Aurelia, the Warleader - attack and attack again. or attack and then untap for blocking should your opponent survived.
I love the deck. Though I had to pull the 3 Woolly Thoctar and replace them with 3 Figure of Destiny . Comes out quicker, is pumpable to even bigger. Too bad he doesn't play well with Natural Order .
Yeah I'm partial to the Woolly Thoctar but he can be swapped out for any creature really. I just like the value. And Id rather use Bonfire of the Damned to take care of the sweeping. I have no problem hard casting it late game with all the mana I have. And I do like Aurelia, the Warleader , but she doesn't really fit here. This Is a beasty deck and always will be. I like to keep that flavor.
Looking at your last update, where you considered putting in Domri Rade , I was thinking he would be a great switch for your card:Garruk's Horde. His +1 effect is better IMO than being able to cast the top card. Plus, you don't have to always show what you're drawing next, especially if its not a creature. Plus, the fight mechanic can be great removal. Have you been considering any other new Gruul stuff?
BTW, love seeing Realm Razor in there now!
| Date added | 1 year |
| Last updated | 4 months |
| Legal formats | Legacy, Vintage, Commander / EDH |
| Sets | |
| Cards | 60 |
| Avg. CMC | 4.08 |
| Top rank | #2 on 2012-04-07 |
Embed code |
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| +1 | Garruk, Primal Hunter | maybe |
| +1 | Garruk's Horde | main |
| +1 | Realm Razer | main |
| +1 | Lightning Greaves | main |
| -1 | Lair Delve | maybe |
| -1 | Divine Deflection | maybe |
| -1 | Descendants' Path | maybe |
| -1 | Cathars' Crusade | maybe |
| -1 | Revenge of the Hunted | maybe |
| -1 | Wolfir Silverheart | maybe |
| -1 | Avacyn, Angel of Hope | maybe |
| -1 | Primal Surge | maybe |
| -2 | Lotus Cobra | main |
| -1 | Abundant Growth | maybe |
| -1 | Nearheath Pilgrim | maybe |
| -1 | Mayael's Aria | main |
| -1 | Pathbreaker Wurm | maybe |
| -1 | Soul of the Harvest | maybe |
| -1 | Triumph of Ferocity | maybe |
| -1 | Craterhoof Behemoth | maybe |
| +1 | Jungle Shrine | main |
| -1 | Cavern of Souls | main |
gardeon2 says...
It's fun to play with, mean to play against, and its pretty inexpensive, looks good to me.
April 9, 2012 4:11 p.m.