Godo combo deck that uses cards that can combo with equipment.

First, I'll start with the basic strategy. Pull out Godo and pull out blade of selves so you can pull out the equipment needed to combo off. These pieces are: the Kaldra set (sword, helm, & shield), viridian longbow, thornbite staff, living weapon(necropouncer), materwork of ingnuity, and paradise mantle. Sounds like a lot, and it is. That being said, assuming a 4 person pod (2 images per combat and 2 combats per turn) it can be done in 2 turns. That is without any additional cards. The deck is full of ramp and haste enablers to pull Godo out early. A few equipment also provide hexproof and indestructible for what little protection red offers. Panharmonicon and Strionic Resonator can also make this whole lot come out in a turn. Here's how the combo works.

The main combo

Equip Godo with thornbite staff and either of paradise mantle or viridian longbow. Equip the living weapon with Masterwork of Ingenuity copying thornbite staff and the other of paradise mantle or viridian longbow. Use the activated ability or the Kaldra set to create a legendary token, then do it again to kill one of them. This untaps the mantle creature and the longbow creature to allow infinite pings. Honor-worn Shaku saves the need for the second creature with paradise mantle as the legendary token can create the mana to create the next one. It's unfortunately not an equipment. Ashnod's Altar, Metalworker, and Palladium Myr can perform the combo with only the kaldra set and the thornbite staff.

The additonal combos

Metalworker - Pull him out with 2 artifacts in hand, grab umbral mantle with Godo. Now you have infinite mana. Works well with viridian longbow or thornbite staff. Even with 1 artifact, he works well with thornbite staff and the kaldra set. Have him attached with the staff and tap him for two mana. Use 1 mana to create a new avatar with the kaldra set and when it dies due to the legend rule, untap him and alternate between mana and damage as necessary. 4 Pieces means that it only takes 1 turn of Godo attacks to pull the pieces out. This would work for any creature that taps for two mana.

Aggravated Assault - Typical aggravated assault combo. Grab Sword of Feast and Famine and swing away when you have 5 lands out.

Spellbinder - A strategy that uses none of the other wincon pieces. Pull it out if you have savage beating in hand.

Ashnods Altar - Great for turning dorks into additional mana to get Godo out early. Also allows the combo to go off with 4 pieces. The same ones used in the metalworker with 1 artifact in hand except you have to sacrifice the avatar for mana before creating a new one.

Closing

Sorry for the terrible formatting and any other oversights in presentation. This is my first attempt at presenting a deck on here. Any comments, criticism, and discussion in general is welcome. Thanks.

Here is a link to the Godo discord server. https://discord.gg/Tn3qRXQ

Also check out Noobzaurs list. Godo Voltron Combo

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Date added 6 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

25 - 0 Rares

21 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 2.51
Tokens 4/4 C Token Legendary Creature Avatar, Copy Clone, Emblem Chandra, Torch of Defiance
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