I had some fun building this and I think it's finally ready. The idea behind this is to maximize goblin output and kick some wholesale butt.

With multiple ways to trigger Impact Tremors through token generation, especially with Krenko, Mob Boss and Kindred Charge , there is a pretty good chance to win the match by turn 5 or 6, even in multiplayer scenarios.

If Impact Tremors doesn't come out soon enough, there's also Throne of the God-Pharaoh which takes full advantage of goblin tokens with haste, and haste in general. When comboed with Haste, Impact Tremors and Throne of the God-Pharaoh act kind of like a triple whammy on the cheap, dealing 1 damage for the creature/token coming to party, 1 (or more) for the creature attacking, and 1 more each creature that attacked.

With so many token generating options, and being mono-red, there obviously has to be some element of burn, and that's what Collateral Damage and Goblin Grenade are for. Sacrifice an easy goblin token to deal 3 or even 5 damage? Yes, please.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 4 years
Last updated 4 years
Legality

This deck is Casual legal.

Rarity (main - side)

24 - 0 Rares

7 - 0 Uncommons

12 - 0 Commons

Cards 60
Avg. CMC 2.77
Tokens Copy Clone, Goblin 1/1 R
Votes
Ignored suggestions
Shared with
Views