Goblins R fun.
Hi I'm alex and this is me trying to legitimize my intro pack purchase
July 20, 2012 11:58 p.m.
guess we are cutting staple RDW cards like Keldon Marauders and Teetering Peaks because gimmicks. Guess we are forbidden to throw in Hellspark Elemental because its a bit of card advantage in red that doesn't have any really, and I mean its not a goblin so its not good right? Wouldn't want to run Grim Lavamancer either because we have to stick to krenko, gimmick boss. 2/10 can't tell if you're serious
July 21, 2012 2:19 a.m.
sorry, didn't know fun wasn't allowed. and i don't know good cards in RDW. I was just thinking.
July 21, 2012 3:48 a.m.
lemme just go copy and paste a RDW deck i can find on google- there we go no deckbuilding required4 Figure of Destiny4 Goblin Guide4 Grim Lavamancer4 Hellspark Elemental4 Keldon MaraudersCreatures 4 Incinerate4 Lava Spike4 Lightning Bolt4 Rift Bolt3 Shard Volley3 Shrine of Burning RageSpells 4 Arid Mesa10 Mountain4 Scalding Tarn
July 21, 2012 3:56 a.m.
its not fun to lose because you can't stabilize because after your initial 10 cards you're pretty much out of steam. you have to make those 10 cards net you a win, because odds are past turn 5 you probably lost. One board wipe and you lose with this deck