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Sorcery (1)


The Gitrog monster is powerful and underestimated in multiplayer games, quickly becoming an engine of drawing and kicking out game breaking numbers of massive tokens or huge spells, mixing control with the massive amount of accidental card draw and the frog becomes a behemoth that takes the whole table to knock down.

This deck is a slightly nerfed version of my original version removing almost all the infinite combo's with the exception of the 14+lands combo of Demonic Tutor Rude Awakening and Seasons Past because sometimes the game just NEEDS to end

Suggestions are always welcome, though try to avoid any more infinite combos this deck is more of a value/control variant.

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Revision 1 See all

(7 years ago)

+1 Verdant Catacombs main
+1 Worm Harvest main
Date added 7 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

38 - 0 Rares

22 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 3.35
Tokens Elemental 5/3 G, Human Cleric 1/1 BW, Plant 0/1 G, Worm 1/1 BG
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