The deck contains two infinite turn combos. First is accomplished by imprinting Ugin's Nexus onto Prototype Portal and sacrificing one nexus per turn to a Krark-Clan Ironworks or somesuch. Another just involves activating Time Sieve every turn while you have Daretti, Scrap Savant's emblem in play.

The other non-standard win conditions each involve Mycosynth Lattice in some way. If you have the lattice in play and swing Hellkite Tyrant at somebody and manage to have him do combat damage to that player, you will steal all of their permanents. Most likely this will push you over the number of artifacts needed to win the game via the Tyrant, but even if it isn't you most likely just knocked someone out of the game. Alternatively, you could overload Vandalblast to nuke each permanent you don't control, which usually makes the rest of the table scoop (and hate you). Finally, there's just strapping some Cranial Plating to a creature of yours while you have the lattice out for massive damage.

If you hadn't picked up on it yet, this is not meant to be a friendly deck that you bring to a casual game. I intentionally included things like infinite combos and stealing/nuking everything I don't control.

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Date added 7 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

26 - 0 Rares

20 - 0 Uncommons

34 - 0 Commons

Cards 100
Avg. CMC 3.52
Tokens Copy Clone, Emblem Daretti, Scrap Savant, Pentavite 1/1 C, Spirit 2/2 C, Thopter 1/1 C, Zombie 2/2 B
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