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This is my fourth EDH deck. After playing with my first three decks for many games I felt something was missing. Though my other decks are a lot of fun to play I realized they are all varying levels of control and combo, and none of them focused on overwhelming my opponent with interesting creatures and basic combat math. I made one or two unsuccessful attempts to fill this gap, but Gahiji was the first to live up to all my expectations.

The core of Gahiji's strategy revolves around creatures that are both large but efficiently costed and also straight up large . Supporting these creatures are myriad mechanisms such as mass buffs , combat tricks , and buffs as well as the standard trappings of a Commander deck like card advantage , mana acceleration , and targeted removal many of which are themselves creatures. Just for fun, I added some combos with cards that grant additional combat phases , which work well with Gahiji (and certain other cards ) by triggering his ability multiple times per turn. Of course no Gahiji deck would be complete without cards to take advantage of Gahiji's inherent political potential. Deterrent cards like Slumbering Dragon and Retaliator Griffin complete the flow of incentives that makes political decks tick, and targeted hug cards like the Hunted cycle let you reward your opponents for helping you. These cards are wonderfully strong creatures in addition to these political uses, making their spots in this deck extra secure.

That's really all there is to it. Unlike my other decks, this deck doesn't have a lot of complex strategies to explain. If I can't take out my opponents with just creatures I just have to draw into a combat trick like Naya Charm or overrun effect like Craterhoof Behemoth to completely overpower almost any defense.

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91% Casual

Competitive

Date added 7 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

52 - 0 Rares

15 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.90
Tokens Construct 6/12 C, Copy Clone, Dragon 5/5 R, Elf Warrior 1/1 G, Faerie 1/1 U, Horror 4/4 B, Knight 2/2 W w/ First Strike, Knight 2/2 W w/ Vigilance, Soldier 1/1 W, Treefolk */* G
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