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Fridges to the Face

Commander / EDH

GldnUnicorn


Maybeboard


Took out mycosynth lattice due to expense and wanting to still have friends at then end of games. Gonna need to overhaul it a bit now.

Nearing the end of crafting this deck I think. I'm currently pretty much AT my budget of 200 USD, but looking for final advice on polish or changes. Lands are purposely kept cheap, but I'm considering putting in scry lands instead of one of each basic land.

The deck is supposed to primarily be an artefact deck where I can swing in with giant refrigerators with a strong combo synergy. My playgroup is casual for the most part, and while they're not against combo decks, it's not a deck type that I've seen them frequently play. Because of that, I tried to keep the combos fair, requiring 3-4 pieces to really go off for the most part so there's time to respond, and most of them giving me large advantages rather than full win conditions. I'm interested in advice as to whether people think some of the combos would not be fun to play against, as they can always be removed. (Also please point out any combos you notice that I've missed and haven't listed).

Any and all advice is appreciated :).

Current Combos:

General Sydri Shenanagins

Sydri + Caltrops = Kill all attackers. + Bident of Thassa and you can force your opponents to run into deathtouch lifelink ping damage.

Sydri + Staff of Nin = Lethal ping

Sydri + Liquimetal Coating/Mycosynth Lattice = land destruction

Sydri + Arcum Dagsson = tinker for 1 blue mana

Sydri + Arcum Dagsson + Thopter Spy Network = Free tinker every turn.

Sydri + Dross Scorpion + Liquimetal Coating = As much land destruction as you have blue mana.

Infinite:

Sydri + Voltaic Construct + Any 3 mana rock = Infinite mana. + Mycosynth Lattice = Infinite mana used as any colour.

Infinite mana + Everflowing Chalice = Infinite mana every turn.

Sydri + Umbral Mantle + Any 3 mana rock = infinitely big creature, infinite life. (I like this one, easy to deal with, but also a big threat that needs to be removed).

Miscilaneous

Unwinding Clock + Mycosynth Lattice = Everything untaps every upkeep.

Dross Scorpion + Sharuum the Hegemon + Saheeli's Artistry/Phyrexian Metamorph = Untap all my artifacts. + Mycosynth Lattice and it becomes untap everything I own.

Sydri + Unwinding Clock + Mycosynth Lattice = As much land destruction every upkeep as I can produce mana.

I Win/You Lose Button:

Time Sieve + Thopter Assembly + 8 mana= Infinite turns.

Time Sieve + Sharding Sphinx + 5 fridges that hit face = Infinite(ish) turns, at least until the easy to hit target dies.

Infinite Mana + Blue Sun's Zenith = Mill a single opponent instantly OR target myself for nearly my entire deck and play out everything and anything I want to finish the game (using Mycosynth Lattice to use my infinite mana to cast anything of any colour).

Sharuum the Hegemon + Saheeli's Artistry/Phyrexian Metamorph + Disciple of the Vault = infinite pings. (also feels kinda bullshitty, but 2 of the parts are creatures, so should be relatively easy to deal with with good threat assessment).

Mycosynth Lattice + Darksteel Forge + Nevinyrral's Disk = 100% opponent board wipe including lands. (this one I don't mind as I need a 9 CMC artefact out and nevinyrral takes a turn to come online unless I have Voltaic Construct or Voltaic Key so there should be time to respond with an exile effect).

Sydri + Aetherflux Reservoir + 51 HP = Infinite 50 damage pings.

Sydri + Dross Scorpion + Mycosynth Lattice = infinite land destruction.

May want to make room for:

Salvaging Station + Sydri + Seat of the Synod + Disciple of the Vault = infinite pings (not a fan of this being pretty much the only big use for salvaging station, and it feels kinda cheap).

Grand Architect + Pili-Pala = infinite coloured mana (don't like that these two cards are ONLY helpful together).

Debt to the Deathless + Infinite mana = Win (Don't know if I want getting infinite mana to be able to mean I win the game outright considering how early that can happen).

Isochron Scepter + Dramatic Reversal = pretty self explanitory (not quite ready to commit to something so powerful that only has 2 cards and I can tutor into easily and early).

Thopter Foundry + Sword of the Meek + Krark-Clan Ironworks/Ashnod's Altar = Infinite mana, infinite life, infinite creatures. (also potentially gives mechanized production and time sieve win cons, but 22 bucks for all the pieces just doesn't seem worth it).

card:guilded lotus + Sydri + Voltaic Construct = infinite blue mana. Turns the Dross Scorpion + Liquimetal Coating combo infinite.

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Date added 6 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

42 - 0 Rares

22 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 3.66
Tokens Bird 2/2 U, Copy Clone, Thopter 1/1 C, Thopter 1/1 U, Treasure
Folders Do I wanna build this?, liked
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